I'm trying to insert the timecode information into an AAF file, but I'm having problems getting the code to work. I was wondering if anyone had any example code and descriptions of how it works.
so far i have this
check(pMob->AppendNewTimelineSlot(24, 0, 1, "TimeCode", startTC, ???));
this is for a 24fps project , i'm not sure what the ppNewSlot should be and how that relates to the pMob
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The edit rate you pass into this function will set the frame rate/ timecode info of the sequence - you need to do it for every timeline mob slot. The ppNewSlot is just an empty IAAFTimelineMobSlot*……The segment passed into the function is how the timeline mob slot links to it's sequence. If you're talking about an actual IAAFTimeCode object, that's another story.
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I'm trying to insert the timecode information into an AAF file, but I'm having problems getting the code to work. I was wondering if anyone had any example code and descriptions of how it works.
so far i have this
check(pMob->AppendNewTimelineSlot(24, 0, 1, "TimeCode", startTC, ???));
this is for a 24fps project , i'm not sure what the ppNewSlot should be and how that relates to the pMob
The edit rate you pass into this function will set the frame rate/ timecode info of the sequence - you need to do it for every timeline mob slot. The ppNewSlot is just an empty IAAFTimelineMobSlot*……The segment passed into the function is how the timeline mob slot links to it's sequence. If you're talking about an actual IAAFTimeCode object, that's another story.