This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available scenes will be chosen randomly. To display a specific scene, additional arguments should be supplied. Metallic-roughness workflow. Specular-glossiness workflow. Image-based lighting (IBL). Orbital camera controls. PBR material inspector. Perspective correct interpolation. Depth testing. Alpha testing. Alpha blending. Cubemapped skybox. Skeletal animation. Tangent space normal mapping.

Features

  • Perspective correct interpolation
  • Tangent space normal mapping
  • Blinn–Phong reflection model
  • Homogeneous clipping
  • Physically based rendering (PBR)
  • Metallic-roughness workflow

Project Samples

Project Activity

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Categories

3D Rendering

License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C

Related Categories

C 3D Rendering Software

Registered

2022-02-21