Re: [Alephmodular-devel] Random rumblings on files and errors
Status: Pre-Alpha
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brefin
From: Dietrich E. <die...@zd...> - 2003-01-30 23:03:39
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On Thursday, January 30, 2003, at 07:01 , Br'fin wrote: > Here is what I have blocked out for error type foo so far. Now I > should mention that this is a model for error handling within a > system. Compare and contrast with the current Marathon error handling > system where an error occurs and it's all handled by various places > checking the game's overall error state in game_error.h/.cpp > > Also, I think some of this might apply even if we were using > exceptions to pass errors around. (Heck, the CError class itself that > is forming would seem to make a nice throwable if we did go for > exceptions) [snip] Um, isn't this hoplessly unthreadable? |