[Alephmodular-devel] Br'fin's Multi-Monitor-Support Patch: A Belated Review
Status: Pre-Alpha
Brought to you by:
brefin
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From: Aaron D. <ad...@ra...> - 2003-04-03 06:08:38
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OK, so I finally got around to testing Br'fin's multi-monitor patch,
and I'm happy to report that it works great. I have a ColorSync 17
plugged into my ATI Radeon Mac Edition card and an ancient Magnavox 15"
640x480 plugged into the motherboard monitor port. I selected the
second screen in both A1 and AM and played a few seconds, and it looks
fine.
Just two caveats: first, the menu screen system dialog boxes (open
game, save film) come up on the main monitor even when I have second
one selected. I don't know if this is fixable, but it's annoying.
Second, I seem to be getting significantly worse framerates on the
secondary screen than on the primary. With A1 on the Infinity map, I
got about 9fps on the second screen and 15fps on the first, without
changing any graphics settings. (This is of course with OGL off, as the
second screen isn't plugged into a card.)
Oh, one other thing--in AM, a new game would sometimes come up with the
HUD but no game graphics, and I'd have to change the screen size
(F1-F4) to get the graphics to show. I don't know if this is specific
to the patch or not.
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