What is the recommended way to start developing a new anyRemote client in C or C++? Since only the anyRemote server is written in ISO C it seems that examining the server code would provide the best clues as how to proceed writing a client, right?
What does the (client) source code look like to simply connect to the anyRemote server over TCP/IP sockets?
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What do they do? It looks like arConverter is HTML specific meaning I can ignore it when writing a client using the anyremote socket protocol (not HTTP.)
Is there any protocol or API documentation that helps to write a easy 'Hello World' type of anyremote client?
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Hello folks,
What is the recommended way to start developing a new anyRemote client in C or C++? Since only the anyRemote server is written in ISO C it seems that examining the server code would provide the best clues as how to proceed writing a client, right?
What does the (client) source code look like to simply connect to the anyRemote server over TCP/IP sockets?
Yes.
As a pattern for anyRemote C client You can use anyremote2html python script.
Okay, after looking at anyremote2html there are nearly no comments at all in it.
I see two classes:
What do they do? It looks like arConverter is HTML specific meaning I can ignore it when writing a client using the anyremote socket protocol (not HTTP.)
Is there any protocol or API documentation that helps to write a easy 'Hello World' type of anyremote client?
try to look at http://anyremote.sourceforge.net/conf-server.html