Thread: [Alephmodular-devel] Greetings
Status: Pre-Alpha
Brought to you by:
brefin
From: Matt L. <ze...@ze...> - 2002-12-15 11:14:00
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Hello, Just wanted to make known that I've joined this list as well. My name is Matt Lee, aka "Zebe." I did some initial testing just for the heck of it. On my G4/400 AGP, running 10.2.2, I was able to run AlephModular 0.2 as the Read Me indicates (by installing my Marathon2 data files, and not using the mouse, etc). I played through as much of the first level as I could -- total carnage mode isn't so easy when you can't use the mouse! As per sourceforge tradition, my skills are: - extensive experience with commercial software beta testing - coordinated one devel/beta/prerelease/release cycle of the distributed.net client, including managing Bugzilla and building binaries for FreeBSD and Mac OS X - knowing people with actual talents I can annoy/coerce into helping - Web stuff - introductory C and some Java experience. Want to learn Carbon/C++. I think this project has a lot of merit. Whether I can contribute anything other than testing and/or release target suggestions remains to be seen, but I'll do what I can. Thanks, Zebe -- Matt Lee | PGP key available: ze...@ze... | http://zebe.net/pgp.asc |
From: Br'fin <br...@ma...> - 2002-12-15 14:44:48
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On Sunday, December 15, 2002, at 06:13 AM, Matt Lee wrote: > Hello, > > Just wanted to make known that I've joined this list as well. My name > is Matt Lee, aka "Zebe." > > I did some initial testing just for the heck of it. On my G4/400 AGP, > running 10.2.2, I was able to run AlephModular 0.2 as the Read Me > indicates (by installing my Marathon2 data files, and not using the > mouse, etc). I played through as much of the first level as I could -- > total carnage mode isn't so easy when you can't use the mouse! Good to hear it. I've just been lame and been leaving it on the default difficulty. Heck, I don't think I've tried reconfiguring the keys yet. Certainly Marathon's default isn't what I used to use. Though back at that time I never did use the mouse typically to begin with :) > As per sourceforge tradition, my skills are: > - extensive experience with commercial software beta testing > - coordinated one devel/beta/prerelease/release cycle of the > distributed.net client, including managing Bugzilla and building > binaries for FreeBSD and Mac OS X > - knowing people with actual talents I can annoy/coerce into helping > - Web stuff > - introductory C and some Java experience. Want to learn Carbon/C++. > > I think this project has a lot of merit. Whether I can contribute > anything other than testing and/or release target suggestions remains > to be seen, but I'll do what I can. > > Thanks, > Zebe > Welcome. And to me those skills certainly seem useful. Happen to have any ideas for the project? Either details or testing suggestions? I admit I don't have a test plan or even much in the way of documents for the current state of AlephModular. -Jeremy Parsons --------------------- +------------------------------------------------------ Br'fin | TIMSter, MU*er, Web Programmer, ... Insane? The Denim Warrior | You be the judge... br...@ma... | --------------------- +------------------------------------------------------ |
From: Matt L. <ze...@ze...> - 2002-12-15 20:59:50
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>Happen to have any ideas for the project? Either details or testing >suggestions? I admit I don't have a test plan or even much in the >way of documents for the current state of AlephModular. Well, I think it would be best to model AM after successful open source projects, as opposed to those that are less organized. (not naming any names :) As such, since AM is just starting out, a roadmap or similar idea in the manner of Mozilla might be good. I know you laid out some possible targets on the A1 list, but perhaps a Web version that could be updated as things get accomplished. I can help with this. Which leads me to my next question... does AM have a Web site or just the sourceforge project page? In the way of documentation, I haven't looked at the source yet, but from what I know already, there's not much to say other than what works right now (covered in the Read Me), what's changed in the code, and targets for the next release or two. Right? -- Matt Lee | PGP key available: ze...@ze... | http://zebe.net/pgp.asc |
From: Br'fin <br...@ma...> - 2002-12-16 01:30:20
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On Sunday, December 15, 2002, at 03:59 PM, Matt Lee wrote: >> Happen to have any ideas for the project? Either details or testing >> suggestions? I admit I don't have a test plan or even much in the way >> of documents for the current state of AlephModular. > > Well, I think it would be best to model AM after successful open > source projects, as opposed to those that are less organized. (not > naming any names :) As such, since AM is just starting out, a roadmap > or similar idea in the manner of Mozilla might be good. > > I know you laid out some possible targets on the A1 list, but perhaps > a Web version that could be updated as things get accomplished. I can > help with this. Which leads me to my next question... does AM have a > Web site or just the sourceforge project page? That's a grand idea. I have concepts in mind for the roadmap. But haven't really figured out *where* and *how* to display them. For instance, most of the info on milestone 0.3 is simply in the list archive on SourceForge for this mailing list. The highlights of the roadmap are roughly 0.1 it compiles 0.2 it runs (current state) 0.3 beat the code into shape 0.4 beat platform handling into shape 0.5 begin modularization Somewhere around 0.5-0.6 is probably the right place to get networking working initially. It's far enough out that anything beyond that for milestones is flexible for priorities. (For instance Marathon infinity compatibility, open GL support, blowing the limits off maps, and/or AlephOne compatibility (which strikes me as a post 1.0 type goal) AM does have a website, http://alephmodular.sourceforge.net/. I didn't really have anything to say yet or any idea how to arrange it so it's just blank. Enough there to say 'Yeah, we should have something here' > In the way of documentation, I haven't looked at the source yet, but > from what I know already, there's not much to say other than what > works right now (covered in the Read Me), what's changed in the code, > and targets for the next release or two. Right? There's also a documentation directory in the source tree. I put a couple of notes within it. One is a description of how I've been doing serializing of data to/from files in AM. The other was a report on how different parts of Marathon used files. The README that accompanies the source also has a rough FAQ, trying to explain 'Why AlephModular?' instead of just working within AlephOne. -Jeremy --------------------- +------------------------------------------------------ Br'fin | TIMSter, MU*er, Web Programmer, ... Insane? The Denim Warrior | You be the judge... br...@ma... | --------------------- +------------------------------------------------------ |