Hi Oliver. Glad to hear. I started to gather some resources as well and want to find out a few things as well. I created a github repo for Ambermoon resources to provide information for everyone interested and store the stuff in a safe place in case some sites/people vanish. If you're interested please have a look: https://github.com/Pyrdacor/Ambermoon Any contribution and information is desired. You may use the Issue Tracker or my email to contact me if you want. Keep up the good work! ;)
A little progress here and there
I really appreciate your support, guys. Thank you so much for keeping the torch burning when it's a dungeon out there in real life. The Amberworld Interpreter is very much alive and developing but there's only limited time for the hobby sometimes. I'm always open for contributions to the source code and/or any other knowledge about the games' inner workings, whatever byte at whatever address it may be. Thank you!
Hi Oliver. I am so thankful for your work. Ambermoon is still my favorite game and kind of my baby. I started an inofficial third game of the trilogy many years ago. First with C++, then switched to C# and now switched again to Typescript (browser game). I think it would be nice to stay in touch. I developed much of a new story and new neat features. I created map editors and so on for the C++ and C# version. Now I am working on the typescript version as mentioned.I think I used your resources to...
Welcome back from Alexh of Thalion Webshrine
It's been a while...
Let me just say - you rock! Thanks for all the time and work you put into this project.
Ambermoon maps uploaded
Any info regarding file formats of Amberstar?