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/**
* SWFUpload 0.8.3 Revision 5.2 by Jacob Roberts, April 2007, linebyline.blogspot.com
* -------- -------- -------- -------- -------- -------- -------- --------
* SWFUpload is (c) 2006 Lars Huring and Mammon Media and is released under the MIT License:
* http://www.opensource.org/licenses/mit-license.php
*
* See Changelog.txt for version history
*/
/* *********** */
/* Constructor */
/* *********** */
var SWFUpload = function (init_settings) {
// Remove background flicker in IE (read this: http://misterpixel.blogspot.com/2006/09/forensic-analysis-of-ie6.html)
// This doesn't have anything to do with SWFUpload but can help your UI behave better
try {
document.execCommand('BackgroundImageCache', false, true);
} catch (ex) {
this.debugMessage(ex);
}
try {
this.settings = {};
this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
this.movieElement = null;
// Setup global control tracking
SWFUpload.instances[this.movieName] = this;
// Load the settings. Load the Flash movie.
this.initSettings(init_settings);
this.loadFlash();
if (this.debug_enabled) {
this.displayDebugInfo();
}
} catch (ex) {
this.debugMessage(ex);
}
};
/* *************** */
/* Static thingies */
/* *************** */
SWFUpload.instances = {};
SWFUpload.movieCount = 0;
SWFUpload.ERROR_CODE_HTTP_ERROR = -10;
SWFUpload.ERROR_CODE_MISSING_UPLOAD_TARGET = -20;
SWFUpload.ERROR_CODE_IO_ERROR = -30;
SWFUpload.ERROR_CODE_SECURITY_ERROR = -40;
SWFUpload.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT = -50;
SWFUpload.ERROR_CODE_ZERO_BYTE_FILE = -60;
SWFUpload.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED = -70;
SWFUpload.ERROR_CODE_UPLOAD_FAILED = -80;
SWFUpload.ERROR_CODE_QUEUE_LIMIT_EXCEEDED = -90;
SWFUpload.ERROR_CODE_SPECIFIED_FILE_NOT_FOUND = -100;
/* ***************** */
/* Instance Thingies */
/* ***************** */
// init is a private method that ensures that all the object settings are set, getting a default value if one was not assigned.
SWFUpload.prototype.initSettings = function (init_settings) {
this.addSetting("control_id", this.movieName, "");
// UI setting
this.addSetting("ui_function", init_settings.ui_function, null);
this.addSetting("ui_container_id", init_settings.ui_container_id, "");
this.addSetting("degraded_container_id", init_settings.degraded_container_id, "");
// Upload backend settings
this.addSetting("upload_target_url", init_settings.upload_target_url, "");
this.addSetting("upload_cookies", init_settings.upload_cookies, []);
this.addSetting("upload_params", init_settings.upload_params, {});
// Upload settings
this.addSetting("begin_upload_on_queue", init_settings.begin_upload_on_queue, true);
this.addSetting("file_types", init_settings.file_types, "*.gif;*.jpg;*.png");
this.addSetting("file_types_description", init_settings.file_types_description, "Common Web Image Formats (gif, jpg, png)");
this.addSetting("file_size_limit", init_settings.file_size_limit, "1024");
this.addSetting("file_upload_limit", init_settings.file_upload_limit, "0");
this.addSetting("file_queue_limit", init_settings.file_queue_limit, "0");
// Flash Settings
this.addSetting("flash_url", init_settings.flash_url, "swfupload.swf");
this.addSetting("flash_container_id", init_settings.flash_container_id, "");
this.addSetting("flash_width", init_settings.flash_width, "1px");
this.addSetting("flash_height", init_settings.flash_height, "1px");
this.addSetting("flash_color", init_settings.flash_color, "#FFFFFF");
// Debug Settings
this.addSetting("debug_enabled", init_settings.debug, false);
this.debug_enabled = this.getSetting("debug_enabled");
// Event Handlers
this.flashReady = this.retrieveSetting(init_settings.flash_ready_handler, this.flashReady);
this.dialogCancelled = this.retrieveSetting(init_settings.dialog_cancelled_handler, this.dialogCancelled);
this.fileQueued = this.retrieveSetting(init_settings.file_queued_handler, this.fileQueued);
this.fileProgress = this.retrieveSetting(init_settings.file_progress_handler, this.fileProgress);
this.fileCancelled = this.retrieveSetting(init_settings.file_cancelled_handler, this.fileCancelled);
this.fileComplete = this.retrieveSetting(init_settings.file_complete_handler, this.fileComplete);
this.queueStopped = this.retrieveSetting(init_settings.queue_stopped_handler, this.queueStopped);
this.queueComplete = this.retrieveSetting(init_settings.queue_complete_handler, this.queueComplete);
this.error = this.retrieveSetting(init_settings.error_handler, this.error);
this.debug = this.retrieveSetting(init_settings.debug_handler, this.debug);
};
// loadFlash is a private method that generates the HTML tag for the Flash
// It then adds the flash to the "target" or to the body and stores a
// reference to the flash element in "movieElement".
SWFUpload.prototype.loadFlash = function () {
var html, container, target_element, flash_container_id;
html = this.getFlashHTML();
// Build the DOM nodes to hold the flash;
container = document.createElement("div");
container.style.width = this.getSetting("flash_width");
container.style.height = this.getSetting("flash_height");
target_element;
var flash_container_id = this.getSetting("flash_container_id");
if (flash_container_id !== "") {
target_element = document.getElementById(flash_container_id);
}
// If the target wasn't found use the "BODY" element
if (typeof(target_element) === "undefined" || target_element === null) {
target_element = document.getElementsByTagName("body")[0];
}
// If all else fails then give up
if (typeof(target_element) === "undefined" || target_element === null) {
this.debugMessage("Could not find an element to add the Flash too. Failed to find element for \"flash_container_id\" or the BODY element.");
return false;
}
target_element.appendChild(container);
container.innerHTML = html;
this.movieElement = document.getElementById(this.movieName); // Save a reference to the flash node so we can make calls to it.
// Fix IEs "Flash can't callback when in a form" issue (http://www.extremefx.com.ar/blog/fixing-flash-external-interface-inside-form-on-internet-explorer)
if (typeof(window[this.movieName]) === "undefined" || window[this.moveName] !== this.movieElement) {
window[this.movieName] = this.movieElement;
}
};
// Generates the embed/object tags needed to embed the flash in to the document
SWFUpload.prototype.getFlashHTML = function () {
var html = "";
// Create Mozilla Embed HTML
if (navigator.plugins && navigator.mimeTypes && navigator.mimeTypes.length) {
// Build the basic embed html
html = '<embed type="application/x-shockwave-flash" src="' + this.getSetting("flash_url") + '" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '"';
html += ' id="' + this.movieName + '" name="' + this.movieName + '" ';
html += 'bgcolor="' + this.getSetting("flash_color") + '" quality="high" menu="false" flashvars="';
html += this.getFlashVars();
html += '" />';
// Create IE Object HTML
} else {
// Build the basic Object tag
html = '<object id="' + this.movieName + '" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="' + this.getSetting("flash_width") + '" height="' + this.getSetting("flash_height") + '">';
html += '<param name="movie" value="' + this.getSetting("flash_url") + '">';
html += '<param name="bgcolor" value="' + this.getSetting("flash_color") + '" />';
html += '<param name="quality" value="high" />';
html += '<param name="menu" value="false" />';
html += '<param name="flashvars" value="';
html += this.getFlashVars();
html += '" /></object>';
}
return html;
};
// This private method builds the parameter string that will be passed
// to flash.
SWFUpload.prototype.getFlashVars = function () {
// Add the cookies to the backend string
var upload_target_url = this.getSetting("upload_target_url");
var query_string = this.buildQueryString();
// Build the parameter string
var html = "";
html += "controlID=" + encodeURIComponent(this.getSetting("control_id"));
html += "&uploadTargetURL=" + encodeURIComponent(upload_target_url);
html += "&uploadQueryString=" + encodeURIComponent(query_string);
html += "&beginUploadOnQueue=" + encodeURIComponent(this.getSetting("begin_upload_on_queue"));
html += "&fileTypes=" + encodeURIComponent(this.getSetting("file_types"));
html += "&fileTypesDescription=" + encodeURIComponent(this.getSetting("file_types_description"));
html += "&fileSizeLimit=" + encodeURIComponent(this.getSetting("file_size_limit"));
html += "&fileUploadLimit=" + encodeURIComponent(this.getSetting("file_upload_limit"));
html += "&fileQueueLimit=" + encodeURIComponent(this.getSetting("file_queue_limit"));
html += "&debugEnabled=" + encodeURIComponent(this.getSetting("debug_enabled"));
return html;
};
SWFUpload.prototype.buildQueryString = function () {
var upload_cookies = this.getSetting("upload_cookies");
var upload_params = this.getSetting("upload_params");
var query_string_pairs = [];
var i, value, name;
// Retrieve the cookies
if (typeof(upload_cookies) === "object" && typeof(upload_cookies.length) === "number") {
for (i = 0; i < upload_cookies.length; i++) {
if (typeof(upload_cookies[i]) === "string" && upload_cookies[i] !== "") {
value = this.getCookie(upload_cookies[i]);
if (value !== "") {
query_string_pairs.push(encodeURIComponent(upload_cookies[i]) + "=" + encodeURIComponent(value));
}
}
}
}
// Retrieve the user defined parameters
if (typeof(upload_params) === "object") {
for (name in upload_params) {
if (upload_params.hasOwnProperty(name)) {
if (typeof(upload_params[name]) === "string" /*&& upload_params[name] != ""*/) {
query_string_pairs.push(encodeURIComponent(name) + "=" + encodeURIComponent(upload_params[name]));
}
}
}
}
return query_string_pairs.join("&");
};
// This private method "loads" the UI. If a target was specified then it is assumed that "display: none" was set and
// it does a "display: block" so the UI is shown. Then if a degraded_target is specified it hides it by setting "display: none"
// If you want SWFUpload to do something else then provide a "ui_function" setting and that will be called instead.
SWFUpload.prototype.showUI = function () {
var ui_container_id, ui_target, degraded_container_id, degraded_target;
try {
ui_container_id = this.getSetting("ui_container_id");
if (ui_container_id !== "") {
ui_target = document.getElementById(ui_container_id);
if (ui_target !== null) {
ui_target.style.display = "block";
// Now that the UI has been taken care of hide the degraded UI
degraded_container_id = this.getSetting("degraded_container_id");
if (degraded_container_id !== "") {
degraded_target = document.getElementById(degraded_container_id);
if (degraded_target !== null) {
degraded_target.style.display = "none";
}
}
}
}
} catch (ex) {
this.debugMessage(ex);
}
};
// Saves a setting. If the value given is undefined or null then the default_value is used.
SWFUpload.prototype.addSetting = function (name, value, default_value) {
if (typeof(value) === "undefined" || value === null) {
this.settings[name] = default_value;
} else {
this.settings[name] = value;
}
return this.settings[name];
};
// Gets a setting. Returns null if it wasn't found.
SWFUpload.prototype.getSetting = function (name) {
if (typeof(this.settings[name]) === "undefined") {
return "";
} else {
return this.settings[name];
}
};
// Gets a setting, if the setting is undefined then return the default value
// This does not affect or use the interal setting object.
SWFUpload.prototype.retrieveSetting = function (value, default_value) {
if (typeof(value) === "undefined" || value === null) {
return default_value;
} else {
return value;
}
};
// This method is used when debugging is enabled.
// It loops through all the settings and displays
// them in the debug Console.
SWFUpload.prototype.displayDebugInfo = function () {
var key, debug_message = "";
debug_message += "----- DEBUG OUTPUT ----\nID: " + this.movieElement.id + "\n";
// It's bad to use the for..in with an associative array, but oh well
for (key in this.settings) {
if (this.settings.hasOwnProperty(key)) {
debug_message += key + ": " + this.settings[key] + "\n";
}
}
debug_message += "----- DEBUG OUTPUT END ----\n";
debug_message += "\n";
this.debugMessage(debug_message);
};
// Sets the UploadTargetURL. To commit the change you must call UpdateUploadStrings.
SWFUpload.prototype.setUploadTargetURL = function (url) {
if (typeof(url) === "string") {
return this.addSetting("upload_target_url", url, "");
} else {
return false;
}
};
// Sets the upload_cookies array. To commit the change you must call UpdateUploadStrings.
SWFUpload.prototype.setUploadCookies = function (cookie_name_array) {
if (typeof(cookie_name_array) === "object" && typeof(cookie_name_array.length) === "number") {
return this.addSetting("upload_cookies", cookie_name_array, []);
} else {
return false;
}
};
// Sets the upload params object. To commit the change you must call UpdateUploadStrings.
SWFUpload.prototype.setUploadParams = function (param_object) {
if (typeof(param_object) === "object") {
return this.addSetting("upload_params", param_object, []);
} else {
return false;
}
};
/* *****************************
-- Flash control methods --
Your UI should use these
to operate SWFUpload
***************************** */
SWFUpload.prototype.browse = function () {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.Browse) === "function") {
try {
this.movieElement.Browse();
}
catch (ex) {
this.debugMessage("Could not call browse: " + ex);
}
} else {
this.debugMessage("Could not find Flash element");
}
};
// Begins the uploads (if begin_upload_on_queue is disabled)
// The file_id is optional. If specified only that file will be uploaded. If not specified SWFUpload will
// begin to process the queue.
SWFUpload.prototype.startUpload = function (file_id) {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.StartUpload) === "function") {
try {
this.movieElement.StartUpload(file_id);
}
catch (ex) {
this.debugMessage("Could not call StartUpload: " + ex);
}
} else {
this.debugMessage("Could not find Flash element");
}
};
// Cancels the current uploading item. If no item is uploading then nothing happens.
SWFUpload.prototype.cancelUpload = function (file_id) {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.CancelUpload) === "function") {
try {
this.movieElement.CancelUpload(file_id);
}
catch (ex) {
this.debugMessage("Could not call CancelUpload");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
// Cancels all the files in the queue. Including any current uploads.
SWFUpload.prototype.cancelQueue = function () {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.CancelQueue) === "function") {
try {
this.movieElement.CancelQueue();
}
catch (ex) {
this.debugMessage("Could not call CancelQueue");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
// Stops the current upload. The file is re-queued. If nothing is currently uploading then nothing happens.
SWFUpload.prototype.stopUpload = function () {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.StopUpload) === "function") {
try {
this.movieElement.StopUpload();
}
catch (ex) {
this.debugMessage("Could not call StopUpload");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
// Updates the upload url strings in the Flash Movie
// This must be called in order for calls to SetUploadTargetURL, SetUploadCookies, and SetUploadQueryString to take effect.
SWFUpload.prototype.updateUploadStrings = function () {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.SetUploadStrings) === "function") {
try {
this.movieElement.SetUploadStrings(this.getSetting("upload_target_url"), this.buildQueryString());
}
catch (ex) {
this.debugMessage("Could not call SetUploadStrings");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
SWFUpload.prototype.addFileParam = function (file_id, name, value) {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.AddFileParam) === "function") {
try {
return this.movieElement.AddFileParam(file_id, encodeURIComponent(name), encodeURIComponent(value));
}
catch (ex) {
this.debugMessage("Could not call addFileParam");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
SWFUpload.prototype.removeFileParam = function (file_id, name) {
if (typeof(this.movieElement) !== "undefined" && typeof(this.movieElement.RemoveFileParam) === "function") {
try {
return this.movieElement.RemoveFileParam(file_id, encodeURIComponent(name));
}
catch (ex) {
this.debugMessage("Could not call addFileParam");
}
} else {
this.debugMessage("Could not find Flash element");
}
};
/* *******************************
Default Event Handlers
******************************* */
// This is the callback method that the Flash movie will call when it has been loaded and is ready to go.
// Calling this or showUI "manually" bypass the Flash Detection built in to SWFUpload.
// FlashReady should not generally be overwritten. Use a ui_function setting if you want to control the UI loading after the flash has loaded.
SWFUpload.prototype.flashReady = function () {
var ui_function;
try {
this.debugMessage("Flash called back and is ready.");
ui_function = this.getSetting("ui_function");
if (typeof(ui_function) === "function") {
ui_function.apply(this);
} else {
this.showUI();
}
} catch (ex) {
this.debugMessage(ex);
}
};
// Called when the user cancels the File browser window.
SWFUpload.prototype.dialogCancelled = function () {
this.debugMessage("browse Dialog Cancelled.");
};
// Called once for file the user selects
SWFUpload.prototype.fileQueued = function (file) {
this.debugMessage("File Queued: " + file.id);
};
// Called during upload as the file progresses
SWFUpload.prototype.fileProgress = function (file, bytes_complete) {
this.debugMessage("File Progress: " + file.id + ", Bytes: " + bytes_complete);
};
// Called after a file is cancelled
SWFUpload.prototype.fileCancelled = function (file) {
this.debugMessage("File Cancelled: " + file.id);
};
// Called when a file upload has completed
SWFUpload.prototype.fileComplete = function (file) {
this.debugMessage("File Complete: " + file.id);
};
// Called when at least 1 file has been uploaded and there are no files remaining in the queue.
SWFUpload.prototype.queueComplete = function (file_upload_count) {
this.debugMessage("Queue Complete. Files Uploaded:" + file_upload_count);
};
// Called when the upload is stopped.
SWFUpload.prototype.queueStopped = function (file) {
this.debugMessage("Queue Stopped. File Stopped:" + file.id);
};
// Called by SWFUpload JavaScript and Flash flash functions when debug is enabled
SWFUpload.prototype.debug = function (message) {
this.debugMessage(message);
};
// Called when an error occurs. Use errcode to determine which error occurred.
SWFUpload.prototype.error = function (errcode, file, msg) {
try {
switch (errcode) {
case SWFUpload.ERROR_CODE_HTTP_ERROR:
this.debugMessage("Error Code: HTTP Error, File name: " + file.name + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_MISSING_UPLOAD_TARGET:
this.debugMessage("Error Code: No backend file, File name: " + file.name + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_IO_ERROR:
this.debugMessage("Error Code: IO Error, File name: " + file.name + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_SECURITY_ERROR:
this.debugMessage("Error Code: Security Error, File name: " + file.name + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_FILE_EXCEEDS_SIZE_LIMIT:
this.debugMessage("Error Code: File too big, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_ZERO_BYTE_FILE:
this.debugMessage("Error Code: Zero Byte File, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_UPLOAD_LIMIT_EXCEEDED:
this.debugMessage("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_QUEUE_LIMIT_EXCEEDED:
this.debugMessage("Error Code: Upload limit reached, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_UPLOAD_FAILED:
this.debugMessage("Error Code: Upload Initialization exception, File name: " + file.name + ", File size: " + file.size + ", Message: " + msg);
break;
case SWFUpload.ERROR_CODE_SPECIFIED_FILE_NOT_FOUND:
this.debugMessage("Error Code: File ID specified for upload was not found, Message: " + msg);
break;
default:
this.debugMessage("Error Code: Unhandled error occured. Errorcode: " + errcode);
}
} catch (ex) {
this.debugMessage(ex);
}
};
/* **********************************
Utility Functions
********************************** */
// Gets a cookie (http://www.w3schools.com/js/js_cookies.asp)
SWFUpload.prototype.getCookie = function (cookie_name) {
var cookie_start, cookie_end;
try {
if (document.cookie.length > 0 && cookie_name !== "")
{
cookie_start = document.cookie.indexOf(cookie_name + "=");
if (cookie_start !== -1)
{
cookie_start = cookie_start + cookie_name.length + 1;
cookie_end = document.cookie.indexOf(";", cookie_start);
if (cookie_end === -1) {
cookie_end = document.cookie.length;
}
return unescape(document.cookie.substring(cookie_start, cookie_end));
}
}
} catch (ex) {
this.debugMessage(ex);
}
return "";
};
/* **********************************
Debug Console
The debug console is a self contained, in page location
for debug message to be sent. The Debug Console adds
itself to the body if necessary.
The console is automatically scrolled as messages appear.
********************************** */
SWFUpload.prototype.debugMessage = function (message) {
if (this.debug_enabled) {
if (typeof(message) === "object" && message.hasOwnProperty("name") && message.hasOwnProperty("message")) {
SWFUpload.Console.writeLine("EXCEPTION: " + message.name + ". Message: " + message.message);
} else {
SWFUpload.Console.writeLine(message);
}
}
};
SWFUpload.Console = {};
SWFUpload.Console.writeLine = function (message) {
var console, documentForm;
try {
console = document.getElementById("SWFUpload_Console");
if (!console) {
documentForm = document.createElement("form");
document.getElementsByTagName("body")[0].appendChild(documentForm);
console = document.createElement("textarea");
console.id = "SWFUpload_Console";
console.style.fontFamily = "monospace";
console.setAttribute("wrap", "off");
console.wrap = "off";
console.style.overflow = "auto";
console.style.width = "700px";
console.style.height = "350px";
console.style.margin = "5px";
documentForm.appendChild(console);
}
console.value += message + "\n";
console.scrollTop = console.scrollHeight - console.clientHeight;
} catch (ex) {
alert("Exception: " + ex.name + " Message: " + ex.message);
}
};
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