What do you think about using agg-sharp as a core software (and later opengl/es) renderer for Moonlight to make it multi-platform GUI Framework? That can bring up new committers and help you with that project.
Your thoughts?
Thanks. Max
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I would love to have agg-sharp be a part of Moonlight. I actually talked briefly with Miguel De Icaza about this at GDC this year, and emailed him a sample of the library and the link to the Source Forge page. He did not get back to me so I have left it at that.
I am also very interested in agg-sharp becoming a much better multi-platform GUI Framework, either as part of, or separately from Moonlight. So, any help that you or others want to offer would be great!
I'm sure your aware, but there is already some support for rendering to GL in agg-sharp.
Please lot me know what your are interested in and I'll do my best to help.
Thanks, Lars.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi Lars.
What do you think about using agg-sharp as a core software (and later opengl/es) renderer for Moonlight to make it multi-platform GUI Framework? That can bring up new committers and help you with that project.
Your thoughts?
Thanks. Max
Hi Max,
I would love to have agg-sharp be a part of Moonlight. I actually talked briefly with Miguel De Icaza about this at GDC this year, and emailed him a sample of the library and the link to the Source Forge page. He did not get back to me so I have left it at that.
I am also very interested in agg-sharp becoming a much better multi-platform GUI Framework, either as part of, or separately from Moonlight. So, any help that you or others want to offer would be great!
I'm sure your aware, but there is already some support for rendering to GL in agg-sharp.
Please lot me know what your are interested in and I'll do my best to help.
Thanks, Lars.