For instance, with these two scenes.
Okay, that is weird... I can confirm that these scenes cause rendering issues. Large parts of the geometry do not render at all. A few points that may be relevant:
*So, To get things working for now:*
*Actions for Bug Report:*
Just reconfirmed this issue on 3.0.2. Something wierd, though: It seems to only happen if you run the render dialog. The Interactive raytraced render mode seems immune.
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