#469 [Polymesh] Merging many faces simultaneously freezes the editor

None
closed
nobody
None
5
2013-10-12
2013-10-09
Ed Kolis
No

Discussion

  • Ed Kolis

    Ed Kolis - 2013-10-09

    Or perhaps it was the fact that I was creating a hollow face - does Polymesh allow hollow faces?

     
  • Ed Kolis

    Ed Kolis - 2013-10-09

    Oh, it looks like I had some sort of degenerate geometry in my mesh. Which I had just created by converting a boolean object to a trimesh, and then to a polymesh, so maybe it was a bug in the conversion? Would you like a scene containing this boolean object?

    Any reason I can't directly convert an arbitrary object to a polymesh, BTW? The conversion process fails silently unless I convert to a trimesh first...

     
  • Peter Eastman

    Peter Eastman - 2013-10-12
    • status: open --> closed
    • Group: -->
     
  • Peter Eastman

    Peter Eastman - 2013-10-12

    This tracker should only be used to report bugs in the core application and plugins that come bundled with it. Francois, the author of the polymesh plugin, doesn't monitor this tracker, so he won't see these reports. Try emailing him directly.

     

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