[Abysmal-commit] SF.net SVN: abysmal:[485] abysmal/trunk/src
Status: Pre-Alpha
Brought to you by:
jlanger85
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From: <jla...@us...> - 2009-09-06 18:20:18
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Revision: 485
http://abysmal.svn.sourceforge.net/abysmal/?rev=485&view=rev
Author: jlanger85
Date: 2009-09-06 18:20:11 +0000 (Sun, 06 Sep 2009)
Log Message:
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more rendering improvements:
- decals are now rendered in one draw call using a (at level load time)
dynamically generated texture atlas and VAs
- all parts of colored 3d models are rendered in one draw call
Modified Paths:
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abysmal/trunk/src/base/geometry.h
abysmal/trunk/src/base/image.cpp
abysmal/trunk/src/base/image.h
abysmal/trunk/src/game/uw/import/levelloader.cpp
abysmal/trunk/src/game/uw/import/textureloader.cpp
abysmal/trunk/src/game/uw/import/textureloader.h
abysmal/trunk/src/game/uw/uwgame.cpp
abysmal/trunk/src/game/uw/uwgame.h
abysmal/trunk/src/game/uw/uwobject.cpp
abysmal/trunk/src/game/uw/uwobject.h
abysmal/trunk/src/game/uw/uwobjprop.cpp
abysmal/trunk/src/renderer/renderer.cpp
abysmal/trunk/src/renderer/texture.cpp
abysmal/trunk/src/renderer/texture.h
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