Re: [Alephmodular-devel] General status overview
Status: Pre-Alpha
Brought to you by:
brefin
From: Mark L. <hav...@ma...> - 2003-01-03 18:04:23
|
On Friday, January 3, 2003, at 08:56 AM, Br'fin wrote: > Well, given that the map file for M2 is 19.5 megabytes, I don't think > a PID-style of save all the maps is approachable. Unless your map, > externally, is actually handled like the original PID map. (a 2D grid > of values+extra lists of information is so much smaller than a full > map of lines, points, and polygons) 90% of the map file is terminal and chapter screen PICTs, the geometry is only a few hundred K per map. Adding persistence would increase this to several MB per save, but modern games broke this taboo long ago (the worst offender is probably Deus Ex, whose saves can hit 20MB). --Mark "Verbing wierds language." |