nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line alignment. Pascal case for classes, enumerations, typedefs and constants. Put Doxygen brief descriptions in header files and additional documentation in implementation ones. Use Qt style for Doxygen detailed descriptions (/*! */) and end them with a period.

Features

  • Works on Windows (MSVC, MinGW-w64 on MSYS2)
  • Supports macOS (Clang)
  • For Linux (GCC, Clang)
  • Doxygen with GraphViz
  • RenderDoc graphics debugger
  • Tracy frame profiler
  • Google Test and Gcovr

Project Samples

Project Activity

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License

MIT License

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nCine Web Site

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C++

Related Categories

C++ Game Engines, C++ Raspberry Pi Software

Registered

2022-12-13