Re: [Alephmodular-devel] MacOS X 10.1 users?
Status: Pre-Alpha
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brefin
From: Br'fin <br...@ma...> - 2003-01-14 00:28:25
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It's all part of the same problem. AM doesn't yet have any code to tell OSX 'Update the screen NOW' So AM changes the window buffer and OSX updates the window at some point where system events are being processed. I haven't addressed the issue because one of the areas I really want to redo things involves the management of the buffers AM draws into. A display module if you will, that on the platform specific side could do things like 'use this window's back buffer' or 'Go full screen (and use the DisplaySprocket unbuffered buffers)' In other words, I didn't want to sprinkle random OSX-only polishing QDFlushBuffer calls throughout the code when what I really want is to abstract buffer management and kill the abysmal and unreasonable framerates we're getting. Especially since the game really is rendering more frames per second than is showing up on the screen. -Jeremy Parsons On Monday, January 13, 2003, at 07:13 PM, Woody Zenfell, III wrote: > Actually it's almost exactly the opposite - a screen (like the main > menu) fades out when you click something, then fades back in while it > plays the "thunder"y sound for the chapter screen, say. Then as soon > as the fade reaches 100% brightness, it suddenly "pops" to show the > chapter screen. IIRC the chapter screen may pop back again at 100% > brightness after it fades out but before the game proper starts. > > Something similar happens when you click "replay saved film". > > iceBook 500MHz, 384MB RAM, Mac OS X 10.1.5 here. > > Woody > > On Monday, January 13, 2003, at 06:02 PM, Matt Lee wrote: > >>> Oh, and I noticed that same fading problem that Woody mentioned, >>> when fading either to or from the menu. >> >> Is that the one in which it "cuts" over to the new image immediately, >> then fades up from black? I have that too, on all the chapter screens >> and such. > > > > ------------------------------------------------------- > This SF.NET email is sponsored by: FREE SSL Guide from Thawte > are you planning your Web Server Security? Click here to get a FREE > Thawte SSL guide and find the answers to all your SSL security issues. > http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0026en > _______________________________________________ > Alephmodular-devel mailing list > Ale...@li... > https://lists.sourceforge.net/lists/listinfo/alephmodular-devel > |