From: Mat M. <mat...@em...> - 2009-05-20 04:07:23
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On Tue, May 19, 2009 at 7:05 PM, Robert Dailey <rcd...@gm...> wrote: > I have a feeling that I can't simply start blindly compiling APL. I presume > there are some prerequisites (Preprocessor definitions, etc) that I need to > obtain/setup. Is there a developer readme somewhere that I can reference? One approach is to use bjam, the only fully supported build option at present, for your first attempts. There is a somewhat dated description of the build process here: http://stlab.adobe.com/asl_readme.html#Building_Under_Win32 There is also an "ASL command window", resembling the "Visual Studio Command Window", that can be of some assistance here. After initial setup, building involves a matter of cd-ing to the appropriate directory and invoking the command as: bjam This builds the basic static debug version of all libraries (including the relevant parts of boost), the apps, and runs the unit tests. Variations are possible, given more interesting command lines (debug, release, compiler, processor architecture, dll, etc.) The command: bjam -n won't actually build, but will show the commands that would be used, together with all defined macros, etc. I believe that IDE projects also offer a GUI for examining the full set of build flags, but I recommend the bjam to begin with. - Mat |