When i render using "limit memory usage" in apo 2.04
beta it will sometimes render the top half of the image
and then instead of rendering the bottom half, it will
simply re-render the top half and place it where the
bottom should be. this happens about a quarter of the
time, but it's really annoying when you waited 2 days
for the thing to render and it comes out as a dud. any
ideas? i think it might be a problem with the "slice
_of_" thing, becuase it only happens when it's doing an
even number of slices. once, when i rendered a huge
image and used 4 slices, it gave the slices all out of
order. it was easy to fix, but didn't look quite right
when it came together.
AKA Kid Fisto
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