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#1 "other skins depending by map"-defaults for matchmode.

open
nobody
None
5
2004-10-09
2004-10-09
Paul Klumpp
No

The "other skins depending by map"-defaults sets other
skins as default when changing to a certain map on
matchmode.

So, for an example:
There was a league.. male/ctf_r and ctf_b were the
skins used. But then, there's a clan who always plays
airport. The coinflip of the league-admin decides which
clan is allowed to chose skin. So this clan often (50%)
got the skin-choise on their map.

You can hardly see opponents on airport if they have
male/ctf_b as their skins. It's quite a exploit to know
and to do this.

The clan got into the finals of that league. Perhaps
i'm a bit jealous :) but I guess leagues would
appreciate such "skin proposals" for certain maps by
the aq2tng matchmode.

How I could imagine doing this...
directory: action/config/matchmode/airport.cfg

airport.cfg:
[team1]
ESL Team #1
male/ctf_r
###
[team2]
ESL Team #2
male/ctf_y
--eof--

There's already a ctf_y (yellow) for male - but ppl
hardly use it, since there's no big availability of
ctf_y. So ctf_y would be an addition to the
tng-clientpak too then..

Discussion


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