[Alephmodular-devel] Changelog status
Status: Pre-Alpha
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brefin
From: Br'fin <br...@ma...> - 2003-01-13 15:21:32
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Here's the updated changelog I have going on. And while I'm ditzing on whether or not to try and replace some macros with inline functions, I'm also thinking of releasing a 0.3 build as well and just doing inlines in the future instead of macros in much the same way I'm dealing with C++ style casts (new casts are C++ style, but I'm not overly hunting down existing casts) From Timothy's testing, it looks like what I compile on MacOS X 10.2 can and does run on his 10.1 box. Which is good to hear for me. Fewer caveats when I post a release. Comments and criticisms welcome. -Jeremy Parsons AlephModular Changelog 0.3 Cleanup and Preparation Shorts and Longs converted to int16 and int32 to guaruntee bit size of values Quashed many many compilation warnings Removed much in the way of obsolete code Added autoconf support to make sure all elements of AlephModular agree on the current version Added icons and other branding elements to AlephModular (such as referring to AlephModular instead of Marathon in preference dialogs) Mark Levin's patch to get_my_fsspec for improved 10.1 compatibility Fixed a crashing bug when trying to use ambient sounds and jumping under water Fixed a bug when dying so your screen should cant around more Fixed a bug where really close enemies disappeared from view Fixed an MacOS X issue where AM would complain 'AM requires a 640 x 480 screen and 256 colors' inappropriately Serialized loading of sound files 0.2 Getting Marathon to run Added serializing support (AStream.h/.cpp) Serialized loading of all files except preferences and saves Serialized saving of replays Partly serialized save games, depending on what was responsible for loading the data into memory. 0.1 Getting Marathon to compile Created ProjectBuilder file for MacOS X Merged in CSeries (Almost in sync with AlephOne) Converted all source files to C++ random() changed to global_random() boolean changed to bool new changed to more appropriate declarations networking commented out carbonizing of code AlephModular boots, displays menus, thinks the maps are corrupted. 0.0 Initial Check-in to CVS All resource only files were shunted to the datafork All text files converted to unix style line feeds All MPW tools were removed (Should be able to rebuild them for the command line) The engimatic interface_editor (It looks like an application from the resources but has the file type of TEXT) was encoded in macbinary III |