cuda-oxide is an experimental NVIDIA Labs project that brings Rust closer to native CUDA GPU development. It works as a Rust-to-CUDA compiler path that lets developers write SIMT GPU kernels in idiomatic Rust instead of using a separate CUDA C++ workflow. The project compiles standard Rust code directly to PTX, avoiding DSLs, source-to-source translation, or foreign-language bindings. It supports a single-source programming style where host and device code can live together and be built through Cargo-oriented tooling. cuda-oxide is still experimental, so it is best suited for research, early exploration, and developers interested in Rust-based GPU programming. Its main value is giving Rust developers a more direct path into NVIDIA GPU kernels while preserving familiar Rust syntax and tooling concepts.
Features
- Rust-to-CUDA compiler backend
- Direct PTX generation from Rust code
- SIMT GPU kernel development
- Single-source host and device programming
- Cargo-oriented build workflow
- Experimental NVIDIA GPU programming research