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From: <blu...@ma...> - 2012-07-22 19:32:59
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Hello, as I was trying to make a PKGBUILD [1] [2] for Arch Linux (a file to ease the generation of a package) I noticed that the resulting binary did crash. After finding some related posts in your forum [3] I decided to backport what was needed to make it work (The resulting file is attached). PS: It would be great if you would provide the data files in a separate zip file. |'''Platform,OS:''' x86_64, Arch Linux '''Engine/game version:''' SG v1.1 === How to reproduce: === 1. Compile the source code 2. Run the binary 3. See the binary crash with '|ERROR: opStack corrupted in compiled code (offset 4)'| === Result: === The game won't work on x86_64. === Expected result: === No crash. === Attached file description: === A backport of some code from ioquake3 svn to make the game run on x86_64.| [1] https://bbs.archlinux.org/viewtopic.php?id=145428 [2] https://aur.archlinux.org/packages.php?ID=31707 [3] http://forum.smokin-guns.org/viewtopic.php?f=33&t=3035 |