Re: [Alephmodular-devel] General status overview
Status: Pre-Alpha
Brought to you by:
brefin
From: Aaron D. <ag...@co...> - 2003-01-03 09:29:48
|
On Thursday, January 2, 2003, at 10:16 PM, Br'fin wrote: > Where does unifying saving/restoring game information lay? Speaking of that, one feature I've been interested in for a long time is PID-style persistent level data--a save file containing the maps for *all* levels completed so far, so that you can re-enter a level and have your previous work there remain. This would allow for much easier design of non-linear scenarios, as well as reducing the redundancy in certain overly linear ones (*cough*cough*TI*cough*cough*). It's also a pre-requisite for porting PID to A1/AM, a project I expect to materialize any day now, now that the PID shapes file has been cracked. So anyway, if this sort of progressive save file is going to be a possibility later, that should be kept in mind now. -- __ __ / ) / ) /--/ __. __ ________ / / __. , __o _ _ / (_(_/|_/ (_(_) / / <_ /__/_(_/|_\/ <__</_/_)_ |