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New architecture

The adventure engine will be java-based; the old C/C++ code is abandoned. The first release of the java version is not far off now...

Posted by hcdenton 2007-06-25

First Release: SEPTEMBER 1st 2006

The first release ever of the adVM engine, including a sample adventure, are due to be released at september 1st 2006 for windows/linux/freebsd. So if you're interested in this project, check back at that time. (Or, of course, check out the latest svn repository, but there you're on your own (though there are READMEs ;-))

Posted by hcdenton 2006-08-08

Lots of work done; lots more still to do

Just to let you know the project ain't dead.

I've been improving a lot of things the past few days. The first demo release is not so far off; some things do need a lot of work though.

The planned release is September 1st! So if you're interested in the project, come back then to download a fully working demonstration adventure game.

In the meantime, you are welcome to browse the svn repository and/or offer your help in the development process.... read more

Posted by hcdenton 2006-08-05

adVM on SF

Started to work on adVM on SourceForge.

So far, the following things work already:
- Graphics and resource management
- Python scripting (including GUI scripting)
- Sound/music handling
- Basic navigation

Screenshots and an introduction to the project will be posted soon.

Posted by hcdenton 2006-07-27
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