From: David C. <dcu...@be...> - 2003-01-31 22:58:17
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Dear Eric, >Yes, multiply operations are not cheap and they are performed on a per-pixel >basis by the blending engine. Just to be sure: you don't draw_trans_blit() >directly to the screen, do you ? No, the docs are pretty clear on that (alleg014.html#draw_trans_sprite): >Warning: if the hardware acceleration flag is not set, draw_sprite() will not work correctly when used with a video >memory source image, and the input graphic must always be a memory bitmap! I probably have hardware acceleration on my machine, but I can't assume that people running my demo will. May God bless you, David Cullen |