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#5 Compute partial texels

open
None
6
2009-02-04
2009-01-29
No

The texels along the silhouete of the faces in texture space are sometimes not computed. This happens because the method currently only computes texels for which the center lies in a face. The method should be changed to also include texels for which the center lies in none of the faces, but for which a corner of the texel lies in one of the faces. This would be simple to implement and will cover most cases.

Discussion

  • Eric Paquette

    Eric Paquette - 2009-02-04
    • priority: 3 --> 5
    • summary: Computer partial texels --> Compute partial texels
     
  • Eric Paquette

    Eric Paquette - 2009-02-04
    • priority: 5 --> 6
     

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