Box86 lets you run x86 Linux programs (such as games) on non-x86 Linux systems, like ARM (the host system needs to be 32bit little-endian). Because box86 uses the native versions of some “system” libraries, like libc, libm, SDL, and OpenGL, it’s easy to integrate and use with most applications, and performance can be surprisingly high in some cases. Many games already work without much tweaking, for example WorldOfGoo, Airline Tycoon Deluxe, and FTL. Many of the GameMaker Linux games also run fine. (There’s a long list, among them are Undertale, A Risk of Rain, or Cook Serve Delicious.) Box64 is the 64-bit version of Box86. It is used to run x86_64 binaries on ARM64 (i.e. aarch64) Linux. It can also run on RiSC-V and Loongarch machines.
Features
- Most x86 Games need OpenGL, so on ARM platforms a solution like gl4es might be necessary
- Because Box86 works by directly translating function calls from x86 to host system, the host system (the one Box86 is running on) needs to have 32-bit libraries
- Documentation available
- Examples available
- Linux Steam's can run now with box86
- Box86 now has configurations files
Categories
SystemLicense
MIT LicenseFollow box86
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