Clear repository before refactoring
conflicts resolved
commit
Removed old interface IDeviceImpl and added IDe...
Added lib folder
Cleanup of Adrenalin Main
Added Rectangle solid brush
Added 2d Rectangle with linear gradient
First test for 2D Sprite and animated Sprite added
Added D3D Namespace
Add DirectX Device Renderer3D Namespace
Material Class added (working) NewMesh Class im...
Logfile refactored
Added InputLayoutManager
Restructured Project with new Namespaces
Removed Camera handling
SceneBox Textured Working
Test-SceneForm can swith between several scenes
Added 3d Box colored
Recreated InputHandler
ObjectFactory now able to return generic types
VertexColor working again
Removed LogOLD
Added color struct directly to renderdevice - w...
Created seperate dll for Scenes
Moved RenderDevice to ServiceFactory
Added Startup Parameters
Added DeviceProperties and Refactored
Removed old Scene/Mesh Objects
Create Master
MathTest Update
Added Matrix TestSuite
Added Vector3 Math Test
Logfile Handling changed
PropertyGrid modified / Created own classes for...
Treeview & PropertyGrid updated
New Mesh running with Vertex Structure (simple)
New Mesh Object (T) working with Vector3 - Vert...
Mesh safeable / recreated Effect and Shader
Create Mesh Class Type T
MeshObject added
SceneNodeConceptV1.1 Working
New SceneNode Concept Version 1
Before change
SceneManager added
RenderingError corrected
Error in RenderingFunction
Added GUI UserControls
SceneNode Child Handling added
TreeView Nodes added
Added GUI-Library, Added ResourceManager
New TestApplication / Device can be initialized...
LookAtCamera done
Camera
LookAtCamera and FPSCamera seperated
InputHandler MouseEvents added
Rotating Cube with IndexBuffer added
DirectX InputHandler Keyboard added including E...
Slim-DX Effect SetParameter / First Camera Test
SlimDX-EffectFile-Get/Set Variable Method
SlimDX-FirstVersion IndexBuffer
SlimDX - OwnVertex Structure added (simple and ...
SlimDXEngine-SimpleMesh functional
FormWindow Game loop added
SlimDX Device creation; Engine creates own window
SlimDX-Version: Engine creates own Forms Window
SharpGL Development Version
SharpGL
SharpDX
SharpGLSwitch
Merge branch 'master' of https://git.code.sf.ne...
RemovedOldStuff
Switch to SharpDX and SharpGL
Added Assimp Model Loader
Merge branch 'master' of https://git.code.sf.ne...
Added Mobile Android Version
TextRender added
First Version FontRender
Seperated Math Class
Initial SVN Repository