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Sample Application

What good is anything without its "Hello World"? One is in the works, and it will be posted in the Files section shortly, in both source and APK format.

The initial version is some Z-rotating cubes, with the camera position rotating around the origin clockwise in the ZX plane (y=constant).

Even this simple start demonstrates a great deal:

  • how to subclass the GameplayActivity class
  • how to subclass the GameCycle class
  • how to create geometry and materials
  • how to initialize components with the install pipeline
  • how to animate properties with update events

As the implementation of AGE progresses, this will be updated, so e.g. texture-mapped cubes and input events will be added, to demonstrate usage of the features.

Posted by g-dollar 2013-04-18

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