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File Date Author Commit
 CoreEngine 2013-09-16 unition [r144] done for a while , windows build should be work...
 CoreServer 2011-12-01 unition [r90]
 FKEditor 2013-06-05 unition [r126] FKEditor first commit.
 Stuff 2013-06-04 unition [r112] clearner, dumped the demos and irrlicht repos i...
 docs 2010-03-20 unition [r67] transitional commit before the scripting system...
 libs 2013-09-16 unition [r144] done for a while , windows build should be work...
 GPL 2013-06-05 unition [r125]
 Luna.workspace 2013-09-16 unition [r144] done for a while , windows build should be work...
 README 2013-09-16 unition [r144] done for a while , windows build should be work...

Read Me

Luna Game Engine

This engine was created to be a great engine. Some things are a little strung together and in need of proper instancing / management.

but alas it progresses ;)  have fun and please post any projects/changes you feel worthwhile its used in.. message me Tecan on #irrlicht in freenode




** compile instructions ** (WIP)


compile the debug versions and it should 
compile release is just the 
debug = devloop.h
release = mainloop.h

install python2.7 to program files , 
irrlicht 1.8 make and install in src dir with codeblocks or make, 
openal32 sdk.exe in the libs gets installed to program files.


compile irrlicht with

so just goto libs folder and open buildall.cbp in codeblocks goto

build -> Build workspace  

if your having issues check your targets for debug 32 mode


after all those are all hopefully built go back and open luna.workspace with Codeblocks then compile luna