Re: [Alephmodular-devel] Autoconf committed
Status: Pre-Alpha
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brefin
From: Br'fin <br...@ma...> - 2003-01-07 01:33:25
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On Monday, January 6, 2003, at 07:46 PM, Alexander Strange wrote: > > On Monday, January 6, 2003, at 06:36 PM, br...@ma... wrote: > >> Alright, I just got Alexander's autoconf patch submitted. Remind me >> next time to use a SourceForge tracker page for stuff like that so I >> don't spam the list ;) >> >> Now, among the files committed as part of this are also >> pre-configured versions of the project builder file, the >> InfoPlist.strings files and the marathon2.r resource file. >> >> So for the time being those files don't strictly need to be >> configured. > > Except that a 'make distclean' will delete them. (Although, since you > need to run configure to get any Makefiles, it's really a moot point, > unless we use the automake support for making source tarballs for > distribution). > >> But the basics for configuring are in. Though I'd not mind a patch >> to flush out the instructions. INSTALL.cvs is correct, if terse. and >> by contrast INSTALL seems very verbose :) >> >> If you wish to run the autoconf stuff then do the following >> cd alephModular >> sh ./build/unix/autogen.sh > > You seem to have changed one instance of 'libtoolize' in that file to > 'glibtoolize', and left the other alone. > >> sh ./configure >> >> -Jeremy Parsons > > Can I be given CVS commit access? I see several things that could be > done (cleanup and optimization in render.cpp, fixing spelling problems > in comments, more general autoconf maintenance, etc.) that would > produce very large and unwieldy patches to send in. > I will give you access for the maintence of the autoconf, Alexander. I'd have to nix optimization at this point in time. It's not the current focus. (And at a time when AM thinks it's drawing 30 frames a second, but is getting throttled by the unintentional triple buffering of its windows under MacOS X, eeking out more rendering performance just doesn't strike me as that important) I am curious as to what you have in mind for cleanup within render.cpp though. -Jeremy Parsons |