PhysX plugin for Gamestudio A8 Code
Status: Pre-Alpha
Brought to you by:
cbehrenberg
| File | Date | Author | Commit |
|---|---|---|---|
| ackphysx | 2011-12-08 | cbehrenberg | [r16] - change: all pXmat... functions were renamed t... |
| ackphysx.dll | 2011-12-08 | cbehrenberg | [r16] - change: all pXmat... functions were renamed t... |
| ackphysx.h | 2011-12-08 | cbehrenberg | [r16] - change: all pXmat... functions were renamed t... |
| ackphysx.lib | 2011-11-21 | cbehrenberg | [r14] - new: all vector functions from PhysX enabled.... |
| ackphysx.sln | 2011-10-05 | cbehrenberg | [r1] initial import |
| readme.txt | 2011-10-24 | cbehrenberg | [r6] - removed version checking, should work for A7,... |
| todo.txt | 2011-11-21 | cbehrenberg | [r14] - new: all vector functions from PhysX enabled.... |
ackphysx.dll CHRIS KAHLER Original implementation CHRISTIAN BEHRENBERG Prismatic joints Refactoring New functions