CBall.cpp
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CBall.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CBrick.cpp
|
2007-01-10
|
davidmhewitt
|
[r3]
UML generated code ready for 0.0.2
|
CBrick.h
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CGameState.cpp
|
2007-01-10
|
davidmhewitt
|
[r1]
File generated from a UML diagram ready for the...
|
CGameState.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CGameStateMain.cpp
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CGameStateMain.h
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CGameStateManager.cpp
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CGameStateManager.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CGameStateMenu.cpp
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CGameStateMenu.h
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CInit.cpp
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CInit.h
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CInput.cpp
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CInput.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CLevel.cpp
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CLevel.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CMain.cpp
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CMain.h
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CPaddle.cpp
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CPaddle.h
|
2007-04-18
|
davidmhewitt
|
[r7]
Made it possible to switch between game states,...
|
CPowerup.cpp
|
2007-01-10
|
davidmhewitt
|
[r3]
UML generated code ready for 0.0.2
|
CPowerup.h
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CPowerupManager.cpp
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
CPowerupManager.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
CSingleton.h
|
2007-01-10
|
davidmhewitt
|
[r3]
UML generated code ready for 0.0.2
|
CSound.cpp
|
2007-01-10
|
davidmhewitt
|
[r3]
UML generated code ready for 0.0.2
|
CSound.h
|
2007-03-30
|
davidmhewitt
|
[r6]
Fixed some bugs in the GameState template. Comp...
|
anotherbc.sln
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
anotherbc.vcproj
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|
main.cpp
|
2007-01-12
|
davidmhewitt
|
[r5]
Started actual development work from the UML ge...
|