#330 Triangle Mesh Scaling Bug

None
closed-works-for-me
nobody
None
5
2015-01-19
2007-09-28
No

Ok, try this:
Create a simple triangle mesh object (like maybe a sphere that you convert to a triangle mesh).
Open it with the mesh editor.
Make sure you are in "move/scale/rotate" selection mode.
Hold SHIFT for uniform scaling.
Use the scale manipulator to scale a portion of the mesh.
If you scale in, you are "stuck" scaling in, any movement continues to scale in.
The same is true if you scale out.
It also seems to scale abnormally fast.
This does not happen in the Polymesh editor.

Hope this bug can be fixed :)

Will

Discussion

  • Peter Eastman

    Peter Eastman - 2007-10-07

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    I can't reproduce this. It works perfectly for me. Can you provide any more details?

     
  • Will Anderson

    Will Anderson - 2007-10-07

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    I am linking a couple screen captures to make things clearer. The "Bad Scaling.mov" is made with Tri-Mesh Editor. The "Good Scaling.mov" is done with the PME.

    The videos are contained in this zip file.

    http://javayahtzee.newsit.es/ScalingMovies.zip

    I hope this makes the problem more clear.

     
  • Peter Eastman

    Peter Eastman - 2007-10-08

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    What version of AoI are you using?

     
  • Will Anderson

    Will Anderson - 2007-10-08

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    I am using the 2.5.1 beta for all of this. The problem is also there in 2.5 and 2.4.
    Did my screen capture videos make it more clear what the problem is?

     
  • Luke S

    Luke S - 2015-01-19
    • status: open --> closed-works-for-me
    • Group: -->
     
  • Luke S

    Luke S - 2015-01-19

    No Repro, and no-one else has brought this up since. Specific to this user's system, perhaps?

     

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