Menu

Commit [r19]  Maximize  Restore  History

Create base object & entity class headers.

antumdeluge@gmail.com 2014-10-20

added /trunk/include
added /trunk/include/entity
added /trunk/include/entity/character.h
added /trunk/include/entity/entity.h
added /trunk/include/entity/entity_active.h
added /trunk/include/entity/entity_animated.h
added /trunk/include/entity/entity_static.h
added /trunk/include/map
added /trunk/include/object_base.h
added /trunk/include/object_sprited.h
added /trunk/include/sprite.h
/trunk/include
Directory.
/trunk/include/entity/character.h Diff Switch to side-by-side view
Loading...
/trunk/include/entity/entity.h Diff Switch to side-by-side view
Loading...
/trunk/include/entity/entity_active.h Diff Switch to side-by-side view
Loading...
/trunk/include/entity/entity_animated.h Diff Switch to side-by-side view
Loading...
/trunk/include/entity/entity_static.h Diff Switch to side-by-side view
Loading...
/trunk/include/map
Directory.
/trunk/include/object_base.h Diff Switch to side-by-side view
Loading...
/trunk/include/object_sprited.h Diff Switch to side-by-side view
Loading...
/trunk/include/sprite.h Diff Switch to side-by-side view
Loading...
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.