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Put headers into sub-directory "aolis" & copy to system include directory on "make install".

antumdeluge 2014-10-30

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added /trunk/include/aolis
renamed /trunk/include/aolis.h -> /trunk/include/aolis/aolis.h
changed /trunk/include/aolis/map/tile.h
changed /trunk/include/aolis/object/entity/character/character.h
changed /trunk/include/aolis/object/entity/entity.h
changed /trunk/include/aolis/object/entity/entity_active.h
changed /trunk/include/aolis/object/entity/entity_animated.h
changed /trunk/include/aolis/object/entity/entity_static.h
changed /trunk/include/aolis/object/item/item_armor.h
changed /trunk/include/aolis/object/item/item_battle.h
changed /trunk/include/aolis/object/item/item_useable.h
changed /trunk/include/aolis/object/item/item_weapon.h
changed /trunk/include/aolis/object/object_base.h
changed /trunk/include/aolis/object/object_sprited.h
changed /trunk/include/aolis/sprite/sprite.h
changed /trunk/include/aolis/util/configuration.h
copied /trunk/include/defines.h -> /trunk/include/aolis/defines.h
copied /trunk/include/map -> /trunk/include/aolis/map
copied /trunk/include/object -> /trunk/include/aolis/object
copied /trunk/include/object/item/item.h -> /trunk/include/aolis/object/item/item.h
copied /trunk/include/sprite -> /trunk/include/aolis/sprite
copied /trunk/include/ui -> /trunk/include/aolis/ui
copied /trunk/include/ui/mwindow.h -> /trunk/include/aolis/ui/mwindow.h
copied /trunk/include/util -> /trunk/include/aolis/util
/trunk/include/aolis/map/tile.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/entity/character/character.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/entity/entity.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/entity/entity_active.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/entity/entity_animated.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/entity/entity_static.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/item/item_armor.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/item/item_battle.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/item/item_useable.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/item/item_weapon.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/object_base.h Diff Switch to side-by-side view
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/trunk/include/aolis/object/object_sprited.h Diff Switch to side-by-side view
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/trunk/include/aolis/sprite/sprite.h Diff Switch to side-by-side view
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/trunk/include/aolis/util/configuration.h Diff Switch to side-by-side view
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