From: Sean P. <sp...@ad...> - 2009-03-05 18:46:54
|
Hi erappy, Welcome! I do know of a couple of internal efforts at Adobe to write such a tool, I don't believe they were particularly successful but I forwarded your not to our internal list to see if anyone has something to share. I don't think it would take a lot to write a tool to at least transform RC files into a list of widgets with the basic attributes (such as names) carried over. The best way that I know to proceed is to simply go through each dialog manually, to construct a layout I usually first rough in the basic structure without using any layout attributes (placement, alignment, spacing, margins, guide masks, etc) - the defaults usually do a reasonable job. Then you can add attributes to make the final tweaks. The Begin app makes some effort to reload changed files if you are using another editor (I think this works best with BBEdit on a Mac, but you might be able to get it working (and please contribute any improvements!) with your favorite editor - working in a good editor and having the view display every time you save can make the work go much faster. Hope that helps, Sean On Mar 5, 2009, at 12:45 AM, erappy wrote: > Hi Everyone, > I have recently started using ASL1.0.40, I have explored most of the > Adam-EVE examples and Begin app. > I am working on a typical C++ project on Win32 platform, my project > has hundreds of RC files having the layout information for dialogs > used in the various parts of the project. > > I am interested to know > [1] if there is any kind of automated tool available to convert RC > files to EVE files. > [2] In case there is no such tool available, what is the best way > (or steps) to proceed in order to convert RC files to EVE layouts > for such a big project. > > Thanks in Advance. > erappy > <ATT00001.txt><ATT00002.txt> |