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package {
/*
* Todo:
* I should look in to using array.splice to remove cancelled files from the array.
* Add GetFile(file_id) function that returns the FileItem js object for any file (defaults to current or first in queue).
* */
import flash.display.Stage;
import flash.display.Sprite;
import flash.net.FileReferenceList;
import flash.net.FileReference;
import flash.net.FileFilter;
import flash.net.URLRequest;
import flash.net.URLRequestMethod;
import flash.net.URLVariables;
import flash.events.*;
import flash.external.ExternalInterface;
import flash.system.Security;
import FileItem;
import ExternalCall;
public class SWFUpload extends Sprite {
// Cause SWFUpload to start as soon as the movie starts
public static function main():void
{
var SWFUpload:SWFUpload = new SWFUpload();
}
private const build_number:String = "SWFUPLOAD 2.1.0 FP9 2008-02-08";
// State tracking variables
private var fileBrowserMany:FileReferenceList = new FileReferenceList();
private var fileBrowserOne:FileReference = null; // This isn't set because it can't be reused like the FileReferenceList. It gets setup in the SelectFile method
private var file_queue:Array = new Array(); // holds a list of all items that are to be uploaded.
private var current_file_item:FileItem = null; // the item that is currently being uploaded.
private var file_index:Array = new Array();
private var successful_uploads:Number = 0; // Tracks the uploads that have been completed
private var queue_errors:Number = 0; // Tracks files rejected during queueing
private var upload_errors:Number = 0; // Tracks files that fail upload
private var upload_cancelled:Number = 0; // Tracks number of cancelled files
private var queued_uploads:Number = 0; // Tracks the FileItems that are waiting to be uploaded.
private var valid_file_extensions:Array = new Array();// Holds the parsed valid extensions.
// Callbacks
private var flashReady_Callback:String;
private var fileDialogStart_Callback:String;
private var fileQueued_Callback:String;
private var fileQueueError_Callback:String;
private var fileDialogComplete_Callback:String;
private var uploadStart_Callback:String;
private var uploadProgress_Callback:String;
private var uploadError_Callback:String;
private var uploadSuccess_Callback:String;
private var uploadComplete_Callback:String;
private var debug_Callback:String;
// Values passed in from the HTML
private var movieName:String;
private var uploadURL:String;
private var filePostName:String;
private var uploadPostObject:Object;
private var fileTypes:String;
private var fileTypesDescription:String;
private var fileSizeLimit:Number;
private var fileUploadLimit:Number = 0;
private var fileQueueLimit:Number = 0;
private var useQueryString:Boolean = false;
private var debugEnabled:Boolean;
private var credentials_name:String = "";
private var credentials_password:String = "";
// Error code "constants"
// Size check constants
private var SIZE_TOO_BIG:Number = 1;
private var SIZE_ZERO_BYTE:Number = -1;
private var SIZE_OK:Number = 0;
// Queue errors
private var ERROR_CODE_QUEUE_LIMIT_EXCEEDED:Number = -100;
private var ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:Number = -110;
private var ERROR_CODE_ZERO_BYTE_FILE:Number = -120;
private var ERROR_CODE_INVALID_FILETYPE:Number = -130;
// Upload Errors
private var ERROR_CODE_HTTP_ERROR:Number = -200;
private var ERROR_CODE_MISSING_UPLOAD_URL:Number = -210;
private var ERROR_CODE_IO_ERROR:Number = -220;
private var ERROR_CODE_SECURITY_ERROR:Number = -230;
private var ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:Number = -240;
private var ERROR_CODE_UPLOAD_FAILED:Number = -250;
private var ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND:Number = -260;
private var ERROR_CODE_FILE_VALIDATION_FAILED:Number = -270;
private var ERROR_CODE_FILE_CANCELLED:Number = -280;
private var ERROR_CODE_UPLOAD_STOPPED:Number = -290;
public function SWFUpload() {
// Do the feature detection. Make sure this version of Flash supports the features we need. If not
// abort initialization.
if (!flash.net.FileReferenceList || !flash.net.FileReference || !flash.net.URLRequest || !flash.external.ExternalInterface || !flash.external.ExternalInterface.available || !DataEvent.UPLOAD_COMPLETE_DATA) {
return;
}
Security.allowDomain("*"); // Allow uploading to any domain
// Keep Flash Player busy so it doesn't show the "flash script is running slowly" error
var counter:Number = 0;
root.addEventListener(Event.ENTER_FRAME, function ():void { if (++counter > 100) counter = 100; });
// Setup file FileReferenceList events
this.fileBrowserMany.addEventListener(Event.SELECT, this.Select_Many_Handler);
this.fileBrowserMany.addEventListener(Event.CANCEL, this.DialogCancelled_Handler);
// Get the move name
this.movieName = root.loaderInfo.parameters.movieName;
// **Configure the callbacks**
// The JavaScript tracks all the instances of SWFUpload on a page. We can access the instance
// associated with this SWF file using the movieName. Each callback is accessible by making
// a call directly to it on our instance. There is no error handling for undefined callback functions.
// A developer would have to deliberately remove the default functions,set the variable to null, or remove
// it from the init function.
this.flashReady_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].flashReady";
this.fileDialogStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogStart";
this.fileQueued_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueued";
this.fileQueueError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileQueueError";
this.fileDialogComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].fileDialogComplete";
this.uploadStart_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadStart";
this.uploadProgress_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadProgress";
this.uploadError_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadError";
this.uploadSuccess_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadSuccess";
this.uploadComplete_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].uploadComplete";
this.debug_Callback = "SWFUpload.instances[\"" + this.movieName + "\"].debug";
// Get the Flash Vars
this.uploadURL = root.loaderInfo.parameters.uploadURL;
this.filePostName = root.loaderInfo.parameters.filePostName;
this.fileTypes = root.loaderInfo.parameters.fileTypes;
this.fileTypesDescription = root.loaderInfo.parameters.fileTypesDescription + " (" + this.fileTypes + ")";
this.loadPostParams(root.loaderInfo.parameters.params);
if (!this.filePostName) {
this.filePostName = "Filedata";
}
if (!this.fileTypes) {
this.fileTypes = "*.*";
}
if (!this.fileTypesDescription) {
this.fileTypesDescription = "All Files";
}
this.LoadFileExensions(this.fileTypes);
try {
this.debugEnabled = root.loaderInfo.parameters.debugEnabled == "true" ? true : false;
} catch (ex:Object) {
this.debugEnabled = false;
}
try {
this.SetFileSizeLimit(String(root.loaderInfo.parameters.fileSizeLimit));
} catch (ex:Object) {
this.fileSizeLimit = 0;
}
try {
this.fileUploadLimit = Number(root.loaderInfo.parameters.fileUploadLimit);
if (this.fileUploadLimit < 0) this.fileUploadLimit = 0;
} catch (ex:Object) {
this.fileUploadLimit = 0;
}
try {
this.fileQueueLimit = Number(root.loaderInfo.parameters.fileQueueLimit);
if (this.fileQueueLimit < 0) this.fileQueueLimit = 0;
} catch (ex:Object) {
this.fileQueueLimit = 0;
}
// Set the queue limit to match the upload limit when the queue limit is bigger than the upload limit
if (this.fileQueueLimit > this.fileUploadLimit && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
// The the queue limit is unlimited and the upload limit is not then set the queue limit to the upload limit
if (this.fileQueueLimit == 0 && this.fileUploadLimit != 0) this.fileQueueLimit = this.fileUploadLimit;
try {
this.useQueryString = root.loaderInfo.parameters.userQueryString == "true" ? true : false;
} catch (ex:Object) {
this.useQueryString = false;
}
try {
ExternalInterface.addCallback("SelectFile", this.SelectFile);
ExternalInterface.addCallback("SelectFiles", this.SelectFiles);
ExternalInterface.addCallback("StartUpload", this.StartUpload);
ExternalInterface.addCallback("ReturnUploadStart", this.ReturnUploadStart);
ExternalInterface.addCallback("StopUpload", this.StopUpload);
ExternalInterface.addCallback("CancelUpload", this.CancelUpload);
ExternalInterface.addCallback("GetStats", this.GetStats);
ExternalInterface.addCallback("SetStats", this.SetStats);
ExternalInterface.addCallback("GetFile", this.GetFile);
ExternalInterface.addCallback("GetFileByIndex", this.GetFileByIndex);
//ExternalInterface.addCallback("SetCredentials", this.SetCredentials); // Will be introduced with the Flex 3 SDK
ExternalInterface.addCallback("AddFileParam", this.AddFileParam);
ExternalInterface.addCallback("RemoveFileParam", this.RemoveFileParam);
ExternalInterface.addCallback("SetUploadURL", this.SetUploadURL);
ExternalInterface.addCallback("SetPostParams", this.SetPostParams);
ExternalInterface.addCallback("SetFileTypes", this.SetFileTypes);
ExternalInterface.addCallback("SetFileSizeLimit", this.SetFileSizeLimit);
ExternalInterface.addCallback("SetFileUploadLimit", this.SetFileUploadLimit);
ExternalInterface.addCallback("SetFileQueueLimit", this.SetFileQueueLimit);
ExternalInterface.addCallback("SetFilePostName", this.SetFilePostName);
ExternalInterface.addCallback("SetUseQueryString", this.SetUseQueryString);
ExternalInterface.addCallback("SetDebugEnabled", this.SetDebugEnabled);
} catch (ex:Error) {
this.Debug("Callbacks where not set.");
return;
}
this.Debug("SWFUpload Init Complete");
this.PrintDebugInfo();
ExternalCall.Simple(this.flashReady_Callback);
}
/* *****************************************
* FileReference Event Handlers
* *************************************** */
private function DialogCancelled_Handler(event:Event):void {
this.Debug("Event: fileDialogComplete: File Dialog window cancelled.");
ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, 0, 0);
}
private function Open_Handler(event:Event):void {
this.Debug("Event: uploadProgress (OPEN): File ID: " + this.current_file_item.id);
ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), 0, this.current_file_item.file_reference.size);
}
private function FileProgress_Handler(event:ProgressEvent):void {
this.Debug("Event: uploadProgress: File ID: " + this.current_file_item.id + ". Bytes: " + event.bytesLoaded + ". Total: " + event.bytesTotal);
ExternalCall.UploadProgress(this.uploadProgress_Callback, this.current_file_item.ToJavaScriptObject(), event.bytesLoaded, event.bytesTotal);
}
private function ServerData_Handler(event:DataEvent):void {
this.successful_uploads++;
this.current_file_item.file_status = FileItem.FILE_STATUS_SUCCESS;
this.Debug("Event: uploadSuccess: File ID: " + this.current_file_item.id + " Data: " + event.data);
ExternalCall.UploadSuccess(this.uploadSuccess_Callback, this.current_file_item.ToJavaScriptObject(), event.data);
this.UploadComplete();
}
private function HTTPError_Handler(event:HTTPStatusEvent):void {
this.upload_errors++;
this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
this.Debug("Event: uploadError: HTTP ERROR : File ID: " + this.current_file_item.id + ". HTTP Status: " + event.status + ".");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_HTTP_ERROR, this.current_file_item.ToJavaScriptObject(), event.status.toString());
this.UploadComplete();
}
// Note: Flash Player does not support Uploads that require authentication. Attempting this will trigger an
// IO Error or it will prompt for a username and password and the crash the browser (FireFox/Opera)
private function IOError_Handler(event:IOErrorEvent):void {
this.upload_errors++;
this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
if(this.uploadURL.length == 0) {
this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". Upload URL string is empty.");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_MISSING_UPLOAD_URL, this.current_file_item.ToJavaScriptObject(), event.text);
} else {
this.Debug("Event: uploadError : IO Error : File ID: " + this.current_file_item.id + ". IO Error: " + event.text);
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_IO_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);
}
this.UploadComplete();
}
private function SecurityError_Handler(event:SecurityErrorEvent):void {
this.upload_errors++;
this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
this.Debug("Event: uploadError : Security Error : File Number: " + this.current_file_item.id + ". Error text: " + event.text);
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SECURITY_ERROR, this.current_file_item.ToJavaScriptObject(), event.text);
this.UploadComplete();
}
private function Select_Many_Handler(event:Event):void {
this.Select_Handler(this.fileBrowserMany.fileList);
}
private function Select_One_Handler(event:Event):void {
var fileArray:Array = new Array(1);
fileArray[0] = this.fileBrowserOne;
this.Select_Handler(fileArray);
}
private function Select_Handler(file_reference_list:Array):void {
this.Debug("Select Handler: Received the files selected from the dialog. Processing the file list...");
var num_files_queued:Number = 0;
// Determine how many queue slots are remaining (check the unlimited (0) settings, successful uploads and queued uploads)
var queue_slots_remaining:Number = 0;
if (this.fileUploadLimit == 0) {
queue_slots_remaining = this.fileQueueLimit == 0 ? file_reference_list.length : (this.fileQueueLimit - this.queued_uploads); // If unlimited queue make the allowed size match however many files were selected.
} else {
var remaining_uploads:Number = this.fileUploadLimit - this.successful_uploads - this.queued_uploads;
if (remaining_uploads < 0) remaining_uploads = 0;
if (this.fileQueueLimit == 0 || this.fileQueueLimit >= remaining_uploads) {
queue_slots_remaining = remaining_uploads;
} else if (this.fileQueueLimit < remaining_uploads) {
queue_slots_remaining = this.fileQueueLimit;
}
}
// Check if the number of files selected is greater than the number allowed to queue up.
if (queue_slots_remaining < file_reference_list.length) {
this.Debug("Event: fileQueueError : Selected Files (" + file_reference_list.length + ") exceeds remaining Queue size (" + queue_slots_remaining + ").");
ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_QUEUE_LIMIT_EXCEEDED, null, queue_slots_remaining.toString());
} else {
// Process each selected file
for (var i:Number = 0; i < file_reference_list.length; i++) {
var file_item:FileItem = new FileItem(file_reference_list[i], this.movieName, this.file_index.length);
this.file_index[file_item.index] = file_item;
// Verify that the file is accessible. Zero byte files and possibly other conditions can cause a file to be inaccessible.
var jsFileObj:Object = file_item.ToJavaScriptObject();
var is_valid_file_reference:Boolean = (jsFileObj.filestatus !== FileItem.FILE_STATUS_ERROR);
if (is_valid_file_reference) {
// Check the size, if it's within the limit add it to the upload list.
var size_result:Number = this.CheckFileSize(file_item);
var is_valid_filetype:Boolean = this.CheckFileType(file_item);
if(size_result == this.SIZE_OK && is_valid_filetype) {
file_item.file_status = FileItem.FILE_STATUS_QUEUED;
this.file_queue.push(file_item);
this.queued_uploads++;
num_files_queued++;
this.Debug("Event: fileQueued : File ID: " + file_item.id);
ExternalCall.FileQueued(this.fileQueued_Callback, file_item.ToJavaScriptObject());
}
else if (!is_valid_filetype) {
file_item.file_reference = null; // Cleanup the object
this.queue_errors++;
this.Debug("Event: fileQueueError : File not of a valid type.");
ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_INVALID_FILETYPE, file_item.ToJavaScriptObject(), "File is not an allowed file type.");
}
else if (size_result == this.SIZE_TOO_BIG) {
file_item.file_reference = null; // Cleanup the object
this.queue_errors++;
this.Debug("Event: fileQueueError : File exceeds size limit.");
ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT, file_item.ToJavaScriptObject(), "File size exceeds allowed limit.");
}
else if (size_result == this.SIZE_ZERO_BYTE) {
file_item.file_reference = null; // Cleanup the object
this.queue_errors++;
this.Debug("Event: fileQueueError : File is zero bytes.");
ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes and cannot be uploaded.");
}
} else {
file_item.file_reference = null; // Cleanup the object
this.queue_errors++;
this.Debug("Event: fileQueueError : File is zero bytes or FileReference is invalid.");
ExternalCall.FileQueueError(this.fileQueueError_Callback, this.ERROR_CODE_ZERO_BYTE_FILE, file_item.ToJavaScriptObject(), "File is zero bytes or cannot be accessed and cannot be uploaded.");
}
}
}
this.Debug("Event: fileDialogComplete : Finished processing selected files. Files selected: " + file_reference_list.length + ". Files Queued: " + num_files_queued);
ExternalCall.FileDialogComplete(this.fileDialogComplete_Callback, file_reference_list.length, num_files_queued);
}
/* ****************************************************************
Externally exposed functions
****************************************************************** */
// Opens a file browser dialog that allows one file to be selected.
private function SelectFile():void {
this.fileBrowserOne = new FileReference();
this.fileBrowserOne.addEventListener(Event.SELECT, this.Select_One_Handler);
this.fileBrowserOne.addEventListener(Event.CANCEL, this.DialogCancelled_Handler);
// Default file type settings
var allowed_file_types:String = "*.*";
var allowed_file_types_description:String = "All Files";
// Get the instance settings
if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
this.Debug("Event: fileDialogStart : Browsing files. Single Select. Allowed file types: " + allowed_file_types);
ExternalCall.Simple(this.fileDialogStart_Callback);
this.fileBrowserOne.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
}
// Opens a file browser dialog that allows multiple files to be selected.
private function SelectFiles():void {
var allowed_file_types:String = "*.*";
var allowed_file_types_description:String = "All Files";
if (this.fileTypes.length > 0) allowed_file_types = this.fileTypes;
if (this.fileTypesDescription.length > 0) allowed_file_types_description = this.fileTypesDescription;
this.Debug("Event: fileDialogStart : Browsing files. Multi Select. Allowed file types: " + allowed_file_types);
ExternalCall.Simple(this.fileDialogStart_Callback);
this.fileBrowserMany.browse([new FileFilter(allowed_file_types_description, allowed_file_types)]);
}
// Cancel the current upload and stops. Doesn't advance the upload pointer. The current file is requeued at the beginning.
private function StopUpload():void {
if (this.current_file_item != null) {
// Cancel the upload and re-queue the FileItem
this.current_file_item.file_reference.cancel();
this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
// Remove the event handlers
this.removeFileReferenceEventListeners(this.current_file_item);
this.file_queue.unshift(this.current_file_item);
var js_object:Object = this.current_file_item.ToJavaScriptObject();
this.current_file_item = null;
this.Debug("Event: uploadError: upload stopped. File ID: " + js_object.ID);
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_STOPPED, js_object, "Upload Stopped");
this.Debug("Event: uploadComplete. File ID: " + js_object.ID);
ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
this.Debug("StopUpload(): upload stopped.");
} else {
this.Debug("StopUpload(): No file is currently uploading. Nothing to do.");
}
}
/* Cancels the upload specified by file_id
* If the file is currently uploading it is cancelled and the uploadComplete
* event gets called.
* If the file is not currently uploading then only the uploadCancelled event is fired.
* */
private function CancelUpload(file_id:String):void {
var file_item:FileItem = null;
// Check the current file item
if (this.current_file_item != null && (this.current_file_item.id == file_id || !file_id)) {
this.current_file_item.file_reference.cancel();
this.current_file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
this.upload_cancelled++;
this.Debug("Event: uploadError: File ID: " + this.current_file_item.id + ". Cancelled current upload");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, this.current_file_item.ToJavaScriptObject(), "File Upload Cancelled.");
this.UploadComplete();
} else if (file_id) {
// Find the file in the queue
var file_index:Number = this.FindIndexInFileQueue(file_id);
if (file_index >= 0) {
// Remove the file from the queue
file_item = FileItem(this.file_queue[file_index]);
file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
this.file_queue[file_index] = null;
this.queued_uploads--;
this.upload_cancelled++;
// Cancel the file (just for good measure) and make the callback
file_item.file_reference.cancel();
this.removeFileReferenceEventListeners(file_item);
file_item.file_reference = null;
this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
// Get rid of the file object
file_item = null;
}
} else {
// Get the first file and cancel it
while (this.file_queue.length > 0 && file_item == null) {
// Check that File Reference is valid (if not make sure it's deleted and get the next one on the next loop)
file_item = FileItem(this.file_queue.shift()); // Cast back to a FileItem
if (typeof(file_item) == "undefined") {
file_item = null;
continue;
}
}
if (file_item != null) {
file_item.file_status = FileItem.FILE_STATUS_CANCELLED;
this.queued_uploads--;
this.upload_cancelled++;
// Cancel the file (just for good measure) and make the callback
file_item.file_reference.cancel();
this.removeFileReferenceEventListeners(file_item);
file_item.file_reference = null;
this.Debug("Event: uploadError : " + file_item.id + ". Cancelled queued upload");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_CANCELLED, file_item.ToJavaScriptObject(), "File Cancelled");
// Get rid of the file object
file_item = null;
}
}
}
/*
This won't be used until Flex 3 comes out.
private function SetCredentials(name:String, password:String):void {
this.credentials_name = name;
this.credentials_password = password;
}
*/
private function GetStats():Object {
return {
in_progress : this.current_file_item == null ? 0 : 1,
files_queued : this.queued_uploads,
successful_uploads : this.successful_uploads,
upload_errors : this.upload_errors,
upload_cancelled : this.upload_cancelled,
queue_errors : this.queue_errors
};
}
private function SetStats(stats:Object):void {
this.successful_uploads = typeof(stats["successful_uploads"]) === "number" ? stats["successful_uploads"] : this.successful_uploads;
this.upload_errors = typeof(stats["upload_errors"]) === "number" ? stats["upload_errors"] : this.upload_errors;
this.upload_cancelled = typeof(stats["upload_cancelled"]) === "number" ? stats["upload_cancelled"] : this.upload_cancelled;
this.queue_errors = typeof(stats["queue_errors"]) === "number" ? stats["queue_errors"] : this.queue_errors;
}
private function GetFile(file_id:String):Object {
var file_index:Number = this.FindIndexInFileQueue(file_id);
if (file_index >= 0) {
var file:FileItem = this.file_queue[file_index];
} else {
if (this.current_file_item != null) {
file = this.current_file_item;
} else {
for (var i:Number = 0; i < this.file_queue.length; i++) {
file = this.file_queue[i];
if (file != null) break;
}
}
}
if (file == null) {
return null;
} else {
return file.ToJavaScriptObject();
}
}
private function GetFileByIndex(index:Number):Object {
if (index < 0 || index > this.file_index.length - 1) {
return null;
} else {
return this.file_index[index].ToJavaScriptObject();
}
}
private function AddFileParam(file_id:String, name:String, value:String):Boolean {
var item:FileItem = this.FindFileInFileIndex(file_id);
if (item != null) {
item.AddParam(name, value);
return true;
}
else {
return false;
}
}
private function RemoveFileParam(file_id:String, name:String):Boolean {
var item:FileItem = this.FindFileInFileIndex(file_id);
if (item != null) {
item.RemoveParam(name);
return true;
}
else {
return false;
}
}
private function SetUploadURL(url:String):void {
if (typeof(url) !== "undefined" && url !== "") {
this.uploadURL = url;
}
}
private function SetPostParams(post_object:Object):void {
if (typeof(post_object) !== "undefined" && post_object !== null) {
this.uploadPostObject = post_object;
}
}
private function SetFileTypes(types:String, description:String):void {
this.fileTypes = types;
this.fileTypesDescription = description;
this.LoadFileExensions(this.fileTypes);
}
// Sets the file size limit. Accepts size values with units: 100 b, 1KB, 23Mb, 4 Gb
// Parsing is not robust. "100 200 MB KB B GB" parses as "100 MB"
private function SetFileSizeLimit(size:String):void {
var value:Number = 0;
var unit:String = "kb";
// Trim the string
var trimPattern:RegExp = /^\s*|\s*$/;
size = size.toLowerCase();
size = size.replace(trimPattern, "");
// Get the value part
var values:Array = size.match(/^\d+/);
if (values !== null && values.length > 0) {
value = parseInt(values[0]);
}
if (isNaN(value) || value < 0) value = 0;
// Get the units part
var units:Array = size.match(/(b|kb|mb|gb)/);
if (units != null && units.length > 0) {
unit = units[0];
}
// Set the multiplier for converting the unit to bytes
var multiplier:Number = 1024;
if (unit === "b")
multiplier = 1;
else if (unit === "mb")
multiplier = 1048576;
else if (unit === "gb")
multiplier = 1073741824;
this.fileSizeLimit = value * multiplier;
}
private function SetFileUploadLimit(file_upload_limit:Number):void {
if (file_upload_limit < 0) file_upload_limit = 0;
this.fileUploadLimit = file_upload_limit;
}
private function SetFileQueueLimit(file_queue_limit:Number):void {
if (file_queue_limit < 0) file_queue_limit = 0;
this.fileQueueLimit = file_queue_limit;
}
private function SetFilePostName(file_post_name:String):void {
if (file_post_name != "") {
this.filePostName = file_post_name;
}
}
private function SetUseQueryString(use_query_string:Boolean):void {
this.useQueryString = use_query_string;
}
private function SetDebugEnabled(debug_enabled:Boolean):void {
this.debugEnabled = debug_enabled;
}
/* *************************************************************
File processing and handling functions
*************************************************************** */
private function StartUpload(file_id:String = ""):void {
// Only upload a file uploads are being processed.
if (this.current_file_item != null) {
this.Debug("StartUpload(): Upload already in progress. Not starting another upload.");
return;
}
this.Debug("StartUpload: " + (file_id ? "File ID: " + file_id : "First file in queue"));
// Check the upload limit
if (this.successful_uploads >= this.fileUploadLimit && this.fileUploadLimit != 0) {
this.Debug("Event: uploadError : Upload limit reached. No more files can be uploaded.");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED, null, "The upload limit has been reached.");
this.current_file_item = null;
return;
}
// Get the next file to upload
if (!file_id) {
while (this.file_queue.length > 0 && this.current_file_item == null) {
this.current_file_item = FileItem(this.file_queue.shift());
if (typeof(this.current_file_item) == "undefined") {
this.current_file_item = null;
}
}
} else {
var file_index:Number = this.FindIndexInFileQueue(file_id);
if (file_index >= 0) {
// Set the file as the current upload and remove it from the queue
this.current_file_item = FileItem(this.file_queue[file_index]);
this.file_queue[file_index] = null;
} else {
this.Debug("Event: uploadError : File ID not found in queue: " + file_id);
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_SPECIFIED_FILE_ID_NOT_FOUND, null, "File ID not found in the queue.");
}
}
if (this.current_file_item != null) {
// Trigger the uploadStart event which will call ReturnUploadStart to begin the actual upload
this.Debug("Event: uploadStart : File ID: " + this.current_file_item.id);
ExternalCall.UploadStart(this.uploadStart_Callback, this.current_file_item.ToJavaScriptObject());
}
// Otherwise we've would have looped through all the FileItems. This means the queue is empty)
else {
this.Debug("StartUpload(): No files found in the queue.");
}
}
// This starts the upload when the user returns TRUE from the uploadStart event. Rather than just have the value returned from
// the function we do a return function call so we can use the setTimeout work-around for Flash/JS circular calls.
private function ReturnUploadStart(start_upload:Boolean):void {
if (this.current_file_item == null) {
this.Debug("ReturnUploadStart called but no file was prepped for uploading. The file may have been cancelled or stopped.");
return;
}
if (start_upload) {
try {
// Set the event handlers
this.current_file_item.file_reference.addEventListener(Event.OPEN, this.Open_Handler);
this.current_file_item.file_reference.addEventListener(ProgressEvent.PROGRESS, this.FileProgress_Handler);
this.current_file_item.file_reference.addEventListener(IOErrorEvent.IO_ERROR, this.IOError_Handler);
this.current_file_item.file_reference.addEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityError_Handler);
this.current_file_item.file_reference.addEventListener(HTTPStatusEvent.HTTP_STATUS, this.HTTPError_Handler);
this.current_file_item.file_reference.addEventListener(DataEvent.UPLOAD_COMPLETE_DATA, this.ServerData_Handler);
// Get the request (post values, etc)
var request:URLRequest = this.BuildRequest();
this.Debug("ReturnUploadStart(): File accepted by startUpload event and readied for upload. Starting upload to " + request.url + " for File ID: " + this.current_file_item.id);
this.current_file_item.file_reference.upload(request, this.filePostName, false);
this.current_file_item.file_status = FileItem.FILE_STATUS_IN_PROGRESS;
} catch (ex:Error) {
this.Debug("ReturnUploadStart: Exception occurred: " + message);
this.upload_errors++;
this.current_file_item.file_status = FileItem.FILE_STATUS_ERROR;
var message:String = ex.errorID + "\n" + ex.name + "\n" + ex.message + "\n" + ex.getStackTrace();
this.Debug("Event: uploadError(): Upload Failed. Exception occurred: " + message);
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_UPLOAD_FAILED, this.current_file_item.ToJavaScriptObject(), message);
this.UploadComplete();
}
} else {
// Remove the event handlers
this.removeFileReferenceEventListeners(this.current_file_item);
// Re-queue the FileItem
this.current_file_item.file_status = FileItem.FILE_STATUS_QUEUED;
var js_object:Object = this.current_file_item.ToJavaScriptObject();
this.file_queue.unshift(this.current_file_item);
this.current_file_item = null;
this.Debug("Event: uploadError : Call to uploadStart returned false. Not uploading the file.");
ExternalCall.UploadError(this.uploadError_Callback, this.ERROR_CODE_FILE_VALIDATION_FAILED, js_object, "Call to uploadStart return false. Not uploading file.");
this.Debug("Event: uploadComplete : Call to uploadStart returned false. Not uploading the file.");
ExternalCall.UploadComplete(this.uploadComplete_Callback, js_object);
}
}
// Completes the file upload by deleting it's reference, advancing the pointer.
// Once this event files a new upload can be started.
private function UploadComplete():void {
var jsFileObj:Object = this.current_file_item.ToJavaScriptObject();
this.removeFileReferenceEventListeners(this.current_file_item);
this.current_file_item.file_reference = null;
this.current_file_item = null;
this.queued_uploads--;
this.Debug("Event: uploadComplete : Upload cycle complete.");
ExternalCall.UploadComplete(this.uploadComplete_Callback, jsFileObj);
}
/* *************************************************************
Utility Functions
*************************************************************** */
// Check the size of the file against the allowed file size. If it is less the return TRUE. If it is too large return FALSE
private function CheckFileSize(file_item:FileItem):Number {
if (file_item.file_reference.size == 0) {
return this.SIZE_ZERO_BYTE;
} else if (this.fileSizeLimit != 0 && file_item.file_reference.size > this.fileSizeLimit) {
return this.SIZE_TOO_BIG;
} else {
return this.SIZE_OK;
}
}
private function CheckFileType(file_item:FileItem):Boolean {
// If no extensions are defined then a *.* was passed and the check is unnecessary
if (this.valid_file_extensions.length == 0) {
return true;
}
var fileRef:FileReference = file_item.file_reference;
var last_dot_index:Number = fileRef.name.lastIndexOf(".");
var extension:String = "";
if (last_dot_index >= 0) {
extension = fileRef.name.substr(last_dot_index + 1).toLowerCase();
}
var is_valid_filetype:Boolean = false;
for (var i:Number=0; i < this.valid_file_extensions.length; i++) {
if (String(this.valid_file_extensions[i]) == extension) {
is_valid_filetype = true;
break;
}
}
return is_valid_filetype;
}
private function BuildRequest():URLRequest {
// Create the request object
var request:URLRequest = new URLRequest();
request.method = URLRequestMethod.POST;
/*if (this.credentials_name != "") {
request.shouldAuthenticate = true;
request.setLoginCredentials(this.credentials_name, this.credentials_password);
} else {
request.shouldAuthenticate = false;
request.setLoginCredentials("", "");
}*/
if (this.useQueryString) {
var pairs:Array = new Array();
for (key in this.uploadPostObject) {
this.Debug("Global URL Item: " + key + "=" + this.uploadPostObject[key]);
if (this.uploadPostObject.hasOwnProperty(key)) {
pairs.push(key + "=" + this.uploadPostObject[key]);
}
}
for (key in file_post) {
this.Debug("File Post Item: " + key + "=" + this.uploadPostObject[key]);
if (file_post.hasOwnProperty(key)) {
pairs.push(escape(key) + "=" + escape(file_post[key]));
}
}
request.url = this.uploadURL + (this.uploadURL.indexOf("?") > -1 ? "&" : "?") + pairs.join("&");
} else {
request.url = this.uploadURL;
var file_post:Object = this.current_file_item.GetPostObject();
var key:String;
var post:URLVariables = new URLVariables();
for (key in this.uploadPostObject) {
this.Debug("Global Post Item: " + key + "=" + this.uploadPostObject[key]);
if (this.uploadPostObject.hasOwnProperty(key)) {
post[key] = this.uploadPostObject[key];
}
}
for (key in file_post) {
this.Debug("File Post Item: " + key + "=" + this.uploadPostObject[key]);
if (file_post.hasOwnProperty(key)) {
post[key] = file_post[key];
}
}
request.data = post;
}
return request;
}
private function Debug(msg:String):void {
try {
if (this.debugEnabled) {
var lines:Array = msg.split("\n");
for (var i:Number=0; i < lines.length; i++) {
lines[i] = "SWF DEBUG: " + lines[i];
}
ExternalCall.Debug(this.debug_Callback, lines.join("\n"));
}
} catch (ex:Error) {
// pretend nothing happened
trace(ex);
}
}
private function PrintDebugInfo():void {
var debug_info:String = "\n----- SWF DEBUG OUTPUT ----\n";
debug_info += "Build Number: " + this.build_number + "\n";
debug_info += "movieName: " + this.movieName + "\n";
debug_info += "Upload URL: " + this.uploadURL + "\n";
debug_info += "File Types String: " + this.fileTypes + "\n";
debug_info += "Parsed File Types: " + this.valid_file_extensions.toString() + "\n";
debug_info += "File Types Description: " + this.fileTypesDescription + "\n";
debug_info += "File Size Limit: " + this.fileSizeLimit + " bytes\n";
debug_info += "File Upload Limit: " + this.fileUploadLimit + "\n";
debug_info += "File Queue Limit: " + this.fileQueueLimit + "\n";
debug_info += "Post Params:\n";
for (var key:String in this.uploadPostObject) {
debug_info += " " + key + "=" + this.uploadPostObject[key] + "\n";
}
debug_info += "----- END SWF DEBUG OUTPUT ----\n";
this.Debug(debug_info);
}
private function FindIndexInFileQueue(file_id:String):Number {
for (var i:Number = 0; i<this.file_queue.length; i++) {
var item:FileItem = this.file_queue[i];
if (item != null && item.id == file_id) return i;
}
return -1;
}
private function FindFileInFileIndex(file_id:String):FileItem {
for (var i:Number = 0; i < this.file_index.length; i++) {
var item:FileItem = this.file_index[i];
if (item != null && item.id == file_id) return item;
}
return null;
}
// Parse the file extensions in to an array so we can validate them agains
// the files selected later.
private function LoadFileExensions(filetypes:String):void {
var extensions:Array = filetypes.split(";");
this.valid_file_extensions = new Array();
for (var i:Number=0; i < extensions.length; i++) {
var extension:String = String(extensions[i]);
var dot_index:Number = extension.lastIndexOf(".");
if (dot_index >= 0) {
extension = extension.substr(dot_index + 1).toLowerCase();
} else {
extension = extension.toLowerCase();
}
// If one of the extensions is * then we allow all files
if (extension == "*") {
this.valid_file_extensions = new Array();
break;
}
this.valid_file_extensions.push(extension);
}
}
private function loadPostParams(param_string:String):void {
var post_object:Object = {};
if (param_string != null) {
var name_value_pairs:Array = param_string.split("&amp;");
for (var i:Number = 0; i < name_value_pairs.length; i++) {
var name_value:String = String(name_value_pairs[i]);
var index_of_equals:Number = name_value.indexOf("=");
if (index_of_equals > 0) {
post_object[decodeURIComponent(name_value.substring(0, index_of_equals))] = decodeURIComponent(name_value.substr(index_of_equals + 1));
}
}
}
this.uploadPostObject = post_object;
}
private function removeFileReferenceEventListeners(file_item:FileItem):void {
if (file_item != null && file_item.file_reference != null) {
file_item.file_reference.removeEventListener(Event.OPEN, this.Open_Handler);
file_item.file_reference.removeEventListener(ProgressEvent.PROGRESS, this.FileProgress_Handler);
file_item.file_reference.removeEventListener(IOErrorEvent.IO_ERROR, this.IOError_Handler);
file_item.file_reference.removeEventListener(SecurityErrorEvent.SECURITY_ERROR, this.SecurityError_Handler);
file_item.file_reference.removeEventListener(HTTPStatusEvent.HTTP_STATUS, this.HTTPError_Handler);
file_item.file_reference.removeEventListener(DataEvent.UPLOAD_COMPLETE_DATA, this.ServerData_Handler);
}
}
}
}
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