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Build internal software that meets enterprise security standards without waiting on engineering resources. Retool connects to your databases, APIs, and data sources while maintaining the permissions and controls you need. Create custom dashboards, admin tools, and workflows from natural language prompts—all deployed in your cloud with security baked in. Stop duct-taping operations together, start building in Retool.
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Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
XMLDataStudio is ODBC based data transfer tool to different databases in XML format developed in C++ and Java. It designed to put minimum effort to use and usable to layman based on wizard developed in Java Swing desktop application.
The BINXML library was create to fill the need for an efficient way to embed binary data inside xml files. It provides routines for encoding and decoding binary files into valid UTF-16 text files that can be embedded inside XML files.
Bring Dynamics 365 and Salesforce wherever you go with Resco’s solution. With powerful offline features and reliable data syncing, your team can access CRM data on mobile devices anytime, anywhere. This saves time, cuts errors, and speeds up customer visits.
MacMakk is a tournament management program for go, the asian boardgame. It uses a new ranking algorithm, called McMakko. It is intended to be portable, with Linux and Windows being the main targets.
spheakXml is a not verifying, free platform independent(more or less) xml parser library written in ANSI C.
spheakXml holds the complete data of the given xmlfile in memory and allows a very simple api to access the elements and attributes.
Framework for literate programming using XML written in C++. Boost, The STL and Patterns are used extensively. All platforms which support Boost will be supported.
The fastest XML/HTML/XHTML tag parsing library, it is suitable in the case you don't need all the features of a complete tag parsing. Allows the most basic input from an XML source and can automatically parse doctype entites.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
XSDB XML is to DATA as HTML is to DOCUMENT. Publish and combine data as easily as HTML format and web browsers publish and view documents. Implementations in Python, javascript, java, C#/.NET.
With the program you can simply mapping a XML structure to the sql datebase,such as sqlite,Mysql...
Then ,easily add xml files of this kind into the database Or recover the query results from database into xml.
An implementation of DSSSL, a style language to format SGML or XML documents.
OpenJade contains backends for various formats (RTF, HTML, TeX, MIF, SGML2SGML, and FOT). This project also maintains OpenSP.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
The Embedded XML Parser Generator is creating some C source code that parses XML files (or streams) from a user specified document structure. Generated code can support advanced features (inter-dependencies, native data types etc...).
Paperboy RSS aims to be the most powerful open-source news aggregator. Paperboy RSS works as a collection of tools for parsing XML through a base program and formatting it with XSLT.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).