Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
Features
- Added Mapbox's earcut for robust triangulation
- Python binding
- Bump version v2.0.0 rc0. New C++ API and python bindings!
- Bump version v1.0.0
- New data structure and API!
- Requires C++03 compiler
License
MIT LicenseFollow tinyobjloader
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