AMX Mod X 1.8.0 has been released. This is a large feature and bug fix update. AMX Mod X now has dynamic admins, dynamic arrays, advanced entity function hooking, and a bevy of other scripting feature additions, especially to the Natural Selection module. Additionally, dozens of important bugs have been fixed.
AMX Mod X is the most popular Half-Life 1 server administration system. Originally forked from AMX Mod, today the projects are one and the same and ubiquitous with Half-Life 1 server management.
AMX Mod X 1.76c has been released. This release is a small bug-fix release which fixes a few very important issues, including a few long-standing corruption/crash bugs, and an exploit to the Counter-Strike weapons restriction plugin.
This is a small bug-fix release to AMX Mod X. It affects portions of the Base, Counter-Strike, and Day of Defeat packages. Upgrade packs are available at the main website.
Please note that after this release, the AMD64 port will be discontinued.
I'm pleased to announce that AMX Mod X 1.76a has been released. This is a small bugfix-only release to patch up problems in 1.76.
I'm pleased to announce that AMX Mod X 1.76 has been released. This update fixes many crashes and functionality bugs. It also has a faster compiler, an AMX Mod backwards compatibility layer, and a new set of sorting routines.
Check out http://www.amxmodx.org/ for more information!
A quick-fix for AMX Mod X was released today as 1.75a. It fixes a minor bug in angle_vector().
AMX Mod X 1.75 has been released. This is a large feature-packed update which also has many bug fixes.
Most importantly, we've added a feature that has been requested since the first version: automatic module loading. Generic (non-SQL) modules are now autodetected and loaded as necessary.
For more information, see http://www.amxmodx.org/ and visit the documentation.
AMX Mod X 1.70 has been publically released. This is an important update which adds critical optimizations and many new features. The menu system has been rewritten, plugin intercommunication has been improved, and it is now easier to synchronize HUD displays. Lastly, a number of important crash bugs have been repaired.
Plugins should remain backwards compatible so it is recommended that everyone upgrade.
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with the Pawn scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod.
This release is, for the most part, a bug-fix release that pulls 1.50 out of beta.
This latest release can be found here:
http://sourceforge.net/project/showfiles.php?group_id=100470&release_id=351589
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod.
We've cleaned up a few things, but for the most part it's not vitally necessary that you upgrade.
The big notable changes: We've split the SQL/DBI modules off into a separate package called "SQL Modules". MySQL up to 4.0 support is still included in the default install, but for 4.1 support or MS/PG/SQLite support, you will need to download the SQL Modules package.... read more
AMX Mod X is a Metamod plugin which allows you to write modifications for Half-Life with Small scripting language. It provides in-game administration tools, game statistics, server management and gameplay modificators. It is based on the original AMX Mod.
This release, apart from some bug fixes, includes a full documentation rewrite with a scripting and module writing guide, as well as an automated installer that can install to Steam or FTP (Windows/Linux/AMD64) installations.... read more
I am pleased to announce the release of AMX Mod X 0.16, the last and hopefully stable release before we start chugging away at the new module API.
AMX Mod X 0.16 features a new custom script directory, localinfo support, and "amx.cfg" has been moved to "addons/configs/amxx.cfg".
As usual, all files are available at SourceForge
There is a thread in General to post 0.16 bugs. Also in General, Bor has kindly provided us with Gentoo Ebuilds. Rock on, Bor.... read more
BAILOPAN has released the third set of patches to Metamod.
Changelog:
Added support for Counter-Strike: Condition Zero
Added support for Digital Paintball 2.1 (untested)
Fixed hostile intent support
Added compiler switches for WON builds
Because of a bug in hlds I will no longer be supplying an i686 build, and I did not have access to an Opteron machine for an amd64 build. These builds are for Steam only.... read more
I am very proud to announce the immediate availability of AMX Mod X Beta 0.15.
The changelog has many awaited bug fixes and adds further support to backwards compatibility. We have worked very hard to get this release out by today.
You can jump to the Downloads Page or visit the SourceForge site.
We are still going full steam ahead with our Roadmap: the next version will be 0.2 and will contain the next module interface, as well as fixes for all bugs found in 0.15. We do not have a release date planned as this will only rush us to make mistakes, but we hope to have it within two weeks.... read more
I have released a new Metamod X version, version 1.17X2 (Patch set 2).
It adds support for Hostile Intent, Sven Coop 3.0, Natural Selection 3.0, and another corrected HLSDK.
You can get the new files at Source Forge.
There is a Windows version, a universal linux version, an optimized linux version for glibc-2.3, and a version optimized for AMD64 (x86-64).
The patches I have made have been submitted to Will Day to see if he will update the official Metamod.... read more
I am proud to announce our first release of AMX Mod X.
AMX Mod X 0.1 is ALPHA and therefore should be taken with a grain of salt. It may not be fully backward compatible and may be buggy! We are relying on the community's input to resolve all bugs for the next release. Our goal is 100% backwards compatibility with AMX Mod.
As of Release 0.1, I would not use AMX Mod X in a production situation. It will be more stable with version 0.2, although we will have an intermediate 0.15 release.... read more