agate-svn-commit Mailing List for AgateLib (Page 20)
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From: <ka...@us...> - 2009-10-19 17:13:17
|
Revision: 1062
http://agate.svn.sourceforge.net/agate/?rev=1062&view=rev
Author: kanato
Date: 2009-10-19 17:13:05 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Fix reference to AgateApplication.
Modified Paths:
--------------
trunk/Examples/ShootTheTraps/App.cs
Modified: trunk/Examples/ShootTheTraps/App.cs
===================================================================
--- trunk/Examples/ShootTheTraps/App.cs 2009-10-19 17:09:33 UTC (rev 1061)
+++ trunk/Examples/ShootTheTraps/App.cs 2009-10-19 17:13:05 UTC (rev 1062)
@@ -9,7 +9,7 @@
namespace ShootTheTraps
{
- class App : AgateApplication
+ class App : AgateGame
{
/// <summary>
/// The main entry point for the application.
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2009-10-19 17:09:44
|
Revision: 1061
http://agate.svn.sourceforge.net/agate/?rev=1061&view=rev
Author: kanato
Date: 2009-10-19 17:09:33 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Fix text in font creator splash.
Modified Paths:
--------------
trunk/Tools/FontCreator/frmWarningSplash.Designer.cs
trunk/Tools/FontCreator/frmWarningSplash.resx
Modified: trunk/Tools/FontCreator/frmWarningSplash.Designer.cs
===================================================================
--- trunk/Tools/FontCreator/frmWarningSplash.Designer.cs 2009-10-19 17:07:10 UTC (rev 1060)
+++ trunk/Tools/FontCreator/frmWarningSplash.Designer.cs 2009-10-19 17:09:33 UTC (rev 1061)
@@ -28,74 +28,74 @@
/// </summary>
private void InitializeComponent()
{
- System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmWarningSplash));
- this.btnOK = new System.Windows.Forms.Button();
- this.chkSkipWarning = new System.Windows.Forms.CheckBox();
- this.label1 = new System.Windows.Forms.Label();
- this.pictureBox1 = new System.Windows.Forms.PictureBox();
- ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
- this.SuspendLayout();
- //
- // btnOK
- //
- this.btnOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
- this.btnOK.DialogResult = System.Windows.Forms.DialogResult.OK;
- this.btnOK.Location = new System.Drawing.Point(141, 192);
- this.btnOK.Name = "btnOK";
- this.btnOK.Size = new System.Drawing.Size(61, 23);
- this.btnOK.TabIndex = 0;
- this.btnOK.Text = "OK";
- this.btnOK.UseVisualStyleBackColor = true;
- this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
- //
- // chkSkipWarning
- //
- this.chkSkipWarning.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
- this.chkSkipWarning.AutoSize = true;
- this.chkSkipWarning.Location = new System.Drawing.Point(79, 169);
- this.chkSkipWarning.Name = "chkSkipWarning";
- this.chkSkipWarning.Size = new System.Drawing.Size(184, 17);
- this.chkSkipWarning.TabIndex = 1;
- this.chkSkipWarning.Text = "Don\'t show me this warning again";
- this.chkSkipWarning.UseVisualStyleBackColor = true;
- //
- // label1
- //
- this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
- | System.Windows.Forms.AnchorStyles.Right)));
- this.label1.Location = new System.Drawing.Point(68, 9);
- this.label1.Name = "label1";
- this.label1.Size = new System.Drawing.Size(263, 130);
- this.label1.TabIndex = 2;
- this.label1.Text = resources.GetString("label1.Text");
- //
- // pictureBox1
- //
- this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
- this.pictureBox1.Location = new System.Drawing.Point(12, 12);
- this.pictureBox1.Name = "pictureBox1";
- this.pictureBox1.Size = new System.Drawing.Size(50, 50);
- this.pictureBox1.TabIndex = 3;
- this.pictureBox1.TabStop = false;
- //
- // frmWarningSplash
- //
- this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
- this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(343, 227);
- this.Controls.Add(this.pictureBox1);
- this.Controls.Add(this.label1);
- this.Controls.Add(this.chkSkipWarning);
- this.Controls.Add(this.btnOK);
- this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
- this.MaximizeBox = false;
- this.MinimizeBox = false;
- this.Name = "frmWarningSplash";
- this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
- this.Text = "AgateLib Font Creator";
- ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
- this.ResumeLayout(false);
- this.PerformLayout();
+ System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(frmWarningSplash));
+ this.btnOK = new System.Windows.Forms.Button();
+ this.chkSkipWarning = new System.Windows.Forms.CheckBox();
+ this.label1 = new System.Windows.Forms.Label();
+ this.pictureBox1 = new System.Windows.Forms.PictureBox();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
+ this.SuspendLayout();
+ //
+ // btnOK
+ //
+ this.btnOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
+ this.btnOK.DialogResult = System.Windows.Forms.DialogResult.OK;
+ this.btnOK.Location = new System.Drawing.Point(141, 192);
+ this.btnOK.Name = "btnOK";
+ this.btnOK.Size = new System.Drawing.Size(61, 23);
+ this.btnOK.TabIndex = 0;
+ this.btnOK.Text = "OK";
+ this.btnOK.UseVisualStyleBackColor = true;
+ this.btnOK.Click += new System.EventHandler(this.btnOK_Click);
+ //
+ // chkSkipWarning
+ //
+ this.chkSkipWarning.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
+ this.chkSkipWarning.AutoSize = true;
+ this.chkSkipWarning.Location = new System.Drawing.Point(79, 169);
+ this.chkSkipWarning.Name = "chkSkipWarning";
+ this.chkSkipWarning.Size = new System.Drawing.Size(184, 17);
+ this.chkSkipWarning.TabIndex = 1;
+ this.chkSkipWarning.Text = "Don\'t show me this warning again";
+ this.chkSkipWarning.UseVisualStyleBackColor = true;
+ //
+ // label1
+ //
+ this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
+ this.label1.Location = new System.Drawing.Point(68, 9);
+ this.label1.Name = "label1";
+ this.label1.Size = new System.Drawing.Size(263, 130);
+ this.label1.TabIndex = 2;
+ this.label1.Text = resources.GetString("label1.Text");
+ //
+ // pictureBox1
+ //
+ this.pictureBox1.Image = ((System.Drawing.Image)(resources.GetObject("pictureBox1.Image")));
+ this.pictureBox1.Location = new System.Drawing.Point(12, 12);
+ this.pictureBox1.Name = "pictureBox1";
+ this.pictureBox1.Size = new System.Drawing.Size(50, 50);
+ this.pictureBox1.TabIndex = 3;
+ this.pictureBox1.TabStop = false;
+ //
+ // frmWarningSplash
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(343, 227);
+ this.Controls.Add(this.pictureBox1);
+ this.Controls.Add(this.label1);
+ this.Controls.Add(this.chkSkipWarning);
+ this.Controls.Add(this.btnOK);
+ this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
+ this.MaximizeBox = false;
+ this.MinimizeBox = false;
+ this.Name = "frmWarningSplash";
+ this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
+ this.Text = "AgateLib Font Creator";
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
+ this.ResumeLayout(false);
+ this.PerformLayout();
}
Modified: trunk/Tools/FontCreator/frmWarningSplash.resx
===================================================================
--- trunk/Tools/FontCreator/frmWarningSplash.resx 2009-10-19 17:07:10 UTC (rev 1060)
+++ trunk/Tools/FontCreator/frmWarningSplash.resx 2009-10-19 17:09:33 UTC (rev 1061)
@@ -120,8 +120,7 @@
<data name="label1.Text" xml:space="preserve">
<value>The font creator application takes system fonts and creates bitmap images from the font glyphs for redistribution and to ensure that text appearance is the same on all platforms.
-Many fonts are not licensed for redistribution by end-users, or are licensed under terms which restrict their usage. It is your responsibility to make sure that you act in accordance with the license
-s of any fonts you redistribute.</value>
+Many fonts are not licensed for redistribution by end-users, or are licensed under terms which restrict their usage. It is your responsibility to make sure that you act in accordance with the licenses of any fonts you redistribute.</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="pictureBox1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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|
|
From: <ka...@us...> - 2009-10-19 17:07:16
|
Revision: 1060
http://agate.svn.sourceforge.net/agate/?rev=1060&view=rev
Author: kanato
Date: 2009-10-19 17:07:10 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Change versions to 0.3.2.
Modified Paths:
--------------
trunk/AgateLib/Properties/AssemblyInfo.cs
trunk/Drivers/AgateDrawing/Properties/AssemblyInfo.cs
trunk/Drivers/AgateFMOD/Properties/AssemblyInfo.cs
trunk/Drivers/AgateLib.WinForms/Properties/AssemblyInfo.cs
trunk/Drivers/AgateOTK/Properties/AssemblyInfo.cs
trunk/Drivers/AgateSDL/Properties/AssemblyInfo.cs
trunk/Drivers/AgateSDX/Properties/AssemblyInfo.cs
trunk/Tests/Properties/AssemblyInfo.cs
trunk/Tools/FontCreator/FontCreator.cs
Modified: trunk/AgateLib/Properties/AssemblyInfo.cs
===================================================================
--- trunk/AgateLib/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/AgateLib/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -51,6 +51,6 @@
// Build Number
// Revision
//
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
[assembly: NeutralResourcesLanguageAttribute("en")]
Modified: trunk/Drivers/AgateDrawing/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateDrawing/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateDrawing/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -48,5 +48,5 @@
// Build Number
// Revision
//
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Drivers/AgateFMOD/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateFMOD/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateFMOD/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -49,5 +49,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Drivers/AgateLib.WinForms/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateLib.WinForms/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateLib.WinForms/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -49,5 +49,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Drivers/AgateOTK/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateOTK/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateOTK/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -47,5 +47,5 @@
// Build Number
// Revision
//
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Drivers/AgateSDL/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateSDL/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateSDL/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -49,5 +49,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Drivers/AgateSDX/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Drivers/AgateSDX/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Drivers/AgateSDX/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -32,5 +32,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.0.0.0")]
-[assembly: AssemblyFileVersion("1.0.0.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Tests/Properties/AssemblyInfo.cs
===================================================================
--- trunk/Tests/Properties/AssemblyInfo.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Tests/Properties/AssemblyInfo.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -29,5 +29,5 @@
// Build Number
// Revision
//
-[assembly: AssemblyVersion("0.3.1.0")]
-[assembly: AssemblyFileVersion("0.3.1.0")]
+[assembly: AssemblyVersion("0.3.2.0")]
+[assembly: AssemblyFileVersion("0.3.2.0")]
Modified: trunk/Tools/FontCreator/FontCreator.cs
===================================================================
--- trunk/Tools/FontCreator/FontCreator.cs 2009-10-19 16:22:00 UTC (rev 1059)
+++ trunk/Tools/FontCreator/FontCreator.cs 2009-10-19 17:07:10 UTC (rev 1060)
@@ -224,7 +224,7 @@
Display.Clear();
font.SetScale(mDisplayScale, mDisplayScale);
- ((BitmapFontImpl)font.Impl).InterpolationHint = InterpolationMode.Fastest;
+ ((BitmapFontImpl)font.Impl).Surface.InterpolationHint = InterpolationMode.Fastest;
DrawBackground();
DrawText();
@@ -237,7 +237,7 @@
Display.Clear();
font.SetScale(1.0, 1.0);
- ((BitmapFontImpl)font.Impl).InterpolationHint = InterpolationMode.Nicest;
+ ((BitmapFontImpl)font.Impl).Surface.InterpolationHint = InterpolationMode.Nicest;
DrawBackground();
DrawText();
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|
|
From: <ka...@us...> - 2009-10-19 16:22:15
|
Revision: 1059
http://agate.svn.sourceforge.net/agate/?rev=1059&view=rev
Author: kanato
Date: 2009-10-19 16:22:00 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Skip loading AgateSDX on non-Windows platforms.
Modified Paths:
--------------
trunk/AgateLib/Drivers/Registrar.cs
Modified: trunk/AgateLib/Drivers/Registrar.cs
===================================================================
--- trunk/AgateLib/Drivers/Registrar.cs 2009-10-19 16:21:19 UTC (rev 1058)
+++ trunk/AgateLib/Drivers/Registrar.cs 2009-10-19 16:22:00 UTC (rev 1059)
@@ -181,12 +181,12 @@
// this seems unnecessary in the current version of Mono.
if ((Environment.OSVersion.Platform == PlatformID.Unix ||
Environment.OSVersion.Platform == (PlatformID)128) &&
- System.IO.Path.GetFileName(file).ToLower().Contains("agatemdx.dll"))
+ (System.IO.Path.GetFileName(file).ToLower().Contains("agatemdx.dll") ||
+ System.IO.Path.GetFileName(file).ToLower().Contains("agatesdx.dll")))
{
Core.ErrorReporting.Report(ErrorLevel.Comment,
- "DirectX not supported on Linux. Remove "
- + System.IO.Path.GetFileName(file) +
- " to eliminate this message.", null);
+ string.Format("DirectX not supported on non-Windows platforms. {0}Remove {1} to eliminate this message.",
+ Environment.NewLine, System.IO.Path.GetFileName(file)), null);
return true;
}
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|
|
From: <ka...@us...> - 2009-10-19 16:21:30
|
Revision: 1058
http://agate.svn.sourceforge.net/agate/?rev=1058&view=rev
Author: kanato
Date: 2009-10-19 16:21:19 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Correct parsing of version string for VirtualBox's Chromium driver.
Modified Paths:
--------------
trunk/Drivers/AgateOTK/GL_Display.cs
Modified: trunk/Drivers/AgateOTK/GL_Display.cs
===================================================================
--- trunk/Drivers/AgateOTK/GL_Display.cs 2009-10-19 02:57:18 UTC (rev 1057)
+++ trunk/Drivers/AgateOTK/GL_Display.cs 2009-10-19 16:21:19 UTC (rev 1058)
@@ -429,7 +429,7 @@
private static decimal DetectOpenGLVersion()
{
- string versionString = GL.GetString(StringName.Version);
+ string versionString = GL.GetString(StringName.Version).Trim();
// Not sure whether OpenGL drivers will universally report version in the machine's
// culture settings or not. So we switch the current decimal separator with a period.
@@ -444,6 +444,12 @@
versionString = versionString.Substring(0, versionString.IndexOf(".", pointLoc + 1));
}
+ // Some drivers report a version like "2.0 Chromium 1", so dump everything after the space.
+ if (versionString.Contains(" "))
+ {
+ versionString = versionString.Substring(0, versionString.IndexOf(" "));
+ }
+
decimal retval;
if (decimal.TryParse(versionString, System.Globalization.NumberStyles.Number,
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2009-10-19 02:57:26
|
Revision: 1057
http://agate.svn.sourceforge.net/agate/?rev=1057&view=rev
Author: kanato
Date: 2009-10-19 02:57:18 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Move error reporting stuff to Core.ErrorReporting class.
Modified Paths:
--------------
trunk/AgateLib/Core.cs
trunk/AgateLib/Drivers/Registrar.cs
trunk/AgateLib/Utility/FileSystemProvider.cs
trunk/Drivers/AgateLib.WinForms/FormUtil.cs
trunk/Drivers/AgateSDX/AgateSDX.csproj
trunk/Tests/CoreTests/ErrorReport/frmErrorReport.cs
Modified: trunk/AgateLib/Core.cs
===================================================================
--- trunk/AgateLib/Core.cs 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/AgateLib/Core.cs 2009-10-19 02:57:18 UTC (rev 1057)
@@ -72,7 +72,7 @@
None,
/// <summary>
- /// Outputs comments using Core.ReportError with a comment level.
+ /// Outputs comments using Core.Report with a comment level.
/// </summary>
Comment,
@@ -90,9 +90,210 @@
private static bool mAutoPause = false;
private static bool mIsActive = true;
private static bool mInititalized = false;
+
+ #region --- Error Reporting ---
+
private static CrossPlatformDebugLevel mCrossPlatform = CrossPlatformDebugLevel.Comment;
private static System.Diagnostics.Stopwatch mTime = Stopwatch.StartNew();
+ public static class ErrorReporting
+ {
+
+ private static string mErrorFile = "errorlog.txt";
+ private static bool mAutoStackTrace = false;
+ private static bool mWroteHeader = false;
+
+ /// <summary>
+ /// Gets or sets the file name to which errors are recorded. Defaults
+ /// to "errorlog.txt"
+ /// </summary>
+ public static string ErrorFile
+ {
+ get { return mErrorFile; }
+ set { mErrorFile = value; }
+ }
+
+ /// <summary>
+ /// Gets or sets whether or not a stack trace is automatically used.
+ /// </summary>
+ /// <example>
+ /// You may find it useful to turn this on during a debug build, and
+ /// then turn if off when building the release version. The following
+ /// code accomplishes that.
+ /// <code>
+ /// #if _DEBUG
+ /// AgateLib.Core.AutoStackTrace = true;
+ /// #endif
+ /// </code>
+ /// </example>
+ public static bool AutoStackTrace
+ {
+ get { return mAutoStackTrace; }
+ set { mAutoStackTrace = value; }
+ }
+
+ /// <summary>
+ /// Gets or sets a value indicating how AgateLib should deal with issues that may
+ /// cause problems when porting to another platform.
+ /// </summary>
+ public static CrossPlatformDebugLevel CrossPlatformDebugLevel
+ {
+ get { return mCrossPlatform; }
+ set { mCrossPlatform = value; }
+ }
+
+ /// <summary>
+ /// Saves an error message to the ErrorFile.
+ /// Outputs a stack trace and shows a dialog box if the ErrorLevel
+ /// is Bug or Fatal.
+ /// </summary>
+ /// <param name="message">A message to print out before the
+ /// exception's message.</param>
+ /// <param name="e"></param>
+ /// <param name="level"></param>
+ public static void Report(ErrorLevel level, string message, Exception e)
+ {
+
+ switch (level)
+ {
+ case ErrorLevel.Bug:
+ case ErrorLevel.Fatal:
+ Report(level, message, e, true, true);
+ break;
+
+ case ErrorLevel.Comment:
+ case ErrorLevel.Warning:
+ Report(level, message, e, AutoStackTrace, false);
+ break;
+ }
+ }
+
+ /// <summary>
+ /// Saves an error message to the ErrorFile.
+ /// </summary>
+ /// <param name="message">A message to print out before the
+ /// exception's message.</param>
+ /// <param name="e"></param>
+ /// <param name="level"></param>
+ /// <param name="printStackTrace">Bool value indicating whether or not
+ /// a stack trace should be written out. </param>
+ /// <param name="showDialog">Bool value indicating whether or not a
+ /// message box should pop up with an OK button, informing the user about the
+ /// error. If false, the error is silently written to the ErrorFile.</param>
+ public static void Report(ErrorLevel level, string message, Exception e, bool printStackTrace, bool showDialog)
+ {
+ StringBuilder b = new StringBuilder();
+
+ b.Append(LevelText(level));
+ b.Append(": ");
+ b.AppendLine(message);
+
+ if (e != null)
+ {
+ b.Append(e.GetType().Name);
+ b.Append(": ");
+ b.AppendLine(e.Message);
+
+ if (printStackTrace)
+ b.AppendLine(e.StackTrace);
+ }
+
+ b.AppendLine();
+
+ string text = b.ToString();
+
+ // show the error dialog if AgateWinForms.dll is present.
+ if (showDialog && Drivers.Registrar.WinForms != null)
+ {
+ Drivers.Registrar.WinForms.ShowErrorDialog(message, e, level);
+ }
+
+ using (StreamWriter filewriter = OpenErrorFile())
+ {
+ if (filewriter != null)
+ filewriter.Write(text);
+ }
+
+ Console.Write(text);
+ }
+
+ /// <summary>
+ /// Reports a cross platform error, according to the setting of Core.CrossPlatformDebugLevel.
+ /// </summary>
+ /// <param name="message"></param>
+ public static void ReportCrossPlatformError(string message)
+ {
+ switch (CrossPlatformDebugLevel)
+ {
+ case CrossPlatformDebugLevel.Comment:
+ Report(ErrorLevel.Warning, message, null);
+ break;
+
+ case CrossPlatformDebugLevel.Exception:
+ throw new AgateCrossPlatformException(message);
+
+ }
+ }
+
+ private static StreamWriter OpenErrorFile()
+ {
+ try
+ {
+ if (mWroteHeader == true)
+ {
+ FileStream stream = File.Open(ErrorFile, FileMode.Append, FileAccess.Write);
+
+ return new StreamWriter(stream);
+ }
+ else
+ {
+ FileStream stream = File.Open(ErrorFile, FileMode.Create, FileAccess.Write);
+ StreamWriter writer = new StreamWriter(stream);
+
+ WriteHeader(writer);
+
+ mWroteHeader = true;
+
+ return writer;
+ }
+ }
+ catch (Exception e)
+ {
+ string message = "Could not open file " + ErrorFile + ".\r\n" +
+ "Error message: " + e.Message + "\r\n" +
+ "Errors cannot be saved to a text file.";
+
+ Console.WriteLine(message);
+ System.Diagnostics.Debug.WriteLine(message);
+ System.Diagnostics.Trace.WriteLine(message);
+
+ return null;
+ }
+ }
+
+ private static void WriteHeader(StreamWriter writer)
+ {
+ writer.WriteLine("Error Log started " + DateTime.Now.ToString());
+ writer.WriteLine("");
+ }
+ private static string LevelText(ErrorLevel level)
+ {
+ switch (level)
+ {
+ case ErrorLevel.Comment: return "COMMENT";
+ case ErrorLevel.Warning: return "WARNING";
+ case ErrorLevel.Fatal: return "ERROR";
+ case ErrorLevel.Bug: return "BUG";
+ }
+
+ return "ERROR";
+ }
+
+
+ }
+
+ #endregion
+
static Core()
{
@@ -203,201 +404,7 @@
}
}
- #region --- Error Reporting ---
-
- private static string mErrorFile = "errorlog.txt";
- private static bool mAutoStackTrace = false;
- private static bool mWroteHeader = false;
-
/// <summary>
- /// Gets or sets the file name to which errors are recorded. Defaults
- /// to "errorlog.txt"
- /// </summary>
- public static string ErrorFile
- {
- get { return Core.mErrorFile; }
- set { Core.mErrorFile = value; }
- }
-
- /// <summary>
- /// Gets or sets whether or not a stack trace is automatically used.
- /// </summary>
- /// <example>
- /// You may find it useful to turn this on during a debug build, and
- /// then turn if off when building the release version. The following
- /// code accomplishes that.
- /// <code>
- /// #if _DEBUG
- /// AgateLib.Core.AutoStackTrace = true;
- /// #endif
- /// </code>
- /// </example>
- public static bool AutoStackTrace
- {
- get { return Core.mAutoStackTrace; }
- set { Core.mAutoStackTrace = value; }
- }
-
- /// <summary>
- /// Saves an error message to the ErrorFile.
- /// Outputs a stack trace and shows a dialog box if the ErrorLevel
- /// is Bug or Fatal.
- /// </summary>
- /// <param name="message">A message to print out before the
- /// exception's message.</param>
- /// <param name="e"></param>
- /// <param name="level"></param>
- public static void ReportError(ErrorLevel level, string message, Exception e)
- {
-
- switch (level)
- {
- case ErrorLevel.Bug:
- case ErrorLevel.Fatal:
- ReportError(level, message, e, true, true);
- break;
-
- case ErrorLevel.Comment:
- case ErrorLevel.Warning:
- ReportError(level, message, e, AutoStackTrace, false);
- break;
- }
- }
-
- /// <summary>
- /// Saves an error message to the ErrorFile.
- /// </summary>
- /// <param name="message">A message to print out before the
- /// exception's message.</param>
- /// <param name="e"></param>
- /// <param name="level"></param>
- /// <param name="printStackTrace">Bool value indicating whether or not
- /// a stack trace should be written out. </param>
- /// <param name="showDialog">Bool value indicating whether or not a
- /// message box should pop up with an OK button, informing the user about the
- /// error. If false, the error is silently written to the ErrorFile.</param>
- public static void ReportError(ErrorLevel level, string message, Exception e, bool printStackTrace, bool showDialog)
- {
- StringBuilder b = new StringBuilder();
-
- b.Append(LevelText(level));
- b.Append(": ");
- b.AppendLine(message);
-
- if (e != null)
- {
- b.Append(e.GetType().Name);
- b.Append(": ");
- b.AppendLine(e.Message);
-
- if (printStackTrace)
- b.AppendLine(e.StackTrace);
- }
-
- b.AppendLine();
-
- string text = b.ToString();
-
- // show the error dialog if AgateWinForms.dll is present.
- if (showDialog && Drivers.Registrar.WinForms != null)
- {
- Drivers.Registrar.WinForms.ShowErrorDialog(message, e, level);
- }
-
- using (StreamWriter filewriter = OpenErrorFile())
- {
- if (filewriter != null)
- filewriter.Write(text);
- }
-
- Console.Write(text);
- }
-
- private static StreamWriter OpenErrorFile()
- {
- try
- {
- if (mWroteHeader == true)
- {
- FileStream stream = File.Open(ErrorFile, FileMode.Append, FileAccess.Write);
-
- return new StreamWriter(stream);
- }
- else
- {
- FileStream stream = File.Open(ErrorFile, FileMode.Create, FileAccess.Write);
- StreamWriter writer = new StreamWriter(stream);
-
- WriteHeader(writer);
-
- mWroteHeader = true;
-
- return writer;
- }
- }
- catch (Exception e)
- {
- string message = "Could not open file " + ErrorFile + ".\r\n" +
- "Error message: " + e.Message + "\r\n" +
- "Errors cannot be saved to a text file.";
-
- Console.WriteLine(message);
- System.Diagnostics.Debug.WriteLine(message);
- System.Diagnostics.Trace.WriteLine(message);
-
- return null;
- }
- }
-
- private static void WriteHeader(StreamWriter writer)
- {
- writer.WriteLine("Error Log started " + DateTime.Now.ToString());
- writer.WriteLine("");
- }
- private static string LevelText(ErrorLevel level)
- {
- switch (level)
- {
- case ErrorLevel.Comment: return "COMMENT";
- case ErrorLevel.Warning: return "WARNING";
- case ErrorLevel.Fatal: return "ERROR";
- case ErrorLevel.Bug: return "BUG";
- }
-
- return "ERROR";
- }
-
- /// <summary>
- /// Gets or sets a value indicating how AgateLib should deal with issues that may
- /// cause problems when porting to another platform.
- /// </summary>
- public static CrossPlatformDebugLevel CrossPlatformDebugLevel
- {
- get { return mCrossPlatform; }
- set { mCrossPlatform = value; }
- }
- /// <summary>
- /// Reports a cross platform error, according to the setting of Core.CrossPlatformDebugLevel.
- /// </summary>
- /// <param name="message"></param>
- public static void ReportCrossPlatformError(string message)
- {
- switch (CrossPlatformDebugLevel)
- {
- case CrossPlatformDebugLevel.Comment:
- ReportError(ErrorLevel.Warning, message, null);
- break;
-
- case CrossPlatformDebugLevel.Exception:
- throw new AgateCrossPlatformException(message);
-
- }
- }
-
-
- #endregion
-
- /// <summary>
/// returns time since agatelib was initialized in milliseconds.
/// </summary>
/// <returns></returns>
Modified: trunk/AgateLib/Drivers/Registrar.cs
===================================================================
--- trunk/AgateLib/Drivers/Registrar.cs 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/AgateLib/Drivers/Registrar.cs 2009-10-19 02:57:18 UTC (rev 1057)
@@ -120,7 +120,7 @@
break;
default:
- Core.ReportError(ErrorLevel.Warning, string.Format(
+ Core.ErrorReporting.Report(ErrorLevel.Warning, string.Format(
"Could not interpret DriverType returned by type {0} in assembly {1}.",
info.DriverTypeName, info.AssemblyFile), null);
@@ -183,7 +183,7 @@
Environment.OSVersion.Platform == (PlatformID)128) &&
System.IO.Path.GetFileName(file).ToLower().Contains("agatemdx.dll"))
{
- Core.ReportError(ErrorLevel.Comment,
+ Core.ErrorReporting.Report(ErrorLevel.Comment,
"DirectX not supported on Linux. Remove "
+ System.IO.Path.GetFileName(file) +
" to eliminate this message.", null);
@@ -413,7 +413,7 @@
private static Assembly LoadAssemblyLoadFrom(AgateDriverInfo info)
{
- Core.ReportError(ErrorLevel.Warning,
+ Core.ErrorReporting.Report(ErrorLevel.Warning,
string.Format("Assembly {0} was loaded in the LoadFrom context. Move it to the application directory to load in the Load context.", info.AssemblyName), null);
return Assembly.LoadFrom(info.AssemblyFile);
}
Modified: trunk/AgateLib/Utility/FileSystemProvider.cs
===================================================================
--- trunk/AgateLib/Utility/FileSystemProvider.cs 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/AgateLib/Utility/FileSystemProvider.cs 2009-10-19 02:57:18 UTC (rev 1057)
@@ -87,7 +87,7 @@
if (File.Exists(path) == false)
return null;
- if (Core.CrossPlatformDebugLevel != CrossPlatformDebugLevel.Comment)
+ if (Core.ErrorReporting.CrossPlatformDebugLevel != CrossPlatformDebugLevel.Comment)
{
string[] files = Directory.GetFiles(mPath);
string badMatch = "";
@@ -110,12 +110,12 @@
}
if (matchCount > 1)
- Core.ReportCrossPlatformError(
+ Core.ErrorReporting.ReportCrossPlatformError(
"The file " + filename + " located in directory \"" + mPath + "\"" +
" has multiple case-insensitive matches. This will present problems " +
"when porting to an operating system with a case-insensitive filesystem (eg. Windows, MacOS).");
if (badCaseMatch)
- Core.ReportCrossPlatformError(
+ Core.ErrorReporting.ReportCrossPlatformError(
"The search file " + filename + " does not have an exact case match in directory \"" +
mPath + "\". The closest match was " + badMatch +
". This will present problems when porting to an operating system " +
@@ -146,7 +146,7 @@
string text = b.ToString();
- Core.ReportCrossPlatformError(text);
+ Core.ErrorReporting.ReportCrossPlatformError(text);
}
/// <summary>
Modified: trunk/Drivers/AgateLib.WinForms/FormUtil.cs
===================================================================
--- trunk/Drivers/AgateLib.WinForms/FormUtil.cs 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/Drivers/AgateLib.WinForms/FormUtil.cs 2009-10-19 02:57:18 UTC (rev 1057)
@@ -111,7 +111,7 @@
}
catch (System.Resources.MissingManifestResourceException e)
{
- AgateLib.Core.ReportError(ErrorLevel.Warning,
+ AgateLib.Core.ErrorReporting.Report(ErrorLevel.Warning,
"Caught a MissingManifestResourceException when looking for the AgateLib Icon. " +
"This indicates a problem with the way resources were embedded into AgateLib.WinForms.dll when it was built.",
e);
Modified: trunk/Drivers/AgateSDX/AgateSDX.csproj
===================================================================
--- trunk/Drivers/AgateSDX/AgateSDX.csproj 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/Drivers/AgateSDX/AgateSDX.csproj 2009-10-19 02:57:18 UTC (rev 1057)
@@ -3,7 +3,7 @@
<ProjectType>Local</ProjectType>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
- <ProjectGuid>{BC71081A-124D-4675-9ECE-92450189EC75}</ProjectGuid>
+ <ProjectGuid>{489A4486-7435-4949-BECB-136E6288C35D}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon>
@@ -89,18 +89,6 @@
</Reference>
</ItemGroup>
<ItemGroup>
- <ProjectReference Include="..\..\AgateLib\AgateLib.csproj">
- <Name>AgateLib</Name>
- <Project>{CCAE9D71-50DF-4B75-91AE-D9552A9A8353}</Project>
- <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
- </ProjectReference>
- <ProjectReference Include="..\AgateLib.WinForms\AgateLib.WinForms.csproj">
- <Name>AgateLib.WinForms</Name>
- <Project>{B874EDC7-C67D-4C45-A2B7-A41FDD898A02}</Project>
- <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
- </ProjectReference>
- </ItemGroup>
- <ItemGroup>
<Compile Include="D3DDevice.cs">
<SubType>Code</SubType>
</Compile>
@@ -164,6 +152,16 @@
<DependentUpon>frmFullScreen.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\..\AgateLib\AgateLib.csproj">
+ <Project>{5BE2B3C1-F0A0-4732-9499-41AE50CC4C48}</Project>
+ <Name>AgateLib</Name>
+ </ProjectReference>
+ <ProjectReference Include="..\AgateLib.WinForms\AgateLib.WinForms.csproj">
+ <Project>{CD71274E-9AF0-42FC-ADC8-FE35D3274C61}</Project>
+ <Name>AgateLib.WinForms</Name>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
Modified: trunk/Tests/CoreTests/ErrorReport/frmErrorReport.cs
===================================================================
--- trunk/Tests/CoreTests/ErrorReport/frmErrorReport.cs 2009-10-19 02:50:27 UTC (rev 1056)
+++ trunk/Tests/CoreTests/ErrorReport/frmErrorReport.cs 2009-10-19 02:57:18 UTC (rev 1057)
@@ -27,7 +27,7 @@
private static void GenerateErrors()
{
- AgateLib.Core.ReportError(ErrorLevel.Comment, "Test comment about application condition", null);
+ AgateLib.Core.ErrorReporting.Report(ErrorLevel.Comment, "Test comment about application condition", null);
try
{
@@ -35,7 +35,7 @@
}
catch (Exception e)
{
- AgateLib.Core.ReportError(ErrorLevel.Warning, "File not there.", e);
+ AgateLib.Core.ErrorReporting.Report(ErrorLevel.Warning, "File not there.", e);
}
try
@@ -44,7 +44,7 @@
}
catch (Exception e)
{
- AgateLib.Core.ReportError(ErrorLevel.Fatal, "Missing file", e);
+ AgateLib.Core.ErrorReporting.Report(ErrorLevel.Fatal, "Missing file", e);
}
try
@@ -53,7 +53,7 @@
}
catch (Exception e)
{
- AgateLib.Core.ReportError(ErrorLevel.Bug, "Oops, a bug.", e);
+ AgateLib.Core.ErrorReporting.Report(ErrorLevel.Bug, "Oops, a bug.", e);
}
// unhandled error
@@ -62,7 +62,7 @@
private void FillTextBox()
{
- System.IO.TextReader r = new System.IO.StreamReader(AgateLib.Core.ErrorFile);
+ System.IO.TextReader r = new System.IO.StreamReader(AgateLib.Core.ErrorReporting.ErrorFile);
textBox1.Text = r.ReadToEnd();
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2009-10-19 02:50:35
|
Revision: 1056
http://agate.svn.sourceforge.net/agate/?rev=1056&view=rev
Author: kanato
Date: 2009-10-19 02:50:27 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Delete unnecessary IDisplayCaps.cs file.
Removed Paths:
-------------
trunk/AgateLib/ImplementationBase/IDisplayCaps.cs
Deleted: trunk/AgateLib/ImplementationBase/IDisplayCaps.cs
===================================================================
--- trunk/AgateLib/ImplementationBase/IDisplayCaps.cs 2009-10-19 02:44:39 UTC (rev 1055)
+++ trunk/AgateLib/ImplementationBase/IDisplayCaps.cs 2009-10-19 02:50:27 UTC (rev 1056)
@@ -1,93 +0,0 @@
-// The contents of this file are subject to the Mozilla Public License
-// Version 1.1 (the "License"); you may not use this file except in
-// compliance with the License. You may obtain a copy of the License at
-// http://www.mozilla.org/MPL/
-//
-// Software distributed under the License is distributed on an "AS IS"
-// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
-// License for the specific language governing rights and limitations
-// under the License.
-//
-// The Original Code is AgateLib.
-//
-// The Initial Developer of the Original Code is Erik Ylvisaker.
-// Portions created by Erik Ylvisaker are Copyright (C) 2006-2009.
-// All Rights Reserved.
-//
-// Contributor(s): Erik Ylvisaker
-//
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace AgateLib.ImplementationBase
-{
- /// <summary>
- /// Interface which allows querying of Display capabilities.
- /// </summary>
- public interface IDisplayCaps
- {
- /// <summary>
- /// Indicates whether or not full screen windows can be created.
- /// </summary>
- bool SupportsFullScreen { get; }
- /// <summary>
- /// Indicates whether or not the screen resolution can be changed.
- /// If the Display driver supports full screen but not mode switching,
- /// then a DisplayWindow which is created with as a full screen window
- /// cannot change resolutions after it is initially set.
- /// </summary>
- bool SupportsFullScreenModeSwitching { get; }
- /// <summary>
- /// - Indicates whether setting Surface.SetScale has any visible effect.
- /// </summary>
- bool SupportsScaling { get; }
- /// <summary>
- /// Indicates whether setting Surface.RotationAngle has any visible effect.
- /// </summary>
- bool SupportsRotation { get; }
- /// <summary>
- /// Indicates whether setting Surface.Color has any visible effect.
- /// </summary>
- bool SupportsColor { get; }
- /// <summary>
- /// Indicates whether Surface gradients are supported. If not, then setting Surface.ColorGradient
- /// color of a surface is the same as setting the Surface.Color with the average of the
- /// gradient colors.
- /// </summary>
- bool SupportsGradient { get; }
- /// <summary>
- /// Indicates whether setting Surface.Alpha has any visible effect.
- /// </summary>
- bool SupportsSurfaceAlpha { get; }
- /// <summary>
- /// Indicates whether the alpha channel in surface pixels is used.
- /// </summary>
- bool SupportsPixelAlpha { get; }
- /// <summary>
- /// Indicates whether or not lighting is supported.
- /// </summary>
- bool SupportsLighting { get; }
- /// <summary>
- /// Indicates the maximum number of lights which can be used.
- /// </summary>
- int MaxLights { get; }
- /// <summary>
- /// Indicates whether there is hardware acceleration available for 2D and 3D drawing.
- /// </summary>
- bool IsHardwareAccelerated { get; }
- /// <summary>
- /// Indicates whether or not vertex/pixel shaders are supported.
- /// </summary>
- bool SupportsShaders { get; }
- /// <summary>
- /// Indicates which shader language is supported.
- /// </summary>
- AgateLib.DisplayLib.Shaders.ShaderLanguage ShaderLanguage { get; }
- /// <summary>
- /// Indicates whether the driver can create a bitmap font from an operating
- /// system font.
- /// </summary>
- bool CanCreateBitmapFont { get; }
- }
-}
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2009-10-19 02:44:47
|
Revision: 1055
http://agate.svn.sourceforge.net/agate/?rev=1055&view=rev
Author: kanato
Date: 2009-10-19 02:44:39 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Rename AgateApplication to AgateGame.
Modified Paths:
--------------
trunk/Tests/CoreTests/App.cs
trunk/Tests/DisplayTests/BasicSprite.cs
trunk/Tests/DisplayTests/Interpolation.cs
trunk/Tests/Fonts/TextLayout.cs
trunk/Tests/InputTests/InputState/InputStateTester.cs
trunk/Tests/WinFormsTests/Converters.cs
Added Paths:
-----------
trunk/AgateLib/AgateGame.cs
Removed Paths:
-------------
trunk/AgateLib/AgateApplication.cs
Deleted: trunk/AgateLib/AgateApplication.cs
===================================================================
--- trunk/AgateLib/AgateApplication.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/AgateLib/AgateApplication.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -1,309 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using AgateLib.Geometry;
-using AgateLib.DisplayLib;
-
-namespace AgateLib
-{
- /// <summary>
- /// Application framework for a game. Using AgateApplication can simplify the application
- /// source code and start up.
- /// </summary>
- /// <example>
- /// <code>
- /// using AgateLib;
- ///
- /// namespace MyApplication
- /// {
- /// class MyApp : AgateApplication
- /// {
- /// public static void Main(string[] args)
- /// {
- /// new MyApp().Run(args);
- /// }
- ///
- /// protected override void Initialize()
- /// {
- /// // do any needed initialization, loading of surfaces, etc. here.
- /// }
- /// protected override void Update(double time_ms)
- /// {
- /// // update game logic here.
- /// }
- /// protected override void Render()
- /// {
- /// // render game here.
- /// }
- /// }
- /// }
- /// </code>
- /// </example>
- public class AgateApplication
- {
- DisplayWindow mWindow;
- AppInitParameters mInitParams;
- FontSurface font;
-
- double totalSplashTime = 0;
- bool splashFadeDone = false;
-
- #region --- Run Method ---
-
- /// <summary>
- /// Runs the application.
- /// </summary>
- /// <returns></returns>
- public int Run()
- {
- return Run(null);
- }
- /// <summary>
- /// Runs the application.
- /// </summary>
- /// <param name="args"></param>
- /// <returns></returns>
- public int Run(string[] args)
- {
- using (AgateSetup setup = new AgateSetup(args))
- {
- setup.PreferredDisplay = InitParams.PreferredDisplay;
- setup.PreferredAudio = InitParams.PreferredAudio;
- setup.PreferredInput = InitParams.PreferredInput;
-
- setup.Initialize(
- InitParams.InitializeDisplay,
- InitParams.InitializeAudio,
- InitParams.InitializeJoysticks);
-
- if (setup.WasCanceled)
- return 1;
-
- CreateDisplayWindow();
-
- font = new FontSurface("Arial", 12.0f);
-
- if (InitParams.ShowSplashScreen)
- {
- DoSplash();
- }
-
- Initialize();
-
- while (MainWindow.IsClosed == false)
- {
- Update(Display.DeltaTime);
-
- Display.RenderTarget = mWindow;
- Display.BeginFrame();
-
- Render();
-
- Display.EndFrame();
- Core.KeepAlive();
- }
- }
-
- return 0;
- }
-
- private AppInitParameters InitParams
- {
- get
- {
- mInitParams = mInitParams ?? GetAppInitParameters();
- return mInitParams;
- }
- }
-
- #endregion
- #region --- Initialization ---
-
- /// <summary>
- /// Override Initialize() to do any needed initialization for your application,
- /// such as creating <see cref="AgateLib.DisplayLib.Surface">Surface</see> objects.
- /// </summary>
- protected virtual void Initialize()
- {
- }
-
- private void CreateDisplayWindow()
- {
- CreateWindowParams windp;
-
- if (FullScreen)
- {
- windp = CreateWindowParams.FullScreen(ApplicationTitle,
- WindowSize.Width, WindowSize.Height, 32);
-
- windp.IconFile = InitParams.IconFile;
- }
- else
- {
- windp = CreateWindowParams.Windowed(ApplicationTitle,
- WindowSize.Width, WindowSize.Height,
- InitParams.AllowResize, InitParams.IconFile);
- }
-
- mWindow = new DisplayWindow(windp);
- }
-
- #endregion
- #region --- Rendering and Updating ---
-
- /// <summary>
- /// Override this method to update your game logic.
- /// </summary>
- /// <param name="time_ms">The amount of time that has passed since the last
- /// update, in milliseconds.</param>
- protected virtual void Update(double time_ms)
- {
-
- }
-
- /// <summary>
- /// Override this method to render your game.
- /// Do not call Display.BeginFrame or Display.EndFrame.
- /// </summary>
- /// <remarks>Do not call Display.BeginFrame or Display.EndFrame or change
- /// render targets in this method.</remarks>
- protected virtual void Render()
- {
- RenderSplashScreen();
-
- if (splashFadeDone)
- {
- Surface powered = InternalResources.Data.PoweredBy;
- Size size = powered.SurfaceSize;
-
- int bottom = MainWindow.Height - size.Height;
- int h = font.FontHeight;
-
- font.DisplayAlignment = OriginAlignment.BottomLeft;
- font.Color = Color.Black;
-
- font.DrawText(0, bottom - 2 * h, "Welcome to AgateLib.");
- font.DrawText(0, bottom - h, "Your application framework is ready.");
- font.DrawText(0, bottom, "Override the Render method in order to do your own drawing.");
- }
- }
-
- #endregion
- #region --- Splash Screen ---
-
- private void DoSplash()
- {
- while (UpdateSplashScreen(Display.DeltaTime) == true)
- {
- Display.BeginFrame();
-
- RenderSplashScreen();
-
- Display.EndFrame();
- Core.KeepAlive();
-
- System.Threading.Thread.Sleep(0);
-
- if (MainWindow.IsClosed)
- return;
- }
- }
-
- /// <summary>
- /// Override this method to update the logic for a custom splash screen,
- /// if there are any animations.
- /// Return false to cancel the splash screen and move on.
- /// </summary>
- /// <param name="time_ms"></param>
- protected virtual bool UpdateSplashScreen(double time_ms)
- {
- totalSplashTime += time_ms / 1000.0;
-
- if (totalSplashTime > 3.0)
- return false;
- else
- return true;
- }
- /// <summary>
- /// Override this method to provide a custom splash screen. This method
- /// is called before the Initialize method is called.
- /// </summary>
- /// <param name="time_ms"></param>
- protected virtual void RenderSplashScreen()
- {
- Display.Clear(Color.White);
-
- Surface powered = InternalResources.Data.PoweredBy;
- Size size = powered.SurfaceSize;
-
- int left = (int)(totalSplashTime * size.Width - size.Width)+1;
- Rectangle gradientRect = new Rectangle(left, MainWindow.Height - size.Height,
- size.Width, size.Height);
-
- if (left < 0)
- Display.PushClipRect(gradientRect);
- else if (left > size.Width)
- splashFadeDone = true;
-
- powered.DisplayAlignment = OriginAlignment.BottomLeft;
- powered.Draw(0, MainWindow.Height);
-
- Gradient g = new Gradient(
- Color.FromArgb(0, Color.White),
- Color.White,
- Color.FromArgb(0, Color.White),
- Color.White);
-
- Display.FillRect(gradientRect, g);
- if (left < 0)
- {
- Display.PopClipRect();
- }
- }
-
- #endregion
-
- #region --- Virtual Properties ---
-
- /// <summary>
- /// Override this to set the title of the window which is created.
- /// </summary>
- protected virtual string ApplicationTitle
- {
- get { return "AgateLib Application"; }
- }
- /// <summary>
- /// Gets the initialization parameters.
- /// </summary>
- /// <returns></returns>
- protected virtual AppInitParameters GetAppInitParameters()
- {
- return new AppInitParameters();
- }
-
- protected virtual Size WindowSize { get { return new Size(800, 600); } }
- protected virtual bool FullScreen { get { return false; } }
-
- #endregion
- #region --- Public Properties ---
-
- /// <summary>
- /// Gets the main display window.
- /// </summary>
- public DisplayWindow MainWindow
- {
- get { return mWindow; }
- }
-
- #endregion
-
- /// <summary>
- /// Closes the main window.
- /// </summary>
- public void Quit()
- {
- MainWindow.Dispose();
- }
- }
-}
Copied: trunk/AgateLib/AgateGame.cs (from rev 1049, trunk/AgateLib/AgateApplication.cs)
===================================================================
--- trunk/AgateLib/AgateGame.cs (rev 0)
+++ trunk/AgateLib/AgateGame.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -0,0 +1,309 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using AgateLib.Geometry;
+using AgateLib.DisplayLib;
+
+namespace AgateLib
+{
+ /// <summary>
+ /// Application framework for a game. Using AgateGame can simplify the application
+ /// source code and start up.
+ /// </summary>
+ /// <example>
+ /// <code>
+ /// using AgateLib;
+ ///
+ /// namespace MyApplication
+ /// {
+ /// class MyApp : AgateGame
+ /// {
+ /// public static void Main(string[] args)
+ /// {
+ /// new MyApp().Run(args);
+ /// }
+ ///
+ /// protected override void Initialize()
+ /// {
+ /// // do any needed initialization, loading of surfaces, etc. here.
+ /// }
+ /// protected override void Update(double time_ms)
+ /// {
+ /// // update game logic here.
+ /// }
+ /// protected override void Render()
+ /// {
+ /// // render game here.
+ /// }
+ /// }
+ /// }
+ /// </code>
+ /// </example>
+ public class AgateGame
+ {
+ DisplayWindow mWindow;
+ AppInitParameters mInitParams;
+ FontSurface font;
+
+ double totalSplashTime = 0;
+ bool splashFadeDone = false;
+
+ #region --- Run Method ---
+
+ /// <summary>
+ /// Runs the application.
+ /// </summary>
+ /// <returns></returns>
+ public int Run()
+ {
+ return Run(null);
+ }
+ /// <summary>
+ /// Runs the application.
+ /// </summary>
+ /// <param name="args"></param>
+ /// <returns></returns>
+ public int Run(string[] args)
+ {
+ using (AgateSetup setup = new AgateSetup(args))
+ {
+ setup.PreferredDisplay = InitParams.PreferredDisplay;
+ setup.PreferredAudio = InitParams.PreferredAudio;
+ setup.PreferredInput = InitParams.PreferredInput;
+
+ setup.Initialize(
+ InitParams.InitializeDisplay,
+ InitParams.InitializeAudio,
+ InitParams.InitializeJoysticks);
+
+ if (setup.WasCanceled)
+ return 1;
+
+ CreateDisplayWindow();
+
+ font = new FontSurface("Arial", 12.0f);
+
+ if (InitParams.ShowSplashScreen)
+ {
+ DoSplash();
+ }
+
+ Initialize();
+
+ while (MainWindow.IsClosed == false)
+ {
+ Update(Display.DeltaTime);
+
+ Display.RenderTarget = mWindow;
+ Display.BeginFrame();
+
+ Render();
+
+ Display.EndFrame();
+ Core.KeepAlive();
+ }
+ }
+
+ return 0;
+ }
+
+ private AppInitParameters InitParams
+ {
+ get
+ {
+ mInitParams = mInitParams ?? GetAppInitParameters();
+ return mInitParams;
+ }
+ }
+
+ #endregion
+ #region --- Initialization ---
+
+ /// <summary>
+ /// Override Initialize() to do any needed initialization for your application,
+ /// such as creating <see cref="AgateLib.DisplayLib.Surface">Surface</see> objects.
+ /// </summary>
+ protected virtual void Initialize()
+ {
+ }
+
+ private void CreateDisplayWindow()
+ {
+ CreateWindowParams windp;
+
+ if (FullScreen)
+ {
+ windp = CreateWindowParams.FullScreen(ApplicationTitle,
+ WindowSize.Width, WindowSize.Height, 32);
+
+ windp.IconFile = InitParams.IconFile;
+ }
+ else
+ {
+ windp = CreateWindowParams.Windowed(ApplicationTitle,
+ WindowSize.Width, WindowSize.Height,
+ InitParams.AllowResize, InitParams.IconFile);
+ }
+
+ mWindow = new DisplayWindow(windp);
+ }
+
+ #endregion
+ #region --- Rendering and Updating ---
+
+ /// <summary>
+ /// Override this method to update your game logic.
+ /// </summary>
+ /// <param name="time_ms">The amount of time that has passed since the last
+ /// update, in milliseconds.</param>
+ protected virtual void Update(double time_ms)
+ {
+
+ }
+
+ /// <summary>
+ /// Override this method to render your game.
+ /// Do not call Display.BeginFrame or Display.EndFrame.
+ /// </summary>
+ /// <remarks>Do not call Display.BeginFrame or Display.EndFrame or change
+ /// render targets in this method.</remarks>
+ protected virtual void Render()
+ {
+ RenderSplashScreen();
+
+ if (splashFadeDone)
+ {
+ Surface powered = InternalResources.Data.PoweredBy;
+ Size size = powered.SurfaceSize;
+
+ int bottom = MainWindow.Height - size.Height;
+ int h = font.FontHeight;
+
+ font.DisplayAlignment = OriginAlignment.BottomLeft;
+ font.Color = Color.Black;
+
+ font.DrawText(0, bottom - 2 * h, "Welcome to AgateLib.");
+ font.DrawText(0, bottom - h, "Your application framework is ready.");
+ font.DrawText(0, bottom, "Override the Render method in order to do your own drawing.");
+ }
+ }
+
+ #endregion
+ #region --- Splash Screen ---
+
+ private void DoSplash()
+ {
+ while (UpdateSplashScreen(Display.DeltaTime) == true)
+ {
+ Display.BeginFrame();
+
+ RenderSplashScreen();
+
+ Display.EndFrame();
+ Core.KeepAlive();
+
+ System.Threading.Thread.Sleep(0);
+
+ if (MainWindow.IsClosed)
+ return;
+ }
+ }
+
+ /// <summary>
+ /// Override this method to update the logic for a custom splash screen,
+ /// if there are any animations.
+ /// Return false to cancel the splash screen and move on.
+ /// </summary>
+ /// <param name="time_ms"></param>
+ protected virtual bool UpdateSplashScreen(double time_ms)
+ {
+ totalSplashTime += time_ms / 1000.0;
+
+ if (totalSplashTime > 3.0)
+ return false;
+ else
+ return true;
+ }
+ /// <summary>
+ /// Override this method to provide a custom splash screen. This method
+ /// is called before the Initialize method is called.
+ /// </summary>
+ /// <param name="time_ms"></param>
+ protected virtual void RenderSplashScreen()
+ {
+ Display.Clear(Color.White);
+
+ Surface powered = InternalResources.Data.PoweredBy;
+ Size size = powered.SurfaceSize;
+
+ int left = (int)(totalSplashTime * size.Width - size.Width)+1;
+ Rectangle gradientRect = new Rectangle(left, MainWindow.Height - size.Height,
+ size.Width, size.Height);
+
+ if (left < 0)
+ Display.PushClipRect(gradientRect);
+ else if (left > size.Width)
+ splashFadeDone = true;
+
+ powered.DisplayAlignment = OriginAlignment.BottomLeft;
+ powered.Draw(0, MainWindow.Height);
+
+ Gradient g = new Gradient(
+ Color.FromArgb(0, Color.White),
+ Color.White,
+ Color.FromArgb(0, Color.White),
+ Color.White);
+
+ Display.FillRect(gradientRect, g);
+ if (left < 0)
+ {
+ Display.PopClipRect();
+ }
+ }
+
+ #endregion
+
+ #region --- Virtual Properties ---
+
+ /// <summary>
+ /// Override this to set the title of the window which is created.
+ /// </summary>
+ protected virtual string ApplicationTitle
+ {
+ get { return "AgateLib Application"; }
+ }
+ /// <summary>
+ /// Gets the initialization parameters.
+ /// </summary>
+ /// <returns></returns>
+ protected virtual AppInitParameters GetAppInitParameters()
+ {
+ return new AppInitParameters();
+ }
+
+ protected virtual Size WindowSize { get { return new Size(800, 600); } }
+ protected virtual bool FullScreen { get { return false; } }
+
+ #endregion
+ #region --- Public Properties ---
+
+ /// <summary>
+ /// Gets the main display window.
+ /// </summary>
+ public DisplayWindow MainWindow
+ {
+ get { return mWindow; }
+ }
+
+ #endregion
+
+ /// <summary>
+ /// Closes the main window.
+ /// </summary>
+ public void Quit()
+ {
+ MainWindow.Dispose();
+ }
+ }
+}
Modified: trunk/Tests/CoreTests/App.cs
===================================================================
--- trunk/Tests/CoreTests/App.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/CoreTests/App.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -5,7 +5,7 @@
namespace Tests.AppTester
{
- class App : AgateApplication, IAgateTest
+ class App : AgateGame, IAgateTest
{
public void Main(string[] args)
{
Modified: trunk/Tests/DisplayTests/BasicSprite.cs
===================================================================
--- trunk/Tests/DisplayTests/BasicSprite.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/DisplayTests/BasicSprite.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -9,7 +9,7 @@
namespace Tests.DisplayTests
{
- class BasicSprite : AgateApplication, IAgateTest
+ class BasicSprite : AgateGame, IAgateTest
{
#region IAgateTest Members
Modified: trunk/Tests/DisplayTests/Interpolation.cs
===================================================================
--- trunk/Tests/DisplayTests/Interpolation.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/DisplayTests/Interpolation.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -8,7 +8,7 @@
namespace Tests.DisplayTests
{
- class Interpolation : AgateLib.AgateApplication, IAgateTest
+ class Interpolation : AgateLib.AgateGame, IAgateTest
{
#region IAgateTest Members
Modified: trunk/Tests/Fonts/TextLayout.cs
===================================================================
--- trunk/Tests/Fonts/TextLayout.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/Fonts/TextLayout.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -7,7 +7,7 @@
namespace Tests.Fonts.TextLayout
{
- class TextLayout : AgateApplication, IAgateTest
+ class TextLayout : AgateGame, IAgateTest
{
/// <summary>
/// The main entry point for the application.
Modified: trunk/Tests/InputTests/InputState/InputStateTester.cs
===================================================================
--- trunk/Tests/InputTests/InputState/InputStateTester.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/InputTests/InputState/InputStateTester.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -10,7 +10,7 @@
namespace Tests.InputStateTester
{
- class InputStateTester : AgateApplication
+ class InputStateTester : AgateGame
{
#region IAgateTest Members
Modified: trunk/Tests/WinFormsTests/Converters.cs
===================================================================
--- trunk/Tests/WinFormsTests/Converters.cs 2009-10-19 02:39:01 UTC (rev 1054)
+++ trunk/Tests/WinFormsTests/Converters.cs 2009-10-19 02:44:39 UTC (rev 1055)
@@ -9,7 +9,7 @@
namespace Tests.WinFormsTests
{
- class Converters : AgateApplication, IAgateTest
+ class Converters : AgateGame, IAgateTest
{
public string Name
{
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|
|
From: <ka...@us...> - 2009-10-19 02:39:09
|
Revision: 1054
http://agate.svn.sourceforge.net/agate/?rev=1054&view=rev
Author: kanato
Date: 2009-10-19 02:39:01 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Roll back OpenTK version to 0.9.6.
Modified Paths:
--------------
trunk/Drivers/AgateOTK/GL_Display.cs
trunk/Drivers/AgateOTK/GL_DisplayControl.cs
trunk/Drivers/AgateOTK/OpenTK.Utilities.dll
trunk/Drivers/AgateOTK/OpenTK.dll
trunk/Drivers/AgateOTK/OpenTK.xml
Modified: trunk/Drivers/AgateOTK/GL_Display.cs
===================================================================
--- trunk/Drivers/AgateOTK/GL_Display.cs 2009-10-19 02:03:19 UTC (rev 1053)
+++ trunk/Drivers/AgateOTK/GL_Display.cs 2009-10-19 02:39:01 UTC (rev 1054)
@@ -511,7 +511,7 @@
GL.Enable(EnableCap.Lighting);
SetArray(array, lights.Ambient);
- GL.LightModel(LightModelParameter.LightModelAmbient, array);
+ GL.LightModelv(LightModelParameter.LightModelAmbient, array);
GL.Enable(EnableCap.ColorMaterial);
GL.ColorMaterial(MaterialFace.FrontAndBack,
@@ -537,13 +537,13 @@
GL.Enable(lightID);
SetArray(array, lights[i].Diffuse);
- GL.Light(lightName, LightParameter.Diffuse, array);
+ GL.Lightv(lightName, LightParameter.Diffuse, array);
SetArray(array, lights[i].Ambient);
- GL.Light(lightName, LightParameter.Ambient, array);
+ GL.Lightv(lightName, LightParameter.Ambient, array);
SetArray(array, lights[i].Position);
- GL.Light(lightName, LightParameter.Position, array);
+ GL.Lightv(lightName, LightParameter.Position, array);
GL.Light(lightName, LightParameter.ConstantAttenuation, lights[i].AttenuationConstant);
GL.Light(lightName, LightParameter.LinearAttenuation, lights[i].AttenuationLinear);
Modified: trunk/Drivers/AgateOTK/GL_DisplayControl.cs
===================================================================
--- trunk/Drivers/AgateOTK/GL_DisplayControl.cs 2009-10-19 02:03:19 UTC (rev 1053)
+++ trunk/Drivers/AgateOTK/GL_DisplayControl.cs 2009-10-19 02:39:01 UTC (rev 1054)
@@ -206,10 +206,11 @@
Debug.Print("AgateLib GraphicsMode: {0}", newMode);
- mWindowInfo = OpenTK.Platform.Utilities.CreateWindowInfo(newMode, mRenderTarget);
+ //mWindowInfo = OpenTK.Platform.Utilities.CreateWindowInfo(newMode, mRenderTarget);
- mContext = OpenTK.Platform.Utilities.CreateGraphicsContext(
- newMode, mWindowInfo, 3, 1, GraphicsContextFlags.Default);
+ //mContext = OpenTK.Platform.Utilities.CreateGraphicsContext(
+ // newMode, mWindowInfo, 3, 1, GraphicsContextFlags.Default);
+ OpenTK.Platform.Utilities.CreateGraphicsContext(newMode, mRenderTarget, out mContext, out mWindowInfo);
}
Modified: trunk/Drivers/AgateOTK/OpenTK.Utilities.dll
===================================================================
(Binary files differ)
Modified: trunk/Drivers/AgateOTK/OpenTK.dll
===================================================================
(Binary files differ)
Modified: trunk/Drivers/AgateOTK/OpenTK.xml
===================================================================
--- trunk/Drivers/AgateOTK/OpenTK.xml 2009-10-19 02:03:19 UTC (rev 1053)
+++ trunk/Drivers/AgateOTK/OpenTK.xml 2009-10-19 02:39:01 UTC (rev 1054)
@@ -3656,12 +3656,6 @@
<member name="P:OpenTK.Graphics.IGraphicsContext.GraphicsMode">
<summary>Gets the GraphicsMode of this instance.</summary>
</member>
- <member name="P:OpenTK.Graphics.IGraphicsContext.ErrorChecking">
- <summary>
- Gets or sets a System.Boolean, indicating whether automatic error checking should be performed.
- Influences the debug version of OpenTK.dll, only.
- </summary>
- </member>
<member name="T:OpenTK.Graphics.IGraphicsContextInternal">
<summary>
Provides methods to create new GraphicsContexts. Should only be used for extending OpenTK.
@@ -3840,14 +3834,6 @@
</para>
</remarks>
</member>
- <member name="P:OpenTK.Graphics.GraphicsContext.ErrorChecking">
- <summary>
- Gets or sets a System.Boolean, indicating whether automatic error checking should be performed.
- Influences the debug version of OpenTK.dll, only.
- </summary>
- <remarks>Automatic error checking will clear the OpenGL error state. Set CheckErrors to false if you use
- the OpenGL error state in your code flow (e.g. for checking supported texture formats).</remarks>
- </member>
<member name="P:OpenTK.Graphics.GraphicsContext.IsCurrent">
<summary>
Gets a System.Boolean indicating whether this Context is current in the calling thread.
@@ -23274,7 +23260,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.BlendEquationSeparate(OpenTK.Graphics.BlendEquationMode,OpenTK.Graphics.BlendEquationMode)">
+ <member name="M:OpenTK.Graphics.GL.BlendEquationSeparate(OpenTK.Graphics.All,OpenTK.Graphics.All)">
<summary>
Set the RGB blend equation and the alpha blend equation separately
</summary>
@@ -28309,7 +28295,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Enable(OpenTK.Graphics.IndexedEnableCap,System.UInt32)">
+ <member name="M:OpenTK.Graphics.GL.Enable(OpenTK.Graphics.Version30,System.UInt32)">
<summary>
Enable or disable server-side GL capabilities
</summary>
@@ -28319,7 +28305,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Enable(OpenTK.Graphics.IndexedEnableCap,System.Int32)">
+ <member name="M:OpenTK.Graphics.GL.Enable(OpenTK.Graphics.Version30,System.Int32)">
<summary>
Enable or disable server-side GL capabilities
</summary>
@@ -28329,7 +28315,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.IsEnabled(OpenTK.Graphics.IndexedEnableCap,System.UInt32)">
+ <member name="M:OpenTK.Graphics.GL.IsEnabled(OpenTK.Graphics.Version30,System.UInt32)">
<summary>
Test whether a capability is enabled
</summary>
@@ -28339,7 +28325,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.IsEnabled(OpenTK.Graphics.IndexedEnableCap,System.Int32)">
+ <member name="M:OpenTK.Graphics.GL.IsEnabled(OpenTK.Graphics.Version30,System.Int32)">
<summary>
Test whether a capability is enabled
</summary>
@@ -28604,7 +28590,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.GetString(OpenTK.Graphics.IndexedStringName,System.UInt32)">
+ <member name="M:OpenTK.Graphics.GL.GetString(OpenTK.Graphics.Version30,System.UInt32)">
<summary>
Return a string describing the current GL connection
</summary>
@@ -28614,7 +28600,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.GetString(OpenTK.Graphics.IndexedStringName,System.Int32)">
+ <member name="M:OpenTK.Graphics.GL.GetString(OpenTK.Graphics.Version30,System.Int32)">
<summary>
Return a string describing the current GL connection
</summary>
@@ -28833,7 +28819,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32[])">
<summary>
Returns a parameter from a program object
</summary>
@@ -28853,7 +28839,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32[])">
<summary>
Returns a parameter from a program object
</summary>
@@ -28873,7 +28859,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32@)">
<summary>
Returns a parameter from a program object
</summary>
@@ -28893,7 +28879,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32@)">
<summary>
Returns a parameter from a program object
</summary>
@@ -28913,7 +28899,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32*)">
<summary>
Returns a parameter from a program object
</summary>
@@ -28933,7 +28919,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetProgram(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32*)">
<summary>
Returns a parameter from a program object
</summary>
@@ -28953,7 +28939,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Double[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Double[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -28973,7 +28959,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Double[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Double[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -28993,7 +28979,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Double@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Double@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29013,7 +28999,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Double@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Double@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29033,7 +29019,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Double*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Double*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29053,7 +29039,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Double*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Double*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29073,7 +29059,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Single[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Single[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29093,7 +29079,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Single[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Single[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29113,7 +29099,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Single@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Single@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29133,7 +29119,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Single@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Single@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29153,7 +29139,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Single*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Single*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29173,7 +29159,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Single*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Single*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29193,7 +29179,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29213,7 +29199,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32[])">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32[])">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29233,7 +29219,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29253,7 +29239,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32@)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32@)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29273,7 +29259,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.UInt32,OpenTK.Graphics.NvVertexProgram,System.Int32*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29293,7 +29279,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32*)">
+ <member name="M:OpenTK.Graphics.GL.NV.GetVertexAttrib(System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32*)">
<summary>
Return a generic vertex attribute parameter
</summary>
@@ -29333,7 +29319,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,System.IntPtr)">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer(System.UInt32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,System.IntPtr)">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29368,7 +29354,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,System.IntPtr)">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer(System.Int32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,System.IntPtr)">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29403,7 +29389,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0@)">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0@)">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29438,7 +29424,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0@)">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0@)">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29473,7 +29459,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29508,7 +29494,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29543,7 +29529,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[0:,0:])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29578,7 +29564,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[0:,0:])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29613,7 +29599,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[0:,0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.UInt32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[0:,0:,0:])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -29648,7 +29634,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.VertexAttribParameterArb,System.Int32,``0[0:,0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.NV.VertexAttribPointer``1(System.Int32,System.Int32,OpenTK.Graphics.NvVertexProgram,System.Int32,``0[0:,0:,0:])">
<summary>
Define an array of generic vertex attribute data
</summary>
@@ -45314,7 +45300,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer(OpenTK.Graphics.FogPointerType,System.Int32,System.IntPtr)">
+ <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer(OpenTK.Graphics.ExtFogCoord,System.Int32,System.IntPtr)">
<summary>
Define an array of fog coordinates
</summary>
@@ -45334,7 +45320,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.FogPointerType,System.Int32,``0@)">
+ <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.ExtFogCoord,System.Int32,``0@)">
<summary>
Define an array of fog coordinates
</summary>
@@ -45354,7 +45340,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.FogPointerType,System.Int32,``0[])">
+ <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.ExtFogCoord,System.Int32,``0[])">
<summary>
Define an array of fog coordinates
</summary>
@@ -45374,7 +45360,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.FogPointerType,System.Int32,``0[0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.ExtFogCoord,System.Int32,``0[0:,0:])">
<summary>
Define an array of fog coordinates
</summary>
@@ -45394,7 +45380,7 @@
</para>
</param>
</member>
- <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.FogPointerType,System.Int32,``0[0:,0:,0:])">
+ <member name="M:OpenTK.Graphics.GL.Ext.FogCoordPointer``1(OpenTK.Graphics.ExtFogCoord,System.Int32,``0[0:,0:,0:])">
<summary>
Define an array of fog coordinates
</summary>
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|
|
From: <ka...@us...> - 2009-10-19 02:03:25
|
Revision: 1053
http://agate.svn.sourceforge.net/agate/?rev=1053&view=rev
Author: kanato
Date: 2009-10-19 02:03:19 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Fix detection of screen modes in AgateSDX.
Modified Paths:
--------------
trunk/Drivers/AgateSDX/SDX_Display.cs
Modified: trunk/Drivers/AgateSDX/SDX_Display.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_Display.cs 2009-10-19 02:00:38 UTC (rev 1052)
+++ trunk/Drivers/AgateSDX/SDX_Display.cs 2009-10-19 02:03:19 UTC (rev 1053)
@@ -650,17 +650,19 @@
}
}
+ static Format[] probeScreenFormats = new Format[]
+ { Format.X8B8G8R8, Format.X8R8G8B8, /*Format.R8G8B8, Format.R5G6B5,*/};
+
public override ScreenMode[] EnumScreenModes()
{
List<ScreenMode> modes = new List<ScreenMode>();
-
- DisplayModeCollection dxmodes = mDirect3Dobject.Adapters[0].GetDisplayModes(Format.X8B8G8R8);
- ConvertDisplayModesToScreenModes(modes, dxmodes);
+ foreach (var fmt in probeScreenFormats)
+ {
+ DisplayModeCollection dxmodes = mDirect3Dobject.Adapters[0].GetDisplayModes(fmt);
+ ConvertDisplayModesToScreenModes(modes, dxmodes);
+ }
- dxmodes = mDirect3Dobject.Adapters[0].GetDisplayModes(Format.R5G6B5);
- ConvertDisplayModesToScreenModes(modes, dxmodes);
-
return modes.ToArray();
}
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|
|
From: <ka...@us...> - 2009-10-19 02:00:45
|
Revision: 1052
http://agate.svn.sourceforge.net/agate/?rev=1052&view=rev
Author: kanato
Date: 2009-10-19 02:00:38 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Add ToString override in ScreenMode.
Modified Paths:
--------------
trunk/AgateLib/DisplayLib/ScreenMode.cs
Modified: trunk/AgateLib/DisplayLib/ScreenMode.cs
===================================================================
--- trunk/AgateLib/DisplayLib/ScreenMode.cs 2009-10-19 01:59:27 UTC (rev 1051)
+++ trunk/AgateLib/DisplayLib/ScreenMode.cs 2009-10-19 02:00:38 UTC (rev 1052)
@@ -93,6 +93,9 @@
if (mode.Height < height)
continue;
+ if (mode.Bpp != bpp)
+ continue;
+
int thisDiff = Math.Abs(width - mode.Width) + Math.Abs(height - mode.Height);
thisDiff *= Math.Abs(mode.Bpp - bpp) / 2;
@@ -108,5 +111,15 @@
return selected;
}
+
+ /// <summary>
+ /// Reports useful debugging information.
+ /// </summary>
+ /// <returns></returns>
+ public override string ToString()
+ {
+ return string.Format(
+ "ScreenMode: {0} x {1} @ {2}", mWidth, mHeight, mBpp);
+ }
}
}
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|
|
From: <ka...@us...> - 2009-10-19 01:59:37
|
Revision: 1051
http://agate.svn.sourceforge.net/agate/?rev=1051&view=rev
Author: kanato
Date: 2009-10-19 01:59:27 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Add full screen initialization test.
Added Paths:
-----------
trunk/Tests/DisplayTests/FullScreen.cs
Added: trunk/Tests/DisplayTests/FullScreen.cs
===================================================================
--- trunk/Tests/DisplayTests/FullScreen.cs (rev 0)
+++ trunk/Tests/DisplayTests/FullScreen.cs 2009-10-19 01:59:27 UTC (rev 1051)
@@ -0,0 +1,46 @@
+using System;
+using System.Collections.Generic;
+using AgateLib;
+using AgateLib.DisplayLib;
+using AgateLib.Geometry;
+using AgateLib.InputLib;
+
+namespace Tests.DisplayTests
+{
+ class HelloWorldProgram : IAgateTest
+ {
+ public string Name
+ {
+ get { return "Full Screen"; }
+ }
+
+ public string Category
+ {
+ get { return "Display"; }
+ }
+
+ public void Main(string[] args)
+ {
+ using (AgateSetup setup = new AgateSetup(args))
+ {
+ setup.InitializeAll();
+ if (setup.WasCanceled)
+ return;
+
+ DisplayWindow wind = DisplayWindow.CreateFullScreen("Hello World", 640, 480);
+ Surface mySurface = new Surface("jellybean.png");
+
+ // Run the program while the window is open.
+ while (!(Display.CurrentWindow.IsClosed || Keyboard.Keys[KeyCode.Escape]))
+ {
+ Display.BeginFrame();
+ Display.Clear(Color.DarkGreen);
+ mySurface.Draw(Mouse.X, Mouse.Y);
+ Display.EndFrame();
+ Core.KeepAlive();
+ }
+ }
+ }
+
+ }
+}
\ No newline at end of file
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|
|
From: <ka...@us...> - 2009-10-19 01:11:56
|
Revision: 1050
http://agate.svn.sourceforge.net/agate/?rev=1050&view=rev
Author: kanato
Date: 2009-10-19 01:11:46 +0000 (Mon, 19 Oct 2009)
Log Message:
-----------
Update OpenGL version detection to be more robust across different culture settings.
Modified Paths:
--------------
trunk/Drivers/AgateOTK/GL_Display.cs
Modified: trunk/Drivers/AgateOTK/GL_Display.cs
===================================================================
--- trunk/Drivers/AgateOTK/GL_Display.cs 2009-09-21 16:11:31 UTC (rev 1049)
+++ trunk/Drivers/AgateOTK/GL_Display.cs 2009-10-19 01:11:46 UTC (rev 1050)
@@ -394,12 +394,11 @@
HintMode.Nicest);
string vendor = GL.GetString(StringName.Vendor);
- string versionString = GL.GetString(StringName.Version);
string ext = GL.GetString(StringName.Extensions);
-
- mGLVersion = decimal.Parse(versionString.Substring(0, 3));
mSupportsShaders = false;
+ mGLVersion = DetectOpenGLVersion();
+
if (mGLVersion >= 2m)
{
mSupportsFramebuffer = true;
@@ -428,6 +427,41 @@
}
+ private static decimal DetectOpenGLVersion()
+ {
+ string versionString = GL.GetString(StringName.Version);
+
+ // Not sure whether OpenGL drivers will universally report version in the machine's
+ // culture settings or not. So we switch the current decimal separator with a period.
+ versionString = versionString.Replace(System.Globalization.NumberFormatInfo.CurrentInfo.NumberDecimalSeparator, ".");
+ int pointLoc = versionString.IndexOf(".");
+
+ // Remove any additional version information. Some drivers report version string as
+ // something like 2.1.8577, which will be problematic for the decimal.Parse call below.
+ // We are only interested in the first two numbers, so discard everything else.
+ if (versionString.IndexOf(".", pointLoc + 1) > -1)
+ {
+ versionString = versionString.Substring(0, versionString.IndexOf(".", pointLoc + 1));
+ }
+
+ decimal retval;
+
+ if (decimal.TryParse(versionString, System.Globalization.NumberStyles.Number,
+ System.Globalization.CultureInfo.InvariantCulture, out retval) == false)
+ {
+ Trace.WriteLine("AgateOTK was unable to parse the OpenGL version string.");
+ Trace.WriteLine(" The reported string was: " + versionString);
+ Trace.WriteLine(" Please report this issue to http://www.agatelib.org along");
+ Trace.WriteLine(" with details about your operating system and graphics drivers.");
+ Trace.WriteLine(" Falling back to OpenGL 1.1 supported functionality.");
+
+ retval = 1.1m;
+ }
+
+ return retval;
+ }
+
+
OtkShader mCurrentShader;
public OtkShader Shader
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|
|
From: <ac...@us...> - 2009-09-21 16:11:41
|
Revision: 1049
http://agate.svn.sourceforge.net/agate/?rev=1049&view=rev
Author: accagon
Date: 2009-09-21 16:11:31 +0000 (Mon, 21 Sep 2009)
Log Message:
-----------
Add gravity range property to GravityPointManipulator.
Modified Paths:
--------------
branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs
Modified: branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs
===================================================================
--- branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs 2009-09-17 20:44:28 UTC (rev 1048)
+++ branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs 2009-09-21 16:11:31 UTC (rev 1049)
@@ -29,6 +29,7 @@
{
private Vector2 mPosition;
private float mForce;
+ private float mRange;
/// <summary>
/// Gets or sets the position of the point gravity.
@@ -46,9 +47,19 @@
set { mForce = value; }
}
+ /// <summary>
+ /// Gets or sets the range of the gravity impact.
+ /// A value of 0 means the gravity is disabled.
+ /// A value lower than 0 means the gravity has impact on all registered particles.
+ /// </summary>
+ public float Range {
+ get { return mRange; }
+ set { mRange = value; }
+ }
+
/// <summary>
- /// Constructs a GravityPointManipulator.
+ /// Constructs a GravityPointManipulator with global gravity.
/// </summary>
/// <param name="position">The position of the point gravity.</param>
/// <param name="force">The gravity force.</param>
@@ -56,16 +67,45 @@
{
mPosition = position;
mForce = force;
+ mRange = -1;
}
+ /// <summary>
+ /// Constructs a GravityPointManipulator.
+ /// </summary>
+ /// <param name="position">The position of the point gravity.</param>
+ /// <param name="force">The gravity force.</param>
+ /// <param name="range">The range of the gravity impact.</param>
+ public GravityPointManipulator (Vector2 position, float force, float range)
+ {
+ mPosition = position;
+ mForce = force;
+ mRange = range;
+ }
+
void HandleOnUpdate (UpdateArgs args)
{
Vector2 way;
- foreach(Particle particle in args.Emitter.Particles)
+ if(Range < 0) // global effect on all registered particles
{
- way = particle.Position - Position;
- particle.Velocity += way.Normalize() * Force;
+ foreach(Particle particle in args.Emitter.Particles)
+ {
+ way = particle.Position - Position;
+ particle.Velocity += way.Normalize() * Force;
+ }
}
+ else if (Range > 0) // only particles in range are effected
+ {
+ foreach(Particle particle in args.Emitter.Particles)
+ {
+ if(Vector2.DistanceBetween(particle.Position, Position) <= Range)
+ {
+ way = particle.Position - Position;
+ particle.Velocity += way.Normalize() * Force;
+ }
+ }
+ }
+ // Range == 0 means no gravity impact
}
/// <summary>
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|
|
From: <ac...@us...> - 2009-09-17 20:44:34
|
Revision: 1048
http://agate.svn.sourceforge.net/agate/?rev=1048&view=rev
Author: accagon
Date: 2009-09-17 20:44:28 +0000 (Thu, 17 Sep 2009)
Log Message:
-----------
Use new GavityPointManipulator in the particle tests.
Modified Paths:
--------------
branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs
Modified: branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs
===================================================================
--- branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs 2009-09-17 20:40:41 UTC (rev 1047)
+++ branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs 2009-09-17 20:44:28 UTC (rev 1048)
@@ -54,12 +54,14 @@
FadeOutManipulator fom;
FadeOutManipulator fom2;
+ GravityPointManipulator gpm;
+
protected override void Initialize()
{
//PixelParticle
- pe = new PixelEmitter(new Vector2(400f, 550f) ,Color.Blue, 5000);
- pe.EmitLife = 4f;
- pe.EmitFrequency = 0.001f;
+ pe = new PixelEmitter(new Vector2(400f, 550f) ,Color.Blue, 2000);
+ pe.EmitLife = 15f;
+ pe.EmitFrequency = 0.01f;
pe.PixelSize = new Size(3, 3);
//SurfaceParticle
@@ -87,12 +89,11 @@
//Manipulators
gm = new GravityManipulator(new Vector2(0f, -20f));
- gm.SubscribeToEmitter(pe);
gm.SubscribeToEmitter(sm);
gm.SubscribeToEmitter(se);
gm2 = new GravityManipulator(Vector2.Empty);
- gm2.SubscribeToEmitter(pe);
+ //gm2.SubscribeToEmitter(pe);
gm2.SubscribeToEmitter(sm);
gm2.SubscribeToEmitter(se);
@@ -103,6 +104,9 @@
fom2.SubscribeToEmitter(sm);
fom2.SubscribeToEmitter(se);
+ gpm = new GravityPointManipulator(new Vector2(400f, 350f), -1f);
+ gpm.SubscribeToEmitter(pe);
+
fontSurface = new FontSurface("Arial", 10f, FontStyle.Bold);
}
@@ -114,7 +118,7 @@
fom.LifeBarrier = (float)ran.NextDouble() * 5f;
pe.Update(time_ms);
- pe.EmitVelocity = new Vector2(0f, (float)ran.Next(-100, 0));
+ pe.EmitVelocity = new Vector2((float)ran.Next(-10, 10), 0f);
sm.Update(time_ms);
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|
|
From: <ac...@us...> - 2009-09-17 20:40:48
|
Revision: 1047
http://agate.svn.sourceforge.net/agate/?rev=1047&view=rev
Author: accagon
Date: 2009-09-17 20:40:41 +0000 (Thu, 17 Sep 2009)
Log Message:
-----------
Add a point gravity manipulator.
Added Paths:
-----------
branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs
Added: branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs
===================================================================
--- branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs (rev 0)
+++ branches/particles/AgateLib/Particles/Manipulators/GravityPointManipulator.cs 2009-09-17 20:40:41 UTC (rev 1047)
@@ -0,0 +1,89 @@
+// The contents of this file are subject to the Mozilla Public License
+// Version 1.1 (the "License"); you may not use this file except in
+// compliance with the License. You may obtain a copy of the License at
+// http://www.mozilla.org/MPL/
+//
+// Software distributed under the License is distributed on an "AS IS"
+// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
+// License for the specific language governing rights and limitations
+// under the License.
+//
+// The Original Code is AgateLib.Particles.
+//
+// The Initial Developer of the Original Code is Marcel Hauf
+// Portions created by Marcel Hauf are Copyright (C) 2009.
+// All Rights Reserved.
+//
+// Contributor(s): Marcel Hauf.
+//
+
+using System;
+using AgateLib.Geometry;
+
+namespace AgateLib.Particles
+{
+ /// <summary>
+ /// A point gravity particle manipulator.
+ /// </summary>
+ public class GravityPointManipulator
+ {
+ private Vector2 mPosition;
+ private float mForce;
+
+ /// <summary>
+ /// Gets or sets the position of the point gravity.
+ /// </summary>
+ public Vector2 Position {
+ get { return mPosition; }
+ set { mPosition = value; }
+ }
+
+ /// <summary>
+ /// Gets or sets the gravity force.
+ /// </summary>
+ public float Force {
+ get { return mForce; }
+ set { mForce = value; }
+ }
+
+
+ /// <summary>
+ /// Constructs a GravityPointManipulator.
+ /// </summary>
+ /// <param name="position">The position of the point gravity.</param>
+ /// <param name="force">The gravity force.</param>
+ public GravityPointManipulator (Vector2 position, float force)
+ {
+ mPosition = position;
+ mForce = force;
+ }
+
+ void HandleOnUpdate (UpdateArgs args)
+ {
+ Vector2 way;
+ foreach(Particle particle in args.Emitter.Particles)
+ {
+ way = particle.Position - Position;
+ particle.Velocity += way.Normalize() * Force;
+ }
+ }
+
+ /// <summary>
+ /// Subscribe to a particle emitter.
+ /// </summary>
+ /// <param name="emitter"></param>
+ public void SubscribeToEmitter (ParticleEmitter emitter)
+ {
+ emitter.OnUpdate += HandleOnUpdate;
+ }
+
+ /// <summary>
+ /// Unsubscribe to a particle emitter.
+ /// </summary>
+ /// <param name="emitter"></param>
+ public void UnSubscribeToEmitter (ParticleEmitter emitter)
+ {
+ emitter.OnUpdate -= HandleOnUpdate;
+ }
+ }
+}
\ No newline at end of file
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|
|
From: <ac...@us...> - 2009-09-17 16:32:38
|
Revision: 1046
http://agate.svn.sourceforge.net/agate/?rev=1046&view=rev
Author: accagon
Date: 2009-09-17 16:32:30 +0000 (Thu, 17 Sep 2009)
Log Message:
-----------
Adjust particle test to latest changes. Add more random changes per update.
Modified Paths:
--------------
branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs
Modified: branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs
===================================================================
--- branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs 2009-09-17 16:21:46 UTC (rev 1045)
+++ branches/particles/Tests/DisplayTests/ParticleTests/ParticleTests.cs 2009-09-17 16:32:30 UTC (rev 1046)
@@ -51,6 +51,9 @@
FontSurface fontSurface;
+ FadeOutManipulator fom;
+ FadeOutManipulator fom2;
+
protected override void Initialize()
{
//PixelParticle
@@ -73,7 +76,7 @@
Sprite sprite = new Sprite(100, 100);
sprite.AddFrame(surf);
sprite.AddFrame(surf2);
- sprite.TimePerFrame = 0.5d;
+ sprite.TimePerFrame = 3d;
sprite.AnimationType = SpriteAnimType.Looping;
se = new SpriteEmitter(new Vector2(600f, 550f), 4.2f, 100, 0);
se.AddSprite(sprite);
@@ -83,7 +86,7 @@
se.EmitVelocity = new Vector2(0, -10);
//Manipulators
- gm = new GravityManipulator(new Vector2(0f, -50f));
+ gm = new GravityManipulator(new Vector2(0f, -20f));
gm.SubscribeToEmitter(pe);
gm.SubscribeToEmitter(sm);
gm.SubscribeToEmitter(se);
@@ -93,10 +96,10 @@
gm2.SubscribeToEmitter(sm);
gm2.SubscribeToEmitter(se);
- FadeOutManipulator fom = new FadeOutManipulator(3f, 0.8f);
+ fom = new FadeOutManipulator(2.5f, 0.6f);
fom.SubscribeToEmitter(pe);
- FadeOutManipulator fom2 = new FadeOutManipulator(4f, 0.4f);
+ fom2 = new FadeOutManipulator(4f, 0.3f);
fom2.SubscribeToEmitter(sm);
fom2.SubscribeToEmitter(se);
@@ -106,9 +109,17 @@
protected override void Update(double time_ms)
{
gm2.Gravity = new Vector2((float)ran.Next(-300, 300), 0f);
+
+ fom.AlphaAmount = (float)ran.NextDouble() * 1.3f;
+ fom.LifeBarrier = (float)ran.NextDouble() * 5f;
+
pe.Update(time_ms);
+ pe.EmitVelocity = new Vector2(0f, (float)ran.Next(-100, 0));
+
sm.Update(time_ms);
+
se.Update(time_ms);
+ se.GetSpriteByKey(0).TimePerFrame = ran.NextDouble() * 3 + 1.5d;
}
protected override void Render()
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|
|
From: <ac...@us...> - 2009-09-17 16:21:54
|
Revision: 1045
http://agate.svn.sourceforge.net/agate/?rev=1045&view=rev
Author: accagon
Date: 2009-09-17 16:21:46 +0000 (Thu, 17 Sep 2009)
Log Message:
-----------
Add SpriteEmitter support to FadeOutManipulator.
Modified Paths:
--------------
branches/particles/AgateLib/Particles/Manipulators/FadeOutManipulator.cs
Modified: branches/particles/AgateLib/Particles/Manipulators/FadeOutManipulator.cs
===================================================================
--- branches/particles/AgateLib/Particles/Manipulators/FadeOutManipulator.cs 2009-09-11 18:44:14 UTC (rev 1044)
+++ branches/particles/AgateLib/Particles/Manipulators/FadeOutManipulator.cs 2009-09-17 16:21:46 UTC (rev 1045)
@@ -24,6 +24,7 @@
{
/// <summary>
/// Fades out particles by changing the alpha channel.
+ /// Works with <see cref="PixelEmitter"/>, <see cref="SurfaceEmitter"/> and <see cref="SpriteEmitter"/>.
/// </summary>
public class FadeOutManipulator
{
@@ -74,31 +75,46 @@
void HandleOnUpdate(UpdateArgs args)
{
- if(args.Emitter.GetType() == typeof(PixelEmitter))
+ Type emitterType = args.Emitter.GetType();
+ double time = args.Time_ms/1000;
+
+ if(emitterType == typeof(PixelEmitter))
{
foreach(PixelParticle pt in args.Emitter.Particles)
{
if(pt.Condition == Condition.Alive && pt.Life <= LifeBarrier)
{
- fadeout = pt.Color.A - (int)(255 * mAlphaAmount * args.Time_ms/1000);
+ fadeout = pt.Color.A - (int)(255 * mAlphaAmount * time);
pt.Color = Color.FromArgb(fadeout, pt.Color);
if(mRecyleInvisible == true && pt.Color.A == 0)
pt.Condition = Condition.Dead;
}
}
}
- else if(args.Emitter.GetType() == typeof(SurfaceEmitter))
+ else if (emitterType == typeof(SurfaceEmitter))
{
foreach(SurfaceParticle sp in args.Emitter.Particles)
{
if(sp.Condition == Condition.Alive && sp.Life <= LifeBarrier)
{
- sp.Alpha -= mAlphaAmount * args.Time_ms/1000;
+ sp.Alpha -= mAlphaAmount * time;
if(mRecyleInvisible == true && sp.Alpha == 0)
sp.Condition = Condition.Dead;
}
}
}
+ else if (emitterType == typeof(SpriteEmitter))
+ {
+ foreach(SpriteParticle sp in args.Emitter.Particles)
+ {
+ if(sp.Condition == Condition.Alive && sp.Life <= LifeBarrier)
+ {
+ sp.Alpha -= mAlphaAmount * time;
+ if(mRecyleInvisible == true && sp.Alpha == 0)
+ sp.Condition = Condition.Dead;
+ }
+ }
+ }
}
/// <summary>
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|
|
From: <ka...@us...> - 2009-09-11 18:44:21
|
Revision: 1044
http://agate.svn.sourceforge.net/agate/?rev=1044&view=rev
Author: kanato
Date: 2009-09-11 18:44:14 +0000 (Fri, 11 Sep 2009)
Log Message:
-----------
Fix drawing of untextured lines and rectangles after drawing textured images.
Modified Paths:
--------------
trunk/Drivers/AgateSDX/SDX_Display.cs
Modified: trunk/Drivers/AgateSDX/SDX_Display.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_Display.cs 2009-09-11 18:43:13 UTC (rev 1043)
+++ trunk/Drivers/AgateSDX/SDX_Display.cs 2009-09-11 18:44:14 UTC (rev 1044)
@@ -424,6 +424,8 @@
mLines[3] = new PositionColor(rect.X, rect.Bottom, 0, c);
mLines[4] = new PositionColor(rect.X, rect.Y, 0, c);
+ mDevice.SetDeviceStateTexture(null);
+ mDevice.Device.SetTextureStageState(0, TextureStage.ColorArg0, TextureArgument.Diffuse);
mDevice.Device.VertexDeclaration = mPosColorDecl;
mDevice.Device.DrawUserPrimitives(Direct3D.PrimitiveType.LineStrip, 4, mLines);
}
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|
|
From: <ka...@us...> - 2009-09-11 18:43:20
|
Revision: 1043
http://agate.svn.sourceforge.net/agate/?rev=1043&view=rev
Author: kanato
Date: 2009-09-11 18:43:13 +0000 (Fri, 11 Sep 2009)
Log Message:
-----------
Add contract and expand methods to rectangle.
Modified Paths:
--------------
trunk/AgateLib/Geometry/Rectangle.cs
Modified: trunk/AgateLib/Geometry/Rectangle.cs
===================================================================
--- trunk/AgateLib/Geometry/Rectangle.cs 2009-09-09 17:17:04 UTC (rev 1042)
+++ trunk/AgateLib/Geometry/Rectangle.cs 2009-09-11 18:43:13 UTC (rev 1043)
@@ -212,6 +212,33 @@
}
/// <summary>
+ /// Returns a rectangle contracted by the specified amount. The center of the rectangle remains in the same place,
+ /// so this adds amount to X and Y, and subtracts amount*2 from Width and Height.
+ /// </summary>
+ /// <param name="amount"></param>
+ public Rectangle Contract(int amount)
+ {
+ return Expand(-amount);
+ }
+
+ /// <summary>
+ /// Returns a rectangle contracted expanded the rectangle by the specified amount.
+ /// The center of the rectangle remains in the same place,
+ /// so this subtracts amount to X and Y, and adds amount*2 from Width and Height.
+ /// </summary>
+ /// <param name="amount"></param>
+ public Rectangle Expand(int amount)
+ {
+ var retval = this;
+
+ retval.X -= amount;
+ retval.Y -= amount;
+ retval.Width += amount * 2;
+ retval.Height += amount * 2;
+
+ return retval;
+ }
+ /// <summary>
/// Returns true if this intersects another rectangle.
/// </summary>
/// <param name="rect"></param>
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|
|
From: <ac...@us...> - 2009-09-09 17:17:12
|
Revision: 1042
http://agate.svn.sourceforge.net/agate/?rev=1042&view=rev
Author: accagon
Date: 2009-09-09 17:17:04 +0000 (Wed, 09 Sep 2009)
Log Message:
-----------
Add ParticleSprite animation.
Modified Paths:
--------------
branches/particles/AgateLib/Particles/Emitters/SpriteEmitter.cs
branches/particles/AgateLib/Particles/Particles/SpriteParticle.cs
Modified: branches/particles/AgateLib/Particles/Emitters/SpriteEmitter.cs
===================================================================
--- branches/particles/AgateLib/Particles/Emitters/SpriteEmitter.cs 2009-09-08 22:05:56 UTC (rev 1041)
+++ branches/particles/AgateLib/Particles/Emitters/SpriteEmitter.cs 2009-09-09 17:17:04 UTC (rev 1042)
@@ -122,19 +122,12 @@
/// Draws each living particle.
/// </summary>
public override void Draw ()
- {
- if(base.Particles.Count <= 0)
- return;
-
- foreach(Sprite s in mSprites)
- {
- s.AdvanceFrame();
- }
-
+ {
foreach(SpriteParticle sp in base.Particles)
{
if(sp.Condition == Condition.Alive || sp.Condition == Condition.Frozen)
{
+ mSprites[sp.SpriteKey].CurrentFrameIndex = sp.Frame;
mSprites[sp.SpriteKey].Alpha = sp.Alpha;
mSprites[sp.SpriteKey].Draw(sp.Position);
}
@@ -173,6 +166,8 @@
Particles[index].Acceleration = EmitAcceleration;
(Particles[index] as SpriteParticle).SpriteKey = mEmitSpriteKey;
(Particles[index] as SpriteParticle).Alpha = mEmitAlpha;
+ (Particles[index] as SpriteParticle).Frame = 0;
+ (Particles[index] as SpriteParticle).FrameTime = 0d;
Particles[index].Condition = Condition.Alive;
Particles[index].Life = EmitLife;
Particles[index].Position = Position;
@@ -186,6 +181,8 @@
sp.Acceleration = EmitAcceleration;
sp.SpriteKey = mEmitSpriteKey;
sp.Alpha = mEmitAlpha;
+ sp.Frame = 0;
+ sp.FrameTime = 0d;
sp.Condition = Condition.Alive;
sp.Life = EmitLife;
sp.Position = Position;
@@ -203,9 +200,23 @@
}
// Update animation
- foreach(Sprite sp in mSprites)
+ foreach(SpriteParticle sp in Particles)
{
- sp.Update(time_ms);
+ if(mSprites[sp.SpriteKey].Frames.Count <= 1)
+ {
+ sp.SpriteKey = 0;
+ continue;
+ }
+ sp.FrameTime += time_ms/1000;
+ while (sp.FrameTime >= mSprites[sp.SpriteKey].TimePerFrame)
+ {
+ sp.FrameTime -= mSprites[sp.SpriteKey].TimePerFrame;
+ if(mSprites[sp.SpriteKey].PlayReverse)
+ sp.Frame--;
+ else
+ sp.Frame++;
+ // TODO: Handle AnimationType
+ }
}
// updates own position, particle positions and calls manipulators
Modified: branches/particles/AgateLib/Particles/Particles/SpriteParticle.cs
===================================================================
--- branches/particles/AgateLib/Particles/Particles/SpriteParticle.cs 2009-09-08 22:05:56 UTC (rev 1041)
+++ branches/particles/AgateLib/Particles/Particles/SpriteParticle.cs 2009-09-09 17:17:04 UTC (rev 1042)
@@ -20,11 +20,15 @@
namespace AgateLib.Particles
{
+ /// <summary>
+ /// A particle implementation for <see cref="Sprite"/>s.
+ /// </summary>
public class SpriteParticle : Particle
{
private int mSpriteKey;
-
private double mAlpha = 1d;
+ private int mFrame = 0;
+ private double mFrameTime = 0d;
/// <value>
/// Gets or sets the sprite key.
@@ -45,6 +49,21 @@
}
/// <summary>
+ /// Gets or sets the current frame of the sprite.
+ /// </summary>
+ public int Frame
+ {
+ get { return mFrame; }
+ set { mFrame = value; }
+ }
+
+ internal double FrameTime
+ {
+ get { return mFrameTime; }
+ set { mFrameTime = value; }
+ }
+
+ /// <summary>
/// Constructs a SpriteParticle with the default value 0 for the spriteKey.
/// </summary>
public SpriteParticle() : this(0) {}
@@ -52,10 +71,31 @@
/// <summary>
/// Constructs a SpriteParticle.
/// </summary>
- /// <param name="spriteKey"></param>
+ /// <param name="spriteKey">Key of a sprite in a <see cref="SpriteEmitter"/>.</param>
public SpriteParticle(int spriteKey)
{
mSpriteKey = spriteKey;
}
+
+ /// <summary>
+ /// Constructs a SpriteParticle.
+ /// </summary>
+ /// <param name="spriteKey">Key of a sprite in a <see cref="SpriteEmitter"/></param>
+ /// <param name="alpha">Alpha channel.</param>
+ public SpriteParticle(int spriteKey, double alpha) : this(spriteKey)
+ {
+ mAlpha = alpha;
+ }
+
+ /// <summary>
+ /// Constructs a SpriteParticle.
+ /// </summary>
+ /// <param name="spriteKey">Key of a sprite in a <see cref="SpriteEmitter"/></param>
+ /// <param name="alpha">Alpha channel.</param>
+ /// <param name="frame">Frame of the sprite.</param>
+ public SpriteParticle(int spriteKey, double alpha, int frame) : this(spriteKey, alpha)
+ {
+ mFrame = frame;
+ }
}
}
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|
|
From: <ka...@us...> - 2009-09-08 22:06:12
|
Revision: 1041
http://agate.svn.sourceforge.net/agate/?rev=1041&view=rev
Author: kanato
Date: 2009-09-08 22:05:56 +0000 (Tue, 08 Sep 2009)
Log Message:
-----------
Make sure to create a depth stencil surface for each render target.
Modified Paths:
--------------
trunk/Drivers/AgateSDX/SDX_DisplayWindow.cs
trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs
trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx
Modified: trunk/Drivers/AgateSDX/SDX_DisplayWindow.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_DisplayWindow.cs 2009-09-08 17:24:55 UTC (rev 1040)
+++ trunk/Drivers/AgateSDX/SDX_DisplayWindow.cs 2009-09-08 22:05:56 UTC (rev 1041)
@@ -43,6 +43,7 @@
internal SwapChain mSwap;
internal Direct3D.Surface mBackBuffer;
+ internal Direct3D.Surface mBackDepthStencil;
int mChooseWidth;
int mChooseHeight;
@@ -359,6 +360,12 @@
mBackBuffer = mSwap.GetBackBuffer(0);
+ mBackDepthStencil = Direct3D.Surface.CreateDepthStencil(
+ mDisplay.D3D_Device.Device,
+ mChooseWidth, mChooseHeight,
+ mDisplay.DepthStencilFormat,
+ MultisampleType.None, 0, true);
+
}
@@ -459,6 +466,7 @@
public override void BeginRender()
{
mDisplay.D3D_Device.Device.SetRenderTarget(0, mBackBuffer);
+ mDisplay.D3D_Device.Device.DepthStencilSurface = mBackDepthStencil;
mDisplay.D3D_Device.Device.BeginScene();
}
public override void EndRender()
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs 2009-09-08 17:24:55 UTC (rev 1040)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs 2009-09-08 22:05:56 UTC (rev 1041)
@@ -48,6 +48,9 @@
//
// pictureBox1
//
+ this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
+ | System.Windows.Forms.AnchorStyles.Left)
+ | System.Windows.Forms.AnchorStyles.Right)));
this.pictureBox1.Location = new System.Drawing.Point(12, 38);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(136, 32);
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx 2009-09-08 17:24:55 UTC (rev 1040)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx 2009-09-08 22:05:56 UTC (rev 1041)
@@ -120,7 +120,4 @@
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
- <metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
- <value>17, 17</value>
- </metadata>
</root>
\ No newline at end of file
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|
|
From: <ka...@us...> - 2009-09-08 17:25:04
|
Revision: 1040
http://agate.svn.sourceforge.net/agate/?rev=1040&view=rev
Author: kanato
Date: 2009-09-08 17:24:55 +0000 (Tue, 08 Sep 2009)
Log Message:
-----------
Fix spacing
Modified Paths:
--------------
trunk/Drivers/AgateSDX/SDX_Surface.cs
Modified: trunk/Drivers/AgateSDX/SDX_Surface.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_Surface.cs 2009-09-08 17:20:47 UTC (rev 1039)
+++ trunk/Drivers/AgateSDX/SDX_Surface.cs 2009-09-08 17:24:55 UTC (rev 1040)
@@ -522,8 +522,8 @@
mRenderToSurface.BeginScene(surfaceTarget, vp);
Display.Clear();
+
SurfaceState st = new SurfaceState();
-
Draw(st);
mTexture.Dispose();
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|
|
From: <ka...@us...> - 2009-09-08 17:20:54
|
Revision: 1039
http://agate.svn.sourceforge.net/agate/?rev=1039&view=rev
Author: kanato
Date: 2009-09-08 17:20:47 +0000 (Tue, 08 Sep 2009)
Log Message:
-----------
Correct MultipleRenderTargetExample.
Modified Paths:
--------------
trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs
trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.cs
trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx
trunk/Tests/DisplayTests/MultipleWindows/MultipleWindowTest.cs
trunk/Tests/Shaders/LightingTest/LightingTest.cs
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs 2009-09-08 17:20:19 UTC (rev 1038)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.Designer.cs 2009-09-08 17:20:47 UTC (rev 1039)
@@ -1,7 +1,7 @@
// The contents of this file are public domain.
// You may use them as you wish.
//
-namespace MultipleWindowTest
+namespace Tests.MultipleWindows
{
partial class MultipleRenderTargetExample
{
@@ -50,7 +50,7 @@
//
this.pictureBox1.Location = new System.Drawing.Point(12, 38);
this.pictureBox1.Name = "pictureBox1";
- this.pictureBox1.Size = new System.Drawing.Size(136, 70);
+ this.pictureBox1.Size = new System.Drawing.Size(136, 32);
this.pictureBox1.TabIndex = 0;
this.pictureBox1.TabStop = false;
this.pictureBox1.Tag = "Red Window";
@@ -95,14 +95,14 @@
//
this.pictureBox3.Location = new System.Drawing.Point(182, 35);
this.pictureBox3.Name = "pictureBox3";
- this.pictureBox3.Size = new System.Drawing.Size(195, 150);
+ this.pictureBox3.Size = new System.Drawing.Size(200, 150);
this.pictureBox3.TabIndex = 4;
this.pictureBox3.TabStop = false;
this.pictureBox3.Tag = "Red Window";
//
// btnDraw
//
- this.btnDraw.Location = new System.Drawing.Point(299, 191);
+ this.btnDraw.Location = new System.Drawing.Point(307, 198);
this.btnDraw.Name = "btnDraw";
this.btnDraw.Size = new System.Drawing.Size(75, 39);
this.btnDraw.TabIndex = 6;
@@ -112,7 +112,7 @@
//
// btnClearSurface
//
- this.btnClearSurface.Location = new System.Drawing.Point(218, 191);
+ this.btnClearSurface.Location = new System.Drawing.Point(226, 198);
this.btnClearSurface.Name = "btnClearSurface";
this.btnClearSurface.Size = new System.Drawing.Size(75, 39);
this.btnClearSurface.TabIndex = 8;
@@ -123,7 +123,7 @@
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(386, 431);
+ this.ClientSize = new System.Drawing.Size(401, 249);
this.Controls.Add(this.btnClearSurface);
this.Controls.Add(this.btnDraw);
this.Controls.Add(this.label3);
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.cs
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.cs 2009-09-08 17:20:19 UTC (rev 1038)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.cs 2009-09-08 17:20:47 UTC (rev 1039)
@@ -9,7 +9,7 @@
using System.Text;
using System.Windows.Forms;
-namespace MultipleWindowTest
+namespace Tests.MultipleWindows
{
public partial class MultipleRenderTargetExample : Form
{
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx 2009-09-08 17:20:19 UTC (rev 1038)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleRenderTargetExample.resx 2009-09-08 17:20:47 UTC (rev 1039)
@@ -120,4 +120,7 @@
<metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
+ <metadata name="toolTip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+ <value>17, 17</value>
+ </metadata>
</root>
\ No newline at end of file
Modified: trunk/Tests/DisplayTests/MultipleWindows/MultipleWindowTest.cs
===================================================================
--- trunk/Tests/DisplayTests/MultipleWindows/MultipleWindowTest.cs 2009-09-08 17:20:19 UTC (rev 1038)
+++ trunk/Tests/DisplayTests/MultipleWindows/MultipleWindowTest.cs 2009-09-08 17:20:47 UTC (rev 1039)
@@ -7,17 +7,26 @@
using AgateLib.DisplayLib;
using AgateLib.Geometry;
-namespace MultipleWindowTest
+namespace Tests.MultipleWindows
{
- static class MultipleWindowTest
+ class MultipleWindowTest : IAgateTest
{
- static Surface surf;
- static Random rand = new Random();
+ Surface surf;
+ Random rand = new Random();
- [STAThread]
- static void Main(string[] args)
+
+ public string Name
{
+ get { return "Multiple Render Targets"; }
+ }
+ public string Category
+ {
+ get { return "Display"; }
+ }
+
+ public void Main(string[] args)
+ {
using (AgateSetup setup = new AgateSetup(args))
{
setup.AskUser = true;
@@ -81,7 +90,7 @@
}
- static void btnClear_Click(object sender, EventArgs e)
+ void btnClear_Click(object sender, EventArgs e)
{
Display.RenderTarget = surf;
@@ -90,7 +99,7 @@
Display.EndFrame();
}
- static void btnDraw_Click(object sender, EventArgs e)
+ void btnDraw_Click(object sender, EventArgs e)
{
Display.RenderTarget = surf;
@@ -114,5 +123,6 @@
System.Diagnostics.Debug.Flush();
}
+
}
}
\ No newline at end of file
Modified: trunk/Tests/Shaders/LightingTest/LightingTest.cs
===================================================================
--- trunk/Tests/Shaders/LightingTest/LightingTest.cs 2009-09-08 17:20:19 UTC (rev 1038)
+++ trunk/Tests/Shaders/LightingTest/LightingTest.cs 2009-09-08 17:20:47 UTC (rev 1039)
@@ -14,7 +14,7 @@
{
#region IAgateTest Members
- public string Name { get { return "Lighting"; } }
+ public string Name { get { return "Lighting (Direct3D only)"; } }
public string Category { get { return "Shaders"; } }
#endregion
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From: <ka...@us...> - 2009-09-08 17:20:27
|
Revision: 1038
http://agate.svn.sourceforge.net/agate/?rev=1038&view=rev
Author: kanato
Date: 2009-09-08 17:20:19 +0000 (Tue, 08 Sep 2009)
Log Message:
-----------
Remove reference to unused mWorld2D matrix.
Correct depthstencil when creating a surface render target.
Modified Paths:
--------------
trunk/Drivers/AgateSDX/D3DDevice.cs
trunk/Drivers/AgateSDX/SDX_Display.cs
trunk/Drivers/AgateSDX/SDX_Surface.cs
Modified: trunk/Drivers/AgateSDX/D3DDevice.cs
===================================================================
--- trunk/Drivers/AgateSDX/D3DDevice.cs 2009-08-31 05:29:04 UTC (rev 1037)
+++ trunk/Drivers/AgateSDX/D3DDevice.cs 2009-09-08 17:20:19 UTC (rev 1038)
@@ -222,15 +222,13 @@
public void SetView2D()
{
- Matrix world = mWorld2D;
- //Matrix orthoProj = Matrix.OrthoRH(RenderTarget.Width, -RenderTarget.Height, -1, 1);
- SetOrthoProjection(new Rectangle(0, 0, RenderTarget.Width, RenderTarget.Height));
-
mDevice.SetRenderState(RenderState.CullMode, Cull.None);
mDevice.SetRenderState(RenderState.Lighting, false);
- mDevice.SetTransform(TransformState.World, world);
+ mDevice.SetTransform(TransformState.World, Matrix.Identity);
mDevice.SetTransform(TransformState.View, Matrix.Identity);
+
+ SetOrthoProjection(new Rectangle(0, 0, RenderTarget.Width, RenderTarget.Height));
}
public void SetFontRenderState()
{
@@ -259,13 +257,6 @@
}
}
- public void SetOrigin(float x, float y, float z)
- {
- Matrix world = Matrix.Translation(x, y, z) * mWorld2D;
-
- mDevice.SetTransform(TransformState.World, world);
- }
-
public Size MaxSurfaceSize
{
get
Modified: trunk/Drivers/AgateSDX/SDX_Display.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_Display.cs 2009-08-31 05:29:04 UTC (rev 1037)
+++ trunk/Drivers/AgateSDX/SDX_Display.cs 2009-09-08 17:20:19 UTC (rev 1038)
@@ -59,9 +59,14 @@
private int mStencilClear = 0;
VertexDeclaration mPosColorDecl;
+ Format mDepthStencilFormat;
#endregion
+ public Format DepthStencilFormat
+ {
+ get { return mDepthStencilFormat; }
+ }
public VertexDeclaration SurfaceDeclaration
{
get { return mPosColorDecl; }
@@ -144,6 +149,8 @@
private void SetHaveDepthStencil(Format depthFormat)
{
+ mDepthStencilFormat = depthFormat;
+
switch (depthFormat)
{
case Format.D24X4S4:
Modified: trunk/Drivers/AgateSDX/SDX_Surface.cs
===================================================================
--- trunk/Drivers/AgateSDX/SDX_Surface.cs 2009-08-31 05:29:04 UTC (rev 1037)
+++ trunk/Drivers/AgateSDX/SDX_Surface.cs 2009-09-08 17:20:19 UTC (rev 1038)
@@ -510,7 +510,7 @@
Direct3D.Surface surfaceTarget = t.GetSurfaceLevel(0);
mRenderToSurface = new RenderToSurface(mDevice.Device, SurfaceWidth, SurfaceHeight,
- Format.A8R8G8B8, Format.D16);
+ Format.A8R8G8B8, mDisplay.DepthStencilFormat);
Viewport vp = new Viewport();
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