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Argentum Isometric Engine / News: Recent posts

AIE new release

1) Added character's running animations
2) Added clothes rendering for complex characters
3) Fixed de layer 4 undo bug
4) New command: setneigh heading mapnumber
5) Added support for working with objects in the environment
6) Lightining system implemented by DoctorInvitro

Posted by Pablo Ignacio Márquez 2004-01-27

AIE's new release!

The new features are:

1) Added scaling
2) Added teleports support
3) New command: settelepdest MAP X Y TYPE
4) Now you can customize the alpha and rgb components of each sprite!

Posted by Pablo Ignacio Márquez 2003-10-25

AIE Third Alpha

This new version has very interesting features! The most remarkable one is the dynamic loading of the sprites. Check it out!

Posted by Pablo Ignacio Márquez 2003-07-22

Argentum Isometric Engine Second Alpha

I've released the second alpha version of the engine. This release has some interesting improvements, for more info please refer to release notes.

I have also added a compiled version of the engine so that you don't have the compile it.

Posted by Pablo Ignacio Márquez 2003-06-03

The alpha version has been released!!!

This is an alpha version, a prototype, of Argentum Isometric Engine. The prototypes are useful because they allow us to test the technology in which our programs are based on, and also to have an overview of our product. This alpha version of AIE will let you test the engine and look over the engine's design and implementation. So the engine, despite being in alpha stages, is fully functional, you will have to compile the source code to run it.... read more

Posted by Pablo Ignacio Márquez 2003-04-28

Alpha release

The project has been approved, we are going to release the first alpha version of the engine soon.

Posted by Pablo Ignacio Márquez 2003-04-23