Friction is a lightweight 2D animation and motion graphics tool designed to provide a modern and efficient workflow for creating vector-based animations. It focuses on simplicity while offering essential features such as keyframe animation, timeline editing, and curve-based motion control. The application is built to be fast and responsive, enabling real-time feedback during animation editing. It supports exporting animations to various formats, making it suitable for use in games, web content, and multimedia projects. friction emphasizes a clean interface and streamlined tools to reduce complexity while maintaining creative flexibility. Its architecture is designed to be extensible, allowing future enhancements and integration with other tools. Overall, it provides a minimal yet capable environment for 2D animation production.
Features
- Keyframe-based animation with timeline editing
- Vector-based drawing and motion control
- Real-time preview of animation changes
- Export to multiple formats for different platforms
- Lightweight and responsive user interface
- Extensible design for future enhancements