Material Maker is a free, open-source procedural texture generation and 3D painting application built with the Godot game engine. It provides a node-based interface for creating complex materials by connecting texture generators, filters, and mathematical operations. Users can produce realistic surfaces such as stone, wood, metal, fabric, and terrain without manually painting every detail. The application supports physically based rendering workflows and generates texture maps for use in 3D engines. Its painting tools allow artists to apply procedural brushes directly to 3D models. Materials can be previewed interactively and exported for use in external applications. Material Maker is particularly useful for game developers, 3D artists, and technical designers creating reusable procedural assets.
Features
- Node-based procedural texture and material generation
- Physically based rendering material workflows
- Procedural brush creation and 3D model painting
- Real-time material and texture previews
- Customizable texture generators, filters, and effects
- Texture map exporting for external 3D applications