From: Peep P. <so...@us...> - 2004-03-21 10:45:08
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Update of /cvsroot/agd/server/src In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27482 Modified Files: net.c Log Message: Fixed a bug with net_send() - always sent to this_player. Index: net.c =================================================================== RCS file: /cvsroot/agd/server/src/net.c,v retrieving revision 1.9 retrieving revision 1.10 diff -u -d -r1.9 -r1.10 --- net.c 21 Mar 2004 08:51:05 -0000 1.9 +++ net.c 21 Mar 2004 10:35:02 -0000 1.10 @@ -115,7 +115,7 @@ crash(0, "master::connect() is not working", 3); if(!login_ob->u.ob) { - printf("Warning: master::connect() didn't return an object.\n"); + fprintf(stderr, "Warning: master::connect() didn't return an object.\n"); do_write("Oops, glitch in world fabric - you didn't get an object.\n"); xfree(player_ob); net_disconnect(p); @@ -163,7 +163,7 @@ void net_send(char *buf, int siz, player_t *p) { - send(this_player->conn.socket, buf, siz, 0); + send(p->conn.socket, buf, siz, 0); } void net_read(player_t *p) |