Multi-user VR on the Web. A framework for writing multi-user VR apps in HTML and JS. Built on top of A-Frame. Follow the NAF Getting Started tutorial to build your own example from scratch, including setting up a local server. Networked-Aframe works by syncing entities and their components to connected users. To connect to a room you need to add the networked-scene component to the a-scene element. For an entity to be synced, add the networked component to it. By default the position and rotation components are synced, but if you want to sync other components or child components you need to define a schema. For more advanced control over the network messages see the sections on Broadcasting Custom Messages and Options. Create an instance of a template to be synced across clients. The position and rotation will be synced by default. The buffered-interpolation is added to allow for less network updates while keeping smooth motion.

Features

  • Support for WebRTC and/or WebSocket connections
  • Voice chat. Audio streaming to let your users talk in-app (WebRTC only)
  • Video chat. See video streams in-app
  • Bandwidth sensitive. Only send network updates when things change
  • Cross-platform. Works on all modern Desktop and Mobile browsers. Oculus Rift, Oculus Quest, HTC Vive and Google Cardboard
  • Extendable. Sync any A-Frame component, including your own, without changing the component code at all

Project Samples

Project Activity

See All Activity >

License

MIT License

Follow Networked-Aframe

Networked-Aframe Web Site

Other Useful Business Software
PRTG Catches Network Issues Before They Cause Downtime Icon
PRTG Catches Network Issues Before They Cause Downtime

Threshold-based alerts flag problems early, so your team can act before users notice, not after.

Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
Download 30-Day Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Networked-Aframe!

Additional Project Details

Programming Language

JavaScript

Related Categories

JavaScript Frameworks, JavaScript VR Development Software, JavaScript Web Development Frameworks

Registered

2022-01-19