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Round Operations

Qix

The following is the order of called methods in an ADV map:

-- Beginning

  • AllSpawn() - PlayerSelectSpawn()
  • StartRound()

-- Continual

  • Think()
  • HUDShouldDraw()
  • HUDDrawBase()
  • HUDDraw()
  • DoPlayerDeath() - {before death, still alive}
  • PlayerDeath() - {after death, officially dead}
  • PlayerDeathThink()
  • PlayerSpawn() - PlayerSelectSpawn()

-- Eventually Triggers

  • TriggerEnd() - NextRound()

-- ... Which Calls (Ending)

  • EndRound()

Methods that should only be edited by built-in modes:

  • Labelize()