Pasted from don_ravey's message:
[When] [quote] creating a framed picture 3d model for use in SweetHome3D.
I created an image-mapping texture using a .jpg, and unchecked the Tile Vert. and Tile Horiz. boxes, and it looks correct in the texture preview. But when I export it as an .obj file (and .mtl file) and import it into SH3D, the image is tiled in both directions. [/quote]
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