[Alephmodular-devel] Br'fin's Multi-Monitor-Support Patch: A Belated Review
Status: Pre-Alpha
Brought to you by:
brefin
From: Aaron D. <ad...@ra...> - 2003-04-03 06:08:38
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OK, so I finally got around to testing Br'fin's multi-monitor patch, and I'm happy to report that it works great. I have a ColorSync 17 plugged into my ATI Radeon Mac Edition card and an ancient Magnavox 15" 640x480 plugged into the motherboard monitor port. I selected the second screen in both A1 and AM and played a few seconds, and it looks fine. Just two caveats: first, the menu screen system dialog boxes (open game, save film) come up on the main monitor even when I have second one selected. I don't know if this is fixable, but it's annoying. Second, I seem to be getting significantly worse framerates on the secondary screen than on the primary. With A1 on the Infinity map, I got about 9fps on the second screen and 15fps on the first, without changing any graphics settings. (This is of course with OGL off, as the second screen isn't plugged into a card.) Oh, one other thing--in AM, a new game would sometimes come up with the HUD but no game graphics, and I'd have to change the screen size (F1-F4) to get the graphics to show. I don't know if this is specific to the patch or not. -- __ __ / ) / ) /--/ __. __ ________ / / __. , __o _ _ / (_(_/|_/ (_(_) / / <_ /__/_(_/|_\/ <__</_/_)_ |