Re: [Alephmodular-devel] Progress Update
Status: Pre-Alpha
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brefin
From: Br'fin <br...@ma...> - 2003-09-23 13:37:59
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Mmm, a good set of questions. And I admit that my progress updates so far haven't quite done a good job of separating the notable code changes with the minor ones. Then again I admit I haven't been thinking about public release, just sort of accepting the current state of things and muddling along in the code on my own. :) For the recent stuff I suppose you could say: Work continues on the display abstraction branch of the project. Recent conquers include fonts, handling text and drawing. overhead_map_macintosh.cpp could be folded into overhead_map.cpp as it no longer has Mac-specific code, and HUD and terminals are on their last Mac legs. Next up: Working Picture resources into CBitmaps to put a stake through them. We're doing behind the scenes geeky stuff, so we may as well mention it. I suspect it is really hard to appeal to the basic user without something actually on hand. My current builds hardly look any better than that last 0.3+ version I posted which first got Display Abstraction to its vindicating milestone: Fullspeed Hi-res. -Jeremy Parsons On Tuesday, September 23, 2003, at 03:14 AM, Matt Lee wrote: > Jeremy Parsons wrote: >> Wow, that was a bit of work. > > Hey, I just wanted to say a couple things about this... > > First, I think it is great that you are still working on AM, and I > genuinely enjoy reading your progress updates. Second, I'm still here > and I did recently do some minor updates to the Web site. > > That said, I'm at a bit of a loss as to how to represent this progress > in the form of news blurbs on the site. I don't want visitors to see > that there haven't been any updates in months and conclude the project > is dead, since it obviously isn't. Yet the actual activity is pretty > "behind-the-scenes" and while interesting technically, probably > wouldn't attract attention from the average user. > > Should we assume for now that AM is mostly of interest to developers > and go ahead and post "Jeremy abstracted the Rect object into > CRectangle"? Or should we dumb it down a bit and just say "Work > continues with abstracting Macintosh-specific code into more general, > portable and modern code. More to come."? > > The once and future AM webmaster, > Zebe. > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Alephmodular-devel mailing list > Ale...@li... > https://lists.sourceforge.net/lists/listinfo/alephmodular-devel > |