#115 Wavefront Import Problem

closed
nobody
None
5
2004-02-28
2004-02-25
Anonymous
No

When I import a Wavefront .obj file with a rectangular
mesh, it gets transformed into a triangular mesh. A
diagonal edge gets added to change my rectangles into
triangles.

This is not good. My mesh loses its symmetry and is
more complex than it needs to be, making it harder to
work with.

Discussion

  • Peter Eastman

    Peter Eastman - 2004-02-28

    Logged In: YES
    user_id=74743

    This is not a bug. Art of Illusion does not support quad-based meshes,
    except in a very limited form (rectangular spline meshes). Quads
    therefore need to be converted to triangles on import.

     
  • Peter Eastman

    Peter Eastman - 2004-02-28
    • status: open --> closed
     
  • Nobody/Anonymous

    Logged In: NO

    At least give us some options so we can triangularize a mesh
    symmetrically with respect to the xy, xz, yz planes.

     

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